Player Matchup

Ra
Ra
An1meGuy
Ra
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 109L
1,445 Elo+
Solo
Chaac
Chaac
LetsGoMyDude
Chaac
Level 5
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 2L
1,657 Elo+
Solo
Apollo
Apollo
arttron9286
Apollo
Level 84
God Stats
16W - 30L
1,380 SR
Queue Stats
48W - 67L
1,292 Elo+
Solo
Team Averages
Level 59
1,395 SR
1,465 Elo+

VS

Team Averages
Level 73
1,341 SR
1,383 Elo+
Cthulhu
Cthulhu
KarenDripz
Cthulhu
Level 36
God Stats
6W - 10L
1,332 SR
Queue Stats
102W - 153L
1,418 Elo+
Solo
Charybdis
Charybdis
Pickle8
Charybdis
Level 114
God Stats
1W - 8L
1,157 SR
Queue Stats
291W - 417L
1,451 Elo+
Solo
Tiamat
Tiamat
Woeoo
Tiamat
Level 68
God Stats
0W - 2L
1,536 SR
Queue Stats
107W - 145L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
9,602
739
12,519
12,140
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 6
8,843
680
12,175
17,500
18,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
12
2 / 0 / 7
8,896
684
10,409
8,569
3,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KarenDripz
Cthulhu
11
0 / 1 / 3
7,868
605
13,303
18,735
20,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Pickle8
Charybdis
10
1 / 5 / 1
8,070
621
7,165
11,734
4,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Woeoo
Tiamat
12
2 / 4 / 0
8,231
633
8,120
10,978
5,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Cthulhu
KarenDripz
Cthulhu
0
1
3
1.5
W
3
1
6
6
L
Charybdis
Pickle8
Charybdis
1
5
1
0.3
L
Tiamat
Woeoo
Tiamat
2
4
0
0.5
W
Apollo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,103
Damage
28,588
38,209
Taken
41,447
26,860
Mitigated
29,955
15,292
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,519
1,458
2,823
5,333
12,140
5,129
767
7,789
3,615
50,164
0
L
Cthulhu
KarenDripz
Cthulhu
13,303
1,250
117
1,764
18,735
20,077
0
5,481
12,764
24,653
0
W
12,175
1,800
0
4,134
17,500
18,166
365
6,883
10,023
0
28,235
L
Charybdis
Pickle8
Charybdis
7,165
4,062
0
1,156
11,734
4,135
0
3,692
7,750
0
30,032
L
Tiamat
Woeoo
Tiamat
8,120
512
894
2,660
10,978
5,743
0
3,748
6,788
24,073
0
W
Apollo
10,409
5,409
0
3,002
8,569
3,565
2,124
6,227
1,990
0
23,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
24,169
159
Minions Killed
120
7
Camps Cleared
5
741,649
Distance Traveled
722,493
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,602
739
90
7
2
245,611
1
L
Cthulhu
7,868
605
32
2
1
294,916
3
W
Chaac
8,843
680
33
3
5
276,192
3
L
Charybdis
8,070
621
52
4
2
203,368
3
L
Tiamat
8,231
633
36
3
2
224,209
2
W
Apollo
8,896
684
36
3
0
219,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role