Player Matchup

Arachne
Arachne
Aberration001
Arachne
Level 26
God Stats
3W - 2L
1,339 SR
Queue Stats
24W - 23L
1,402 Elo+
Solo
Izanami
Izanami
AvaiiUchiha
Izanami
Level 6
God Stats
11W - 7L
1,758 SR
Queue Stats
12W - 8L
1,649 Elo+
Solo
Mulan
Mulan
GrMonteKristo
Mulan
Level 17
God Stats
4W - 6L
1,260 SR
Queue Stats
16W - 22L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
WashSenpai
Baron Samedi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,664 Elo+
Solo
Sobek
Sobek
carrascosa13
Sobek
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
95W - 88L
1,597 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,551 Elo+

VS

Team Averages
Level 24
1,511 SR
1,547 Elo+
Ullr
Ullr
 
Ullr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GodDenis11
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,495 Elo+
Party 2
Ares
Ares
Immunitas
Ares
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,698 Elo+
Party 2
Fenrir
Fenrir
nikiyrito
Fenrir
Level 60
God Stats
1W - 1L
1,441 SR
Queue Stats
100W - 94L
1,476 Elo+
Party 2
Ra
Ra
ラRVNー
Ra
Level 7
God Stats
8W - 9L
1,614 SR
Queue Stats
11W - 14L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
5 / 4 / 0
6,351
635
4,723
7,082
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
AvaiiUchiha
Izanami
6
1 / 2 / 0
4,339
434
1,056
2,580
460
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 1
5,668
567
3,646
6,640
3,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
WashSenpai
Baron Samedi
8
0 / 4 / 1
4,809
481
3,145
5,486
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 2
4,997
500
1,440
8,903
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
4 / 1 / 2
6,161
616
6,679
4,054
1,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
GodDenis11
Amaterasu
11
3 / 4 / 1
6,230
623
4,189
6,154
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
7
1 / 1 / 4
5,013
501
1,544
4,322
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
nikiyrito
Fenrir
10
4 / 1 / 2
6,238
624
2,663
5,585
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 3
6,509
651
2,845
4,567
2,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
15
15
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
2
5
L
Arachne
5
4
0
1.25
L
Izanami
AvaiiUchiha
Izanami
1
2
0
0.5
W
Amaterasu
GodDenis11
Amaterasu
3
4
1
0.88
L
2
3
1
0.83
W
Ares
1
1
4
3
L
Baron Samedi
WashSenpai
Baron Samedi
0
4
1
0.13
L
0
2
2
0.5
W
Fenrir
nikiyrito
Fenrir
4
1
2
5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,010
Damage
17,920
30,691
Taken
24,682
13,199
Mitigated
12,374
8,779
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,679
3,136
0
631
4,054
1,315
1,242
601
3,453
0
40,977
L
Arachne
4,723
3,219
0
1,861
7,082
2,658
0
796
6,286
0
29,033
L
Izanami
AvaiiUchiha
Izanami
1,056
882
0
777
2,580
460
0
371
2,209
0
15,000
W
Amaterasu
GodDenis11
Amaterasu
4,189
1,916
0
819
6,154
3,424
116
0
6,154
0
21,064
L
3,646
464
0
1,699
6,640
3,727
0
0
6,640
0
23,263
W
Ares
1,544
121
0
1,055
4,322
2,890
226
1,288
3,034
4,000
0
L
Baron Samedi
WashSenpai
Baron Samedi
3,145
639
357
1,616
5,486
1,789
0
1,856
3,630
25,463
0
L
1,440
192
0
2,469
8,903
4,565
0
1,366
7,537
14,583
0
W
Fenrir
nikiyrito
Fenrir
2,663
822
0
1,449
5,585
2,357
0
761
4,824
0
28,706
W
2,845
536
97
2,882
4,567
2,388
543
1,935
2,632
41,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
30,151
219
Minions Killed
267
0
Camps Cleared
0
823,096
Distance Traveled
980,972
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,161
616
74
7
0
180,875
2
L
Arachne
6,351
635
55
6
0
202,014
4
L
Izanami
4,339
434
35
4
0
93,735
2
W
Amaterasu
6,230
623
52
5
0
189,891
2
L
Mulan
5,668
567
50
5
0
156,642
1
W
Ares
5,013
501
3
0
0
190,165
3
L
Baron Samedi
4,809
481
41
4
0
173,638
1
L
Sobek
4,997
500
38
4
0
197,067
0
W
Fenrir
6,238
624
52
5
0
202,110
1
W
Ra
6,509
651
86
9
0
217,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role