Player Matchup

Anhur
Anhur
GodDenis11
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
Immunitas
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
greatchinchin
Ganesha
Level 30
God Stats
62W - 55L
1,596 SR
Queue Stats
74W - 75L
1,457 Elo+
Solo
Hades
Hades
nikiyrito
Hades
Level 60
God Stats
2W - 2L
1,497 SR
Queue Stats
100W - 94L
1,467 Elo+
Party 1
Arachne
Arachne
reaLbreatH
Arachne
Level 29
God Stats
3W - 4L
1,236 SR
Queue Stats
102W - 91L
1,539 Elo+
Solo
Team Averages
Level 30
1,466 SR
1,490 Elo+

VS

Team Averages
Level 12
1,582 SR
1,447 Elo+
He Bo
He Bo
Bigaj997
He Bo
Level 26
God Stats
2W - 8L
1,425 SR
Queue Stats
137W - 140L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Rnsns88
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Solo
Ares
Ares
TunFiss
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
suffermycurse
Bacchus
Level 17
God Stats
5W - 2L
1,886 SR
Queue Stats
78W - 70L
1,410 Elo+
Solo
Sol
Sol
Žere
Sol
Level 8
God Stats
0W - 3L
1,597 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 2 / 3
5,218
474
2,541
5,739
1,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Immunitas
Guan Yu
9
2 / 3 / 4
5,615
510
2,317
5,940
1,835
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
9
1 / 2 / 4
5,577
507
2,406
6,642
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
nikiyrito
Hades
12
7 / 0 / 2
6,955
632
6,399
4,097
1,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
reaLbreatH
Arachne
11
11 / 1 / 2
7,183
653
10,137
7,932
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bigaj997
He Bo
9
0 / 7 / 0
4,930
448
2,598
8,395
2,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Rnsns88
Gilgamesh
8
3 / 5 / 0
5,353
487
4,868
6,548
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
TunFiss
Ares
6
0 / 5 / 0
4,547
413
2,156
8,222
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
8
1 / 2 / 4
5,878
534
3,602
5,666
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Žere
Sol
9
4 / 2 / 0
6,108
555
6,857
5,930
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
21
Kills
8
8
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bigaj997
He Bo
0
7
0
0
W
Anhur
0
2
3
0.75
W
Guan Yu
Immunitas
Guan Yu
2
3
4
1.33
L
Gilgamesh
Rnsns88
Gilgamesh
3
5
0
0.6
L
Ares
TunFiss
Ares
0
5
0
0
W
Ganesha
1
2
4
1.5
W
Hades
nikiyrito
Hades
7
0
2
8
W
Arachne
reaLbreatH
Arachne
11
1
2
12
L
Bacchus
1
2
4
1.5
L
Sol
Žere
Sol
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
20,081
30,350
Taken
34,761
11,587
Mitigated
17,304
10,087
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bigaj997
He Bo
2,598
297
0
2,204
8,395
2,501
534
4,123
4,272
21,652
0
W
Anhur
2,541
1,112
0
686
5,739
1,745
0
4,028
1,711
0
20,044
W
Guan Yu
Immunitas
Guan Yu
2,317
763
50
1,313
5,940
1,835
94
147
5,793
0
14,774
L
Gilgamesh
Rnsns88
Gilgamesh
4,868
1,962
0
1,156
6,548
3,499
384
1,029
5,519
0
14,460
L
Ares
TunFiss
Ares
2,156
571
0
1,560
8,222
4,697
0
786
7,436
17,554
0
W
Ganesha
2,406
269
0
1,355
6,642
3,038
0
4,513
2,129
12,886
0
W
Hades
nikiyrito
Hades
6,399
1,468
191
3,048
4,097
1,680
326
2,718
1,379
34,542
0
W
Arachne
reaLbreatH
Arachne
10,137
7,293
0
3,444
7,932
3,289
0
3,062
4,870
0
38,495
L
Bacchus
3,602
526
0
1,202
5,666
4,590
136
1,870
3,796
10,579
0
L
Sol
Žere
Sol
6,857
2,700
0
1,943
5,930
2,017
464
997
4,933
30,828
4,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
26,816
239
Minions Killed
201
0
Camps Cleared
0
1,046,729
Distance Traveled
989,582
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,930
448
36
3
0
180,406
0
W
Anhur
5,218
474
51
5
0
185,698
3
W
Guan Yu
5,615
510
44
4
0
189,832
0
L
Gilgamesh
5,353
487
32
3
0
206,964
2
L
Ares
4,547
413
42
4
0
179,982
1
W
Ganesha
5,577
507
10
1
0
225,142
2
W
Hades
6,955
632
72
7
0
207,982
0
W
Arachne
7,183
653
62
6
0
238,075
1
L
Bacchus
5,878
534
11
1
0
227,757
0
L
Sol
6,108
555
80
7
0
194,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role