Player Matchup

Artemis
Artemis
Silver II
PossessedPaper
Artemis
Silver II
Level 89
God Stats
27W - 23L
1,545 SR
Queue Stats
249W - 346L
1,205 MMR
Solo
Vulcan
Vulcan
Gold IV
cesargutih
Vulcan
Gold IV
Level 130
God Stats
61W - 75L
1,555 SR
Queue Stats
119W - 173L
1,230 MMR
Solo
Sylvanus
Sylvanus
Bronze III
mirzaazaaaaa
Sylvanus
Bronze III
Level 81
God Stats
1W - 0L
1,557 SR
Queue Stats
1W - 4L
1,351 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,552 SR
1,262 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 72
1,461 SR
1,286 MMR
Cthulhu
Cthulhu
Silver III
BOSS_LUFFY_xX
Cthulhu
Silver III
Level 100
God Stats
3W - 1L
1,754 SR
Queue Stats
33W - 42L
1,227 MMR
Party 1
Neith
Neith
Silver IV
BiscKy_
Neith
Silver IV
Level 46
God Stats
5W - 10L
1,354 SR
Queue Stats
14W - 28L
1,160 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
badea41
Kukulkan
Gold IV
Level 69
God Stats
2W - 6L
1,276 SR
Queue Stats
82W - 113L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 10
16,855
674
27,286
24,125
10,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
cesargutih
Vulcan
20
9 / 5 / 8
17,094
684
31,601
15,051
6,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
mirzaazaaaaa
Sylvanus
17
2 / 5 / 14
14,729
589
8,678
23,260
25,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
LokiBellonaGilgameshVamanaKhepri

VS

Bans
AthenaDanzaburouIzanamiChironSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 9 / 8
13,941
558
14,055
35,642
38,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
BiscKy_
Neith
17
2 / 9 / 8
14,568
583
10,190
23,458
7,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
badea41
Kukulkan
20
11 / 2 / 3
16,954
678
28,042
16,646
8,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
20
Kills
14
15
Deaths
20
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
9
8
0.56
L
Neith
BiscKy_
Neith
2
9
8
0.67
W
9
5
10
2.8
L
Kukulkan
badea41
Kukulkan
11
2
3
6.25
W
Vulcan
cesargutih
Vulcan
9
5
8
2.6
W
Sylvanus
mirzaazaaaaa
Sylvanus
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,565
Damage
52,287
62,436
Taken
75,746
42,782
Mitigated
54,299
23,437
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
14,055
381
0
3,277
35,642
38,201
143
19,709
15,933
39,649
0
L
Neith
BiscKy_
Neith
10,190
5,666
0
6,266
23,458
7,157
1,000
13,220
10,238
0
43,440
W
27,286
12,475
0
9,233
24,125
10,281
2,527
16,545
7,580
0
68,301
L
Kukulkan
badea41
Kukulkan
28,042
2,611
0
9,405
16,646
8,941
611
7,684
8,962
114,501
0
W
Vulcan
cesargutih
Vulcan
31,601
14,039
0
1,083
15,051
6,672
332
10,063
4,988
96,437
0
W
Sylvanus
mirzaazaaaaa
Sylvanus
8,678
435
4,102
9,019
23,260
25,829
612
16,196
7,064
37,931
8,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,678
Gold Earned
45,463
274
Minions Killed
320
11
Camps Cleared
8
1,233,287
Distance Traveled
1,165,916
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,941
558
26
1
0
374,542
1
L
Neith
14,568
583
90
4
1
375,530
1
W
Artemis
16,855
674
57
2
3
388,251
1
L
Kukulkan
16,954
678
204
8
7
415,844
1
W
Vulcan
17,094
684
150
6
4
423,311
1
W
Sylvanus
14,729
589
67
3
4
421,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role