Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Andrate00
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,420 Elo+
Solo
Thanatos
Thanatos
Baboon--Saviour
Thanatos
Level 146
God Stats
0W - 6L
1,588 SR
Queue Stats
155W - 141L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Comro
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,543 Elo+
Solo
Odin
Odin
Pe95
Odin
Level 108
God Stats
8W - 7L
1,597 SR
Queue Stats
770W - 781L
1,478 Elo+
Solo
Team Averages
Level 96
1,537 SR
1,483 Elo+

VS

Team Averages
Level 132
1,521 SR
1,466 Elo+
Cernunnos
Cernunnos
Cinderello
Cernunnos
Level 146
God Stats
28W - 34L
1,494 SR
Queue Stats
1,173W - 1,170L
1,433 Elo+
Party 1
Khepri
Khepri
Negodyai4ik
Khepri
Level 158
God Stats
3W - 2L
1,561 SR
Queue Stats
1,187W - 1,265L
1,467 Elo+
Party 1
Ullr
Ullr
SULFUR37
Ullr
Level 107
God Stats
1W - 0L
1,800 SR
Queue Stats
130W - 132L
1,474 Elo+
Solo
Thoth
Thoth
Хрустайм
Thoth
Level 132
God Stats
2W - 3L
1,333 SR
Queue Stats
558W - 547L
1,434 Elo+
Party 1
Set
Set
Цaрь
Set
Level 116
God Stats
17W - 20L
1,417 SR
Queue Stats
920W - 984L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
7 / 6 / 16
12,292
819
10,505
21,027
25,129
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
Andrate00
Scylla
20
10 / 6 / 19
12,968
865
20,780
14,424
5,637
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
5 / 5 / 20
11,175
745
17,809
19,471
7,768
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Comro
Ao Kuang
19
9 / 7 / 13
12,075
805
15,320
19,736
7,857
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Pe95
Odin
17
5 / 8 / 9
10,923
728
7,505
23,096
10,539
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cinderello
Cernunnos
20
10 / 4 / 16
13,712
914
28,222
13,988
6,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
19
2 / 5 / 22
11,928
795
11,889
20,671
25,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
20
9 / 7 / 12
12,231
815
17,824
15,120
7,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 10 / 12
10,487
699
11,370
15,257
5,550
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Set
17
6 / 10 / 12
11,633
776
12,606
17,981
10,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
105
36
Kills
31
32
Deaths
36
77
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
7
6
16
2.5
L
Scylla
Andrate00
Scylla
10
6
19
3.25
L
Thanatos
5
5
20
3
W
Cernunnos
Cinderello
Cernunnos
10
4
16
4.5
L
Ao Kuang
Comro
Ao Kuang
9
7
13
2.21
W
Khepri
2
5
22
2.6
L
Odin
Pe95
Odin
5
8
9
1.19
W
Ullr
9
7
12
2.14
W
4
10
12
1
W
Set
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,919
Damage
81,911
97,754
Taken
83,017
56,930
Mitigated
56,075
39,336
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,505
581
0
4,081
21,027
25,129
453
4,824
16,203
21,395
0
L
Scylla
Andrate00
Scylla
20,780
2,033
1,805
1,467
14,424
5,637
710
4,170
10,254
46,656
0
L
Thanatos
17,809
3,724
2,734
14,926
19,471
7,768
1,429
4,584
14,887
0
27,281
W
Cernunnos
Cinderello
Cernunnos
28,222
17,796
941
4,129
13,988
6,747
1,136
7,547
6,441
0
50,441
L
Ao Kuang
Comro
Ao Kuang
15,320
4,949
1,571
6,377
19,736
7,857
1,446
5,449
14,287
22,193
0
W
Khepri
11,889
786
903
4,270
20,671
25,743
158
9,044
11,627
23,367
0
L
Odin
Pe95
Odin
7,505
1,491
1,821
4,554
23,096
10,539
762
4,232
18,864
0
15,977
W
Ullr
17,824
8,097
785
2,261
15,120
7,254
3,350
8,236
6,884
0
41,211
W
11,370
957
423
1,094
15,257
5,550
328
10,417
4,840
20,473
0
W
Set
12,606
5,418
963
1,446
17,981
10,781
248
11,361
6,620
0
17,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,433
Gold Earned
59,991
148
Minions Killed
158
0
Camps Cleared
0
1,283,438
Distance Traveled
1,166,096
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,292
819
32
2
0
258,849
3
L
Scylla
12,968
865
58
4
0
270,042
0
L
Thanatos
11,175
745
23
2
0
269,678
0
W
Cernunnos
13,712
914
66
4
0
208,543
0
L
Ao Kuang
12,075
805
15
1
0
245,966
3
W
Khepri
11,928
795
17
1
0
271,413
1
L
Odin
10,923
728
20
1
0
238,903
0
W
Ullr
12,231
815
45
3
0
225,970
1
W
Thoth
10,487
699
18
1
0
231,185
0
W
Set
11,633
776
12
1
0
228,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role