Player Matchup

Fenrir
Fenrir
Little Fighter2
Fenrir
Level 29
God Stats
31W - 38L
1,471 SR
Queue Stats
73W - 97L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
LyrianWarlock
Cthulhu
Level 10
God Stats
3W - 3L
1,276 SR
Queue Stats
47W - 38L
1,342 Elo+
Solo
Tyr
Tyr
Young_Caza
Tyr
Level 29
God Stats
10W - 10L
1,485 SR
Queue Stats
33W - 22L
1,546 Elo+
Solo
Hel
Hel
crysickfish
Hel
Level 32
God Stats
3W - 2L
1,624 SR
Queue Stats
87W - 105L
1,361 Elo+
Party 2
Hachiman
Hachiman
soloxys974
Hachiman
Level 29
God Stats
5W - 6L
1,523 SR
Queue Stats
125W - 105L
1,575 Elo+
Solo
Team Averages
Level 26
1,476 SR
1,434 Elo+

VS

Team Averages
Level 9
1,450 SR
1,355 Elo+
Thanatos
Thanatos
RexPowerColt33
Thanatos
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Party 1
Bellona
Bellona
Sergey3008s
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,328 Elo+
Solo
Neith
Neith
Whiskaswhiskas
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Party 1
Chernobog
Chernobog
bikey72tmn
Chernobog
Level 18
God Stats
12W - 14L
1,249 SR
Queue Stats
161W - 175L
1,397 Elo+
Solo
Amaterasu
Amaterasu
spoit_godsend
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
7,563
540
3,053
7,100
3,839
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
12
0 / 0 / 4
6,781
484
1,898
8,075
3,805
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 8
8,207
586
4,863
6,910
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
8 / 1 / 4
7,756
554
5,260
8,457
2,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
soloxys974
Hachiman
14
6 / 2 / 1
8,279
591
6,269
7,414
2,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 4 / 1
7,339
524
6,105
8,164
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Sergey3008s
Bellona
1
0 / 4 / 0
4,101
293
656
2,687
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 1
5,114
365
1,911
5,320
1,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
bikey72tmn
Chernobog
11
1 / 3 / 1
6,261
447
2,549
6,320
2,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
spoit_godsend
Amaterasu
5
0 / 8 / 1
4,769
341
3,356
9,551
4,015
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
23
Kills
5
5
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Cthulhu
0
0
4
2
L
Thanatos
4
4
1
1.13
L
Bellona
Sergey3008s
Bellona
0
4
0
0
L
0
4
1
0.13
W
3
0
8
7
L
Chernobog
bikey72tmn
Chernobog
1
3
1
0.5
W
8
1
4
10
W
Hachiman
soloxys974
Hachiman
6
2
1
3.25
L
Amaterasu
spoit_godsend
Amaterasu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,343
Damage
14,577
37,956
Taken
32,042
17,839
Mitigated
12,144
17,527
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,053
547
0
1,510
7,100
3,839
792
0
7,100
422
21,925
W
Cthulhu
1,898
355
0
2,692
8,075
3,805
1,562
0
8,075
31,784
0
L
Thanatos
6,105
2,212
0
2,136
8,164
3,056
335
1,627
6,537
0
12,014
L
Bellona
Sergey3008s
Bellona
656
375
0
0
2,687
1,541
0
121
2,566
0
2,194
L
1,911
1,149
0
543
5,320
1,420
0
1,081
4,239
0
12,984
W
4,863
1,847
0
3,384
6,910
5,519
730
0
6,910
0
41,671
L
Chernobog
bikey72tmn
Chernobog
2,549
957
0
1,389
6,320
2,112
246
1,845
4,475
0
35,785
W
5,260
1,420
1,681
4,808
8,457
2,557
1,608
0
8,457
35,366
0
W
Hachiman
soloxys974
Hachiman
6,269
4,175
0
3,452
7,414
2,119
2,022
0
7,414
0
47,556
L
Amaterasu
spoit_godsend
Amaterasu
3,356
1,450
0
928
9,551
4,015
0
2,633
6,918
0
13,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
27,584
333
Minions Killed
133
0
Camps Cleared
0
1,198,256
Distance Traveled
1,029,475
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,563
540
44
3
0
237,738
0
W
Cthulhu
6,781
484
54
4
0
248,482
5
L
Thanatos
7,339
524
12
1
0
273,033
0
L
Bellona
4,101
293
4
0
0
70,255
1
L
Neith
5,114
365
26
2
0
214,069
1
W
Tyr
8,207
586
73
5
0
250,201
1
L
Chernobog
6,261
447
65
5
0
265,693
0
W
Hel
7,756
554
66
5
0
225,027
0
W
Hachiman
8,279
591
96
7
0
236,808
2
L
Amaterasu
4,769
341
26
2
0
206,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role