Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
F45NGY
Nox
Level 77
God Stats
7W - 6L
1,720 SR
Queue Stats
86W - 120L
1,389 Elo+
Solo
Thanatos
Thanatos
WengCrazy
Thanatos
Level 38
God Stats
11W - 15L
1,563 SR
Queue Stats
61W - 42L
1,527 Elo+
Solo
Team Averages
Level 91
1,594 SR
1,472 Elo+

VS

Team Averages
Level 30
1,492 SR
1,323 Elo+
Nu Wa
Nu Wa
Eraze50
Nu Wa
Level 68
God Stats
0W - 3L
1,238 SR
Queue Stats
182W - 249L
1,427 Elo+
Solo
Bacchus
Bacchus
HawkeyeSilent
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 33L
1,335 Elo+
Party 1
Loki
Loki
Jockelnator
Loki
Level 7
God Stats
1W - 1L
1,740 SR
Queue Stats
5W - 21L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
9 / 3 / 11
11,095
793
17,978
15,249
8,066
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
F45NGY
Nox
11
2 / 0 / 10
9,389
671
2,611
3,902
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
WengCrazy
Thanatos
16
13 / 2 / 9
11,443
817
14,703
14,212
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eraze50
Nu Wa
11
2 / 6 / 3
9,044
646
6,264
10,977
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
1 / 9 / 2
8,273
591
6,389
16,402
16,002
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
2 / 9 / 2
8,391
599
9,277
11,870
8,333
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
24
Kills
5
5
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
3
11
4.83
L
Nu Wa
Eraze50
Nu Wa
2
6
3
0.58
W
Nox
F45NGY
Nox
2
0
10
7
L
Bacchus
1
9
2
0.22
L
2
9
2
0.33
W
Thanatos
WengCrazy
Thanatos
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
21,930
33,363
Taken
39,249
14,948
Mitigated
27,374
14,658
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
17,978
3,214
0
946
15,249
8,066
441
4,340
10,505
0
49,722
L
Nu Wa
Eraze50
Nu Wa
6,264
1,751
262
2,685
10,977
3,039
0
902
10,075
25,264
0
W
Nox
F45NGY
Nox
2,611
126
0
685
3,902
1,191
332
2,685
1,035
11,945
0
L
Bacchus
6,389
1,579
0
0
16,402
16,002
0
1,398
15,004
19,547
0
L
9,277
4,530
0
204
11,870
8,333
0
963
10,907
97
19,311
W
Thanatos
WengCrazy
Thanatos
14,703
6,448
0
13,027
14,212
5,691
1,448
5,091
8,913
0
47,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
25,708
138
Minions Killed
91
8
Camps Cleared
4
675,462
Distance Traveled
643,581
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,095
793
67
5
5
258,336
1
L
Nu Wa
9,044
646
49
4
2
227,183
5
W
Nox
9,389
671
15
1
0
134,176
0
L
Bacchus
8,273
591
21
2
2
217,095
1
L
Loki
8,391
599
21
2
0
199,303
0
W
Thanatos
11,443
817
56
4
3
282,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role