Player Matchup

Sun Wukong
Sun Wukong
MaderFaker666Pl
Sun Wukong
Level 5
God Stats
1W - 2L
1,267 SR
Queue Stats
3W - 7L
1,438 Elo+
Solo
Chaac
Chaac
Zendettaa-_-
Chaac
Level 26
God Stats
1W - 1L
1,460 SR
Queue Stats
26W - 32L
1,486 Elo+
Solo
Artemis
Artemis
georgeweekender
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,674 Elo+
Solo
Hun Batz
Hun Batz
triangleofgod
Hun Batz
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
157W - 158L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
xMiguel293366
Baba Yaga
Level 8
God Stats
2W - 0L
1,778 SR
Queue Stats
15W - 24L
1,470 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,516 Elo+

VS

Team Averages
Level 16
1,519 SR
1,562 Elo+
Fenrir
Fenrir
LDenyer95
Fenrir
Level 29
God Stats
4W - 8L
1,607 SR
Queue Stats
234W - 209L
1,530 Elo+
Solo
Skadi
Skadi
Okaru_51d35w1p3
Skadi
Level 11
God Stats
1W - 3L
1,303 SR
Queue Stats
6W - 8L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Zer0_Light_
Cthulhu
Level 21
God Stats
9W - 6L
1,684 SR
Queue Stats
171W - 136L
1,496 Elo+
Party 1
Neith
Neith
ilya30071998
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,937 Elo+
Solo
Baba Yaga
Baba Yaga
wibu_g33
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MaderFaker666Pl
Sun Wukong
19
2 / 14 / 11
14,447
438
4,182
24,667
13,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 0 / 15
22,777
690
34,327
39,301
50,086
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 13 / 3
10,975
333
1,265
11,546
3,145
Hun Batz
triangleofgod
Hun Batz
20
42 / 4 / 6
24,607
746
66,168
39,814
20,442
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
xMiguel293366
Baba Yaga
20
7 / 10 / 16
16,138
489
23,509
23,500
10,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LDenyer95
Fenrir
20
13 / 11 / 8
16,746
507
25,982
38,950
30,358
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 20 / 8
14,418
437
25,706
35,694
16,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Zer0_Light_
Cthulhu
20
4 / 8 / 8
13,938
422
17,463
35,903
34,038
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 16 / 3
13,687
415
7,545
25,853
7,244
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
wibu_g33
Baba Yaga
20
6 / 11 / 6
14,887
451
13,662
19,904
6,598
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
70
65
Kills
37
41
Deaths
66
51
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
LDenyer95
Fenrir
13
11
8
1.55
W
Sun Wukong
MaderFaker666Pl
Sun Wukong
2
14
11
0.54
L
12
20
8
0.8
W
14
0
15
21.5
L
Cthulhu
Zer0_Light_
Cthulhu
4
8
8
1
W
0
13
3
0.12
L
2
16
3
0.22
W
Hun Batz
triangleofgod
Hun Batz
42
4
6
11.25
L
Baba Yaga
wibu_g33
Baba Yaga
6
11
6
0.82
W
Baba Yaga
xMiguel293366
Baba Yaga
7
10
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,451
Damage
90,358
138,828
Taken
156,304
96,918
Mitigated
95,044
57,613
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
LDenyer95
Fenrir
25,982
7,419
0
5,993
38,950
30,358
1,426
6,874
32,076
0
124,112
W
Sun Wukong
MaderFaker666Pl
Sun Wukong
4,182
1,191
0
1,625
24,667
13,073
1,118
6,636
18,031
0
43,284
L
25,706
12,414
0
3,718
35,694
16,806
3,497
6,706
28,988
0
66,874
W
34,327
5,325
0
25,372
39,301
50,086
11,891
10,098
29,203
919
217,754
L
Cthulhu
Zer0_Light_
Cthulhu
17,463
1,293
1,373
6,754
35,903
34,038
817
5,173
30,730
79,126
0
W
1,265
909
0
0
11,546
3,145
0
744
10,802
0
7,756
L
7,545
3,148
0
2,561
25,853
7,244
6,948
3,149
22,704
0
80,888
W
Hun Batz
triangleofgod
Hun Batz
66,168
30,740
0
24,259
39,814
20,442
3,662
9,864
29,950
0
260,064
L
Baba Yaga
wibu_g33
Baba Yaga
13,662
1,208
0
2,724
19,904
6,598
1,241
2,522
17,382
65,216
0
W
Baba Yaga
xMiguel293366
Baba Yaga
23,509
2,472
0
6,357
23,500
10,172
1,000
4,899
18,601
67,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,944
Gold Earned
73,676
728
Minions Killed
616
0
Camps Cleared
0
2,769,053
Distance Traveled
2,516,684
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,746
507
184
6
0
596,110
1
W
Sun Wukong
14,447
438
56
2
0
511,119
1
L
Skadi
14,418
437
82
2
0
405,130
0
W
Chaac
22,777
690
316
10
0
725,523
4
L
Cthulhu
13,938
422
116
4
0
546,829
0
W
Artemis
10,975
333
11
0
0
251,279
0
L
Neith
13,687
415
140
4
0
459,759
0
W
Hun Batz
24,607
746
279
8
0
719,781
0
L
Baba Yaga
14,887
451
94
3
0
508,856
0
W
Baba Yaga
16,138
489
66
2
0
561,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role