Player Matchup

Nemesis
Nemesis
BlocLuffy
Nemesis
Level 27
God Stats
11W - 14L
1,473 SR
Queue Stats
15W - 19L
1,447 Elo+
Party 1
Terra
Terra
Bluenarval
Terra
Level 24
God Stats
1W - 1L
1,629 SR
Queue Stats
47W - 45L
1,509 Elo+
Party 2
Discordia
Discordia
Ritmie
Discordia
Level 7
God Stats
5W - 5L
1,564 SR
Queue Stats
11W - 22L
1,280 Elo+
Party 1
Ra
Ra
kevin1496
Ra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 46L
1,509 Elo+
Party 2
Thanatos
Thanatos
pandaman12000
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,517 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,452 Elo+

VS

Team Averages
Level 15
1,431 SR
1,424 Elo+
Bellona
Bellona
GOLDEKsis
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Kheltalionas
Heimdallr
Level 8
God Stats
8W - 7L
1,340 SR
Queue Stats
21W - 18L
1,400 Elo+
Solo
Aphrodite
Aphrodite
ShadowMo0oN
Aphrodite
Level 28
God Stats
3W - 6L
1,256 SR
Queue Stats
97W - 127L
1,378 Elo+
Solo
Neith
Neith
SisAdm1n
Neith
Level 12
God Stats
11W - 12L
1,726 SR
Queue Stats
24W - 23L
1,462 Elo+
Solo
Hun Batz
Hun Batz
scuNoN
Hun Batz
Level 22
God Stats
7W - 7L
1,334 SR
Queue Stats
149W - 139L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlocLuffy
Nemesis
15
4 / 16 / 5
10,295
412
9,526
26,618
11,528
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
14
0 / 7 / 9
9,671
387
8,881
21,800
16,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Ritmie
Discordia
14
2 / 7 / 8
9,940
398
5,951
14,080
5,811
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 12 / 5
11,939
478
15,822
22,012
8,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
pandaman12000
Thanatos
17
5 / 9 / 6
11,706
468
10,898
25,361
11,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GOLDEKsis
Bellona
17
6 / 9 / 18
12,207
488
10,588
17,784
16,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Kheltalionas
Heimdallr
18
8 / 6 / 14
12,245
490
20,577
19,282
6,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
ShadowMo0oN
Aphrodite
17
4 / 4 / 16
12,193
488
8,217
21,414
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
SisAdm1n
Neith
20
16 / 0 / 10
14,757
590
26,443
8,307
4,550
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
scuNoN
Hun Batz
20
16 / 1 / 13
16,779
671
23,324
18,819
11,112
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
121
20
Kills
50
51
Deaths
20
33
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlocLuffy
Nemesis
4
16
5
0.41
L
Terra
0
7
9
0.64
W
Bellona
GOLDEKsis
Bellona
6
9
18
1.67
W
Heimdallr
Kheltalionas
Heimdallr
8
6
14
2.5
L
Discordia
Ritmie
Discordia
2
7
8
0.86
W
Aphrodite
ShadowMo0oN
Aphrodite
4
4
16
3
W
Neith
SisAdm1n
Neith
16
0
10
21
L
9
12
5
0.96
L
Thanatos
pandaman12000
Thanatos
5
9
6
0.89
W
Hun Batz
scuNoN
Hun Batz
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,078
Damage
89,149
109,871
Taken
85,606
54,013
Mitigated
57,815
29,920
Healing
32,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlocLuffy
Nemesis
9,526
3,038
0
2,707
26,618
11,528
904
1,713
24,905
0
41,967
L
Terra
8,881
1,140
1,660
5,109
21,800
16,907
371
3,895
17,905
21,601
0
W
Bellona
GOLDEKsis
Bellona
10,588
3,567
704
1,618
17,784
16,212
156
5,073
12,537
0
33,781
W
Heimdallr
Kheltalionas
Heimdallr
20,577
12,600
0
4,291
19,282
6,530
2,007
9,221
9,824
0
76,441
L
Discordia
Ritmie
Discordia
5,951
493
57
603
14,080
5,811
112
68
14,012
28,285
0
W
Aphrodite
ShadowMo0oN
Aphrodite
8,217
2,731
4,731
11,588
21,414
19,411
1,241
8,892
12,231
49,967
0
W
Neith
SisAdm1n
Neith
26,443
7,894
0
5,669
8,307
4,550
7,165
2,315
5,773
0
135,583
L
15,822
621
971
5,763
22,012
8,049
1,143
1,432
20,580
77,467
0
L
Thanatos
pandaman12000
Thanatos
10,898
3,206
0
13,050
25,361
11,718
0
1,297
24,064
0
85,202
W
Hun Batz
scuNoN
Hun Batz
23,324
9,927
0
4,199
18,819
11,112
628
4,132
14,587
0
175,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
68,181
380
Minions Killed
688
0
Camps Cleared
0
2,085,263
Distance Traveled
2,398,353
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,295
412
64
3
0
450,955
0
L
Terra
9,671
387
38
2
0
394,126
6
W
Bellona
12,207
488
44
2
0
457,224
1
W
Heimdallr
12,245
490
115
5
0
437,296
0
L
Discordia
9,940
398
39
2
0
392,379
7
W
Aphrodite
12,193
488
71
3
0
449,108
10
W
Neith
14,757
590
205
8
0
508,255
9
L
Ra
11,939
478
130
5
0
407,957
1
L
Thanatos
11,706
468
109
4
0
439,846
6
W
Hun Batz
16,779
671
253
10
0
546,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role