Player Matchup

Susano
Susano
Gold II
JoeGreer50
Susano
Gold II
Level 127
God Stats
2W - 8L
1,406 SR
Queue Stats
517W - 523L
1,560 MMR
Solo
Awilix
Awilix
Platinum III
NO_WARDS_NO_GANK
Awilix
Platinum III
Level 86
God Stats
11W - 13L
1,483 SR
Queue Stats
847W - 840L
1,580 MMR
Solo
Ares
Ares
Gold II
P360 Cudii
Ares
Gold II
Level 159
God Stats
19W - 12L
1,714 SR
Queue Stats
227W - 230L
1,601 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Yarberbros
Morgan Le Fay
Gold I
Level 160
God Stats
7W - 8L
1,593 SR
Queue Stats
255W - 242L
1,620 MMR
Solo
The Morrigan
The Morrigan
Gold V
jklnu
The Morrigan
Gold V
Level 135
God Stats
2W - 6L
1,599 SR
Queue Stats
34W - 23L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,559 SR
1,592 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,545 SR
1,567 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
CallMeMell11
King Arthur
Gold I
Level 147
God Stats
13W - 12L
1,479 SR
Queue Stats
266W - 253L
1,602 MMR
Solo
Geb
Geb
Gold III
SauceyDelivery
Geb
Gold III
Level 123
God Stats
22W - 12L
1,580 SR
Queue Stats
408W - 424L
1,622 MMR
Solo
Medusa
Medusa
Gold I
Sparks Diamond
Medusa
Gold I
Level 146
God Stats
4W - 4L
1,476 SR
Queue Stats
266W - 265L
1,626 MMR
Party 1
Arachne
Arachne
Gold II
Vini13Oficial
Arachne
Gold II
Level 125
God Stats
34W - 17L
1,691 SR
Queue Stats
469W - 464L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JoeGreer50
Susano
13
0 / 2 / 0
7,253
453
4,748
10,135
6,734
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 4
8,148
509
7,284
11,569
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 3
6,651
416
2,471
8,880
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Yarberbros
Morgan Le Fay
13
2 / 6 / 2
8,406
525
6,838
9,710
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
jklnu
The Morrigan
14
5 / 4 / 2
8,847
553
11,106
7,884
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatArtioAthenaOdinLoki

VS

Bans
GilgameshDanzaburouSetUllrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 2 / 8
9,385
587
8,742
8,271
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
CallMeMell11
King Arthur
16
1 / 0 / 0
9,280
580
7,779
10,520
9,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 2 / 7
7,523
470
3,783
12,468
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 1
8,653
541
4,953
8,446
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
14
8 / 4 / 4
9,011
563
9,267
14,507
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
20
20
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
8
4.5
W
King Arthur
CallMeMell11
King Arthur
1
0
0
1
L
Susano
JoeGreer50
Susano
0
2
0
0
L
2
4
4
1
L
1
4
3
0.63
W
1
2
7
2.25
W
5
2
1
2.75
W
Arachne
8
4
4
2.5
L
Morgan Le Fay
Yarberbros
Morgan Le Fay
2
6
2
0.5
L
The Morrigan
jklnu
The Morrigan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
34,524
48,178
Taken
54,212
24,039
Mitigated
29,720
11,207
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,742
686
59
1,987
8,271
2,751
69
3,938
4,333
61,160
0
W
King Arthur
CallMeMell11
King Arthur
7,779
573
0
3,812
10,520
9,134
0
0
10,520
9,975
57,286
L
Susano
JoeGreer50
Susano
4,748
542
0
3,260
10,135
6,734
0
1,058
9,077
0
41,665
L
7,284
2,889
0
3,371
11,569
4,549
0
3,751
7,660
0
56,187
L
2,471
0
0
1,481
8,880
6,335
0
3,226
5,552
14,514
0
W
3,783
577
0
1,629
12,468
10,284
210
5,224
7,244
22,264
0
W
4,953
1,697
0
1,797
8,446
2,358
2,567
4,329
4,117
0
58,967
W
Arachne
9,267
5,477
0
3,369
14,507
5,193
0
4,959
9,548
0
56,783
L
Morgan Le Fay
Yarberbros
Morgan Le Fay
6,838
569
0
2,247
9,710
3,793
0
4,580
4,942
58,708
0
L
The Morrigan
jklnu
The Morrigan
11,106
3,168
0
848
7,884
2,628
0
613
7,271
53,399
2,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
43,852
451
Minions Killed
507
0
Camps Cleared
0
1,458,540
Distance Traveled
1,585,433
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,385
587
141
9
0
299,517
6
W
King Arthur
9,280
580
151
9
0
338,803
7
L
Susano
7,253
453
95
6
0
310,090
0
L
Awilix
8,148
509
108
7
0
337,843
3
L
Ares
6,651
416
20
1
0
241,630
4
W
Geb
7,523
470
26
2
0
303,748
5
W
Medusa
8,653
541
109
7
0
297,733
4
W
Arachne
9,011
563
80
5
0
345,632
3
L
Morgan Le Fay
8,406
525
122
8
0
283,981
6
L
The Morrigan
8,847
553
106
7
0
284,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role