Player Matchup

The Morrigan
The Morrigan
CamTheNinjaWolf
The Morrigan
Level 25
God Stats
3W - 2L
1,297 SR
Queue Stats
22W - 25L
1,341 Elo+
Solo
Thor
Thor
Flumpa
Thor
Level 15
God Stats
10W - 10L
1,523 SR
Queue Stats
52W - 38L
1,602 Elo+
Solo
Neith
Neith
JitimaTAS
Neith
Level 27
God Stats
24W - 22L
1,503 SR
Queue Stats
95W - 90L
1,444 Elo+
Solo
Cthulhu
Cthulhu
KoreaOPPA
Cthulhu
Level 26
God Stats
4W - 5L
1,419 SR
Queue Stats
8W - 9L
1,369 Elo+
Solo
Geb
Geb
TheGazel
Geb
Level 20
God Stats
4W - 4L
1,503 SR
Queue Stats
43W - 40L
1,659 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,483 Elo+

VS

Team Averages
Level 28
1,601 SR
1,481 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aidanator920
Amaterasu
Level 2
God Stats
1W - 2L
1,730 SR
Queue Stats
257W - 228L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
JarlSkearz
Kukulkan
Level 5
God Stats
0W - 2L
1,777 SR
Queue Stats
20W - 16L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vick2Wavy
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 181L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
iKayO
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CamTheNinjaWolf
The Morrigan
9
1 / 2 / 3
5,927
494
2,186
6,211
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Flumpa
Thor
14
10 / 0 / 1
7,988
666
7,268
5,309
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
JitimaTAS
Neith
11
1 / 3 / 5
6,492
541
6,378
5,771
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KoreaOPPA
Cthulhu
11
4 / 0 / 3
6,633
553
7,085
5,911
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 0 / 7
6,406
534
2,483
6,721
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 1
7,000
583
6,468
7,454
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Aidanator920
Amaterasu
9
0 / 5 / 1
5,495
458
1,934
7,768
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
JarlSkearz
Kukulkan
10
1 / 5 / 1
6,011
501
4,912
5,761
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Vick2Wavy
Ah Muzen Cab
9
0 / 2 / 4
5,377
448
2,991
7,565
1,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
iKayO
Aphrodite
8
1 / 5 / 2
5,609
467
2,033
8,351
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
5
5
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
0
1
3.5
L
Amaterasu
Aidanator920
Amaterasu
0
5
1
0.1
W
The Morrigan
CamTheNinjaWolf
The Morrigan
1
2
3
1.25
W
Thor
Flumpa
Thor
10
0
1
10.5
L
Kukulkan
JarlSkearz
Kukulkan
1
5
1
0.3
W
Neith
JitimaTAS
Neith
1
3
5
1.17
W
Cthulhu
KoreaOPPA
Cthulhu
4
0
3
5.5
W
1
0
7
4.5
L
Ah Muzen Cab
Vick2Wavy
Ah Muzen Cab
0
2
4
1
L
Aphrodite
iKayO
Aphrodite
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
18,338
29,923
Taken
36,899
15,926
Mitigated
14,267
7,488
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,468
1,626
0
4,489
7,454
2,734
0
1,006
6,313
0
50,267
L
Amaterasu
Aidanator920
Amaterasu
1,934
1,049
0
348
7,768
4,248
49
2,792
4,846
0
17,696
W
The Morrigan
CamTheNinjaWolf
The Morrigan
2,186
658
0
566
6,211
2,281
574
2,055
3,974
24,318
2,429
W
Thor
Flumpa
Thor
7,268
1,663
0
2,454
5,309
2,499
770
1,072
4,143
0
47,102
L
Kukulkan
JarlSkearz
Kukulkan
4,912
419
0
556
5,761
1,640
435
1,747
4,014
32,566
0
W
Neith
JitimaTAS
Neith
6,378
2,364
0
1,703
5,771
1,556
848
450
5,321
0
36,015
W
Cthulhu
KoreaOPPA
Cthulhu
7,085
227
236
961
5,911
5,088
180
1,695
4,152
30,059
0
W
2,483
614
404
1,164
6,721
4,502
348
1,279
5,388
16,521
0
L
Ah Muzen Cab
Vick2Wavy
Ah Muzen Cab
2,991
1,202
0
2,317
7,565
1,891
101
2,451
4,953
0
26,868
L
Aphrodite
iKayO
Aphrodite
2,033
783
984
3,032
8,351
3,754
0
2,888
5,188
10,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
29,492
307
Minions Killed
297
0
Camps Cleared
0
1,217,452
Distance Traveled
1,176,787
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,000
583
93
8
0
276,276
3
L
Amaterasu
5,495
458
48
4
0
226,454
0
W
The Morrigan
5,927
494
57
5
0
229,034
1
W
Thor
7,988
666
104
9
0
264,562
0
L
Kukulkan
6,011
501
76
6
0
227,759
3
W
Neith
6,492
541
65
5
0
227,526
4
W
Cthulhu
6,633
553
54
5
0
249,951
4
W
Geb
6,406
534
27
2
0
246,379
4
L
Ah Muzen Cab
5,377
448
55
5
0
233,012
0
L
Aphrodite
5,609
467
25
2
0
213,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role