Player Matchup

Tyr
Tyr
Aldwin18
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlueRangerLee
Cu Chulainn
Level 147
God Stats
17W - 17L
1,607 SR
Queue Stats
877W - 945L
1,421 Elo+
Party 3
Kali
Kali
InSPiRaTiOnZz x
Kali
Level 68
God Stats
2W - 4L
1,443 SR
Queue Stats
590W - 655L
1,441 Elo+
Party 3
Eset
Eset
Narulyoko
Eset
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
xXM4L1K-05Xx
Ymir
Level 147
God Stats
3W - 7L
1,376 SR
Queue Stats
540W - 593L
1,436 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,461 Elo+

VS

Team Averages
Level 130
1,465 SR
1,441 Elo+
Eset
Eset
 
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dinamo123xp
Loki
Level 108
God Stats
3W - 1L
1,543 SR
Queue Stats
202W - 207L
1,373 Elo+
Solo
Artio
Artio
Ivantuzikov
Artio
Level 104
God Stats
2W - 1L
1,480 SR
Queue Stats
147W - 132L
1,418 Elo+
Party 2
Agni
Agni
Архей
Agni
Level 155
God Stats
13W - 27L
1,269 SR
Queue Stats
1,209W - 1,208L
1,439 Elo+
Party 2
Raijin
Raijin
СлaдкаяВишенкa
Raijin
Level 159
God Stats
15W - 18L
1,532 SR
Queue Stats
1,328W - 1,327L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,071
734
6,150
17,345
13,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
BlueRangerLee
Cu Chulainn
15
2 / 7 / 4
8,741
795
10,342
21,964
9,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 6 / 5
8,219
747
6,644
11,763
5,837
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
14
1 / 8 / 1
8,102
737
7,838
10,966
4,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 5
7,944
722
6,890
15,977
16,602
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
8 / 3 / 23
9,987
908
21,795
11,021
5,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
11 / 3 / 16
9,823
893
11,328
11,461
5,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 24
8,457
769
5,477
13,649
9,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
10 / 2 / 19
9,994
909
17,208
6,987
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 25
9,683
880
13,161
11,198
4,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
143
10
Kills
36
36
Deaths
12
18
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
3
23
6.5
L
3
7
3
0.64
L
Cu Chulainn
BlueRangerLee
Cu Chulainn
2
7
4
0.57
W
11
3
16
6.33
L
3
6
5
0.92
W
2
2
24
7
L
Eset
1
8
1
0.19
L
1
8
5
0.44
W
10
2
19
9.75
W
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,864
Damage
68,969
78,015
Taken
54,316
50,694
Mitigated
27,754
15,902
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
21,795
3,455
3,886
2,574
11,021
5,048
1,320
3,941
7,036
35,219
0
L
6,150
1,269
341
3,258
17,345
13,850
696
12,211
5,134
0
11,359
L
Cu Chulainn
BlueRangerLee
Cu Chulainn
10,342
1,267
1,713
3,826
21,964
9,681
178
16,644
5,320
2,552
14,347
W
11,328
2,244
788
1,447
11,461
5,289
1,183
3,854
7,533
0
16,676
L
6,644
1,272
532
2,377
11,763
5,837
610
7,770
3,993
0
13,636
W
5,477
178
4,576
4,187
13,649
9,417
280
2,227
11,422
9,529
0
L
Eset
7,838
1,356
1,231
1,253
10,966
4,724
377
9,796
1,170
16,226
0
L
6,890
397
541
830
15,977
16,602
186
11,220
4,757
12,286
0
W
17,208
3,043
1,636
623
6,987
3,010
1,255
1,806
5,181
27,598
0
W
13,161
2,530
2,409
1,815
11,198
4,990
805
3,998
7,156
25,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,077
Gold Earned
47,944
68
Minions Killed
100
0
Camps Cleared
0
885,846
Distance Traveled
976,563
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,987
908
26
2
0
191,567
1
L
Tyr
8,071
734
10
1
0
190,585
0
L
Cu Chulainn
8,741
795
11
1
0
175,769
3
W
Loki
9,823
893
10
1
0
218,664
0
L
Kali
8,219
747
16
1
0
194,996
0
W
Artio
8,457
769
5
0
0
213,831
0
L
Eset
8,102
737
21
2
0
155,710
0
L
Ymir
7,944
722
10
1
0
168,786
1
W
Agni
9,994
909
23
2
0
187,384
4
W
Raijin
9,683
880
36
3
0
165,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role