Player Matchup

Bellona
Bellona
Acexrequiem
Bellona
Level 5
God Stats
3W - 3L
1,178 SR
Queue Stats
6W - 5L
1,201 Elo+
Solo
Neith
Neith
BBDracarys
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,307 Elo+
Solo
Vulcan
Vulcan
Danipro242471
Vulcan
Level 27
God Stats
28W - 11L
1,645 SR
Queue Stats
104W - 78L
1,473 Elo+
Solo
Thanatos
Thanatos
Raonehun
Thanatos
Level 24
God Stats
4W - 10L
1,266 SR
Queue Stats
113W - 168L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
bikey72tmn
Baron Samedi
Level 18
God Stats
10W - 8L
1,510 SR
Queue Stats
161W - 175L
1,387 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,343 Elo+

VS

Team Averages
Level 15
1,550 SR
1,366 Elo+
Merlin
Merlin
D3ad5hot2020
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 1
King Arthur
King Arthur
MYnoodle
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,311 Elo+
Party 1
Ullr
Ullr
RazorAtlanta
Ullr
Level 29
God Stats
2W - 4L
1,424 SR
Queue Stats
66W - 56L
1,448 Elo+
Solo
Khepri
Khepri
ShinobiCosplay
Khepri
Level 17
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 3L
1,234 Elo+
Solo
Nemesis
Nemesis
gxme_boi
Nemesis
Level 8
God Stats
8W - 9L
1,592 SR
Queue Stats
58W - 55L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acexrequiem
Bellona
20
6 / 3 / 17
15,536
444
10,847
24,319
28,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
9
2 / 7 / 7
10,900
311
4,311
8,013
2,315
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
22 / 2 / 8
21,477
614
55,799
19,155
11,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Raonehun
Thanatos
20
9 / 8 / 10
16,341
467
15,547
29,517
14,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Baron Samedi
bikey72tmn
Baron Samedi
20
6 / 5 / 16
15,702
449
19,859
27,265
22,832
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 22 / 6
11,141
318
7,813
27,533
17,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
MYnoodle
King Arthur
19
3 / 11 / 4
13,376
382
10,307
36,829
34,221
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 2 / 2
14,069
402
7,272
16,130
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 6
13,734
392
7,316
24,340
41,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
gxme_boi
Nemesis
20
17 / 9 / 1
17,205
492
28,113
32,092
15,911
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
45
Kills
24
25
Deaths
47
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acexrequiem
Bellona
6
3
17
4.83
W
Neith
2
7
7
0.79
L
Merlin
0
22
6
0.14
W
22
2
8
13
L
King Arthur
MYnoodle
King Arthur
3
11
4
0.45
W
Thanatos
Raonehun
Thanatos
9
8
10
1.75
L
1
2
2
1
L
3
3
6
2
W
Baron Samedi
bikey72tmn
Baron Samedi
6
5
16
2.8
L
Nemesis
gxme_boi
Nemesis
17
9
1
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,363
Damage
60,821
108,269
Taken
136,924
79,366
Mitigated
115,323
52,231
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acexrequiem
Bellona
10,847
3,592
0
2,068
24,319
28,136
1,067
3,465
20,854
0
81,271
W
Neith
4,311
2,823
0
1,143
8,013
2,315
266
1,239
6,774
0
16,575
L
Merlin
7,813
1,399
0
461
27,533
17,560
309
16,970
10,563
37,781
0
W
55,799
12,668
377
11,040
19,155
11,360
1,514
2,655
16,500
203,568
0
L
King Arthur
MYnoodle
King Arthur
10,307
2,440
0
1,919
36,829
34,221
773
18,372
18,457
0
61,319
W
Thanatos
Raonehun
Thanatos
15,547
3,438
0
23,136
29,517
14,723
4,510
4,660
24,857
0
103,958
L
7,272
2,465
0
6,339
16,130
6,206
2,831
9,221
6,909
0
108,886
L
7,316
647
0
780
24,340
41,425
816
14,966
9,374
30,650
0
W
Baron Samedi
bikey72tmn
Baron Samedi
19,859
1,638
2,880
11,587
27,265
22,832
1,310
3,110
24,155
100,820
0
L
Nemesis
gxme_boi
Nemesis
28,113
13,677
0
6,249
32,092
15,911
0
16,382
15,710
0
141,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,956
Gold Earned
69,525
695
Minions Killed
534
0
Camps Cleared
0
3,052,404
Distance Traveled
2,754,550
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,536
444
142
4
0
771,948
1
W
Neith
10,900
311
21
1
0
223,492
3
L
Merlin
11,141
318
45
1
0
472,702
7
W
Vulcan
21,477
614
268
8
0
716,918
10
L
King Arthur
13,376
382
101
3
0
658,037
0
W
Thanatos
16,341
467
135
4
0
699,348
2
L
Ullr
14,069
402
165
5
0
426,976
5
L
Khepri
13,734
392
43
1
0
543,888
0
W
Baron Samedi
15,702
449
129
4
0
640,698
0
L
Nemesis
17,205
492
180
5
0
652,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role