Player Matchup

Pele
Pele
KREST4L_26
Pele
Level 8
God Stats
5W - 0L
1,835 SR
Queue Stats
55W - 36L
1,667 Elo+
Party 2
Bellona
Bellona
KraysBlack
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Odin
Odin
LxamwSmite
Odin
Level 16
God Stats
10W - 5L
1,731 SR
Queue Stats
29W - 24L
1,365 Elo+
Party 2
Neith
Neith
barak266
Neith
Level 27
God Stats
16W - 18L
1,410 SR
Queue Stats
87W - 101L
1,335 Elo+
Solo
Bakasura
Bakasura
selcuk_asim
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,074 Elo+
Solo
Team Averages
Level 11
1,595 SR
1,388 Elo+

VS

Team Averages
Level 13
1,533 SR
1,290 Elo+
Tsukuyomi
Tsukuyomi
Jellicoe96
Tsukuyomi
Level 26
God Stats
12W - 14L
1,486 SR
Queue Stats
124W - 130L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Mortal_DevilX98
Sun Wukong
Level 15
God Stats
1W - 1L
1,457 SR
Queue Stats
81W - 88L
1,346 Elo+
Solo
Bakasura
Bakasura
MrGx5330
Bakasura
Level 14
God Stats
2W - 1L
1,720 SR
Queue Stats
50W - 45L
1,252 Elo+
Solo
Ares
Ares
RexPowerColt33
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,216 Elo+
Party 1
Aphrodite
Aphrodite
Whiskaswhiskas
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 0 / 5
17,552
675
29,621
23,169
16,107
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KraysBlack
Bellona
17
6 / 4 / 14
12,537
482
11,904
14,777
16,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 20
12,634
486
12,783
18,687
15,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
barak266
Neith
20
22 / 1 / 11
15,644
602
30,286
13,940
5,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
selcuk_asim
Bakasura
9
0 / 11 / 2
9,112
350
396
10,019
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jellicoe96
Tsukuyomi
18
6 / 10 / 3
11,542
444
14,931
24,675
9,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Mortal_DevilX98
Sun Wukong
15
3 / 9 / 4
10,450
402
7,897
25,078
22,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
MrGx5330
Bakasura
13
0 / 18 / 0
9,363
360
4,990
23,300
8,610
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 14 / 0
10,381
399
8,008
28,175
24,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Whiskaswhiskas
Aphrodite
14
0 / 10 / 1
9,145
352
3,389
12,594
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
59
Kills
12
17
Deaths
61
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Jellicoe96
Tsukuyomi
6
10
3
0.75
W
25
0
5
27.5
W
Bellona
KraysBlack
Bellona
6
4
14
3.25
W
6
1
20
16
L
Sun Wukong
Mortal_DevilX98
Sun Wukong
3
9
4
0.56
L
Bakasura
MrGx5330
Bakasura
0
18
0
0
L
3
14
0
0.21
L
Aphrodite
Whiskaswhiskas
Aphrodite
0
10
1
0.05
W
Neith
barak266
Neith
22
1
11
27.5
W
Bakasura
selcuk_asim
Bakasura
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,990
Damage
39,215
80,592
Taken
113,822
57,789
Mitigated
68,702
25,399
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Jellicoe96
Tsukuyomi
14,931
2,767
0
5,870
24,675
9,405
100
2,229
22,446
0
93,131
W
29,621
9,622
0
12,967
23,169
16,107
6,079
3,073
19,835
0
192,596
W
Bellona
KraysBlack
Bellona
11,904
2,917
0
1,305
14,777
16,651
1,730
2,667
12,031
12,676
36,973
W
12,783
1,991
0
4,577
18,687
15,877
500
2,677
15,609
15,241
43,785
L
Sun Wukong
Mortal_DevilX98
Sun Wukong
7,897
1,755
0
3,577
25,078
22,764
0
1,552
23,471
0
40,017
L
Bakasura
MrGx5330
Bakasura
4,990
3,282
0
1,590
23,300
8,610
3,540
1,339
21,961
0
39,260
L
8,008
1,374
0
1,507
28,175
24,136
153
985
27,190
32,953
0
L
Aphrodite
Whiskaswhiskas
Aphrodite
3,389
452
0
2,097
12,594
3,787
0
361
12,233
39,249
0
W
Neith
barak266
Neith
30,286
15,414
0
5,870
13,940
5,827
2,782
6,514
7,292
0
116,689
W
Bakasura
selcuk_asim
Bakasura
396
219
0
680
10,019
3,327
0
280
9,547
0
14,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,479
Gold Earned
50,881
629
Minions Killed
366
0
Camps Cleared
0
2,275,335
Distance Traveled
2,078,632
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,542
444
112
4
0
423,992
1
W
Pele
17,552
675
282
11
0
569,816
1
W
Bellona
12,537
482
70
3
0
455,391
1
W
Odin
12,634
486
72
3
0
514,596
0
L
Sun Wukong
10,450
402
57
2
0
401,934
0
L
Bakasura
9,363
360
85
3
0
425,368
0
L
Ares
10,381
399
26
1
0
421,828
0
L
Aphrodite
9,145
352
86
3
0
405,510
0
W
Neith
15,644
602
173
7
0
443,577
2
W
Bakasura
9,112
350
32
1
0
291,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role