Player Matchup

Hel
Hel
Bronze III
Kymurii
Hel
Bronze III
Level 43
God Stats
1W - 1L
1,531 SR
Queue Stats
9W - 32L
1,400 MMR
Solo
Bellona
Bellona
Gold III
MalditoOier
Bellona
Gold III
Level 104
God Stats
40W - 40L
1,545 SR
Queue Stats
293W - 284L
1,422 MMR
Party 1
Loki
Loki
Gold IV
Mr_DeXteR_666
Loki
Gold IV
Level 157
God Stats
292W - 297L
1,540 SR
Queue Stats
1,164W - 1,186L
1,397 MMR
Solo
Cernunnos
Cernunnos
Gold V
weedstar72
Cernunnos
Gold V
Level 102
God Stats
8W - 7L
1,706 SR
Queue Stats
265W - 267L
1,311 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
yZRX0
Kukulkan
Bronze III
Level 124
God Stats
20W - 22L
1,248 SR
Queue Stats
300W - 273L
1,404 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,514 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,477 SR
1,387 MMR
Sobek
Sobek
Gold IV
CallMeSLENDER
Sobek
Gold IV
Level 108
God Stats
3W - 8L
1,471 SR
Queue Stats
148W - 161L
1,216 MMR
Party 2
Ymir
Ymir
Bronze III
Icek1991
Ymir
Bronze III
Level 87
God Stats
1W - 4L
1,455 SR
Queue Stats
3W - 7L
1,399 MMR
Solo
Anhur
Anhur
Gold V
JWilding97
Anhur
Gold V
Level 116
God Stats
1W - 2L
1,669 SR
Queue Stats
37W - 44L
1,414 MMR
Solo
Fenrir
Fenrir
Gold I
Jenksy22
Fenrir
Gold I
Level 160
God Stats
2W - 5L
1,502 SR
Queue Stats
147W - 150L
1,609 MMR
Party 2
Ra
Ra
Gold V
sergiomiguel13
Ra
Gold V
Level 89
God Stats
0W - 2L
1,289 SR
Queue Stats
54W - 63L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
0 / 1 / 6
12,940
462
2,706
10,488
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MalditoOier
Bellona
20
11 / 5 / 5
17,607
629
23,712
24,956
30,466
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 0 / 11
16,340
584
19,378
13,561
5,368
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
weedstar72
Cernunnos
20
6 / 0 / 6
16,812
600
19,129
23,256
9,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
yZRX0
Kukulkan
20
8 / 2 / 9
17,701
632
19,890
10,745
4,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaTiamatMorgan Le FayScyllaKali

VS

Bans
KhepriSylvanusGebIzanamiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 1
12,881
460
8,542
25,202
25,440
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
18
1 / 4 / 1
11,659
416
4,313
19,813
23,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
19
1 / 8 / 1
12,595
450
7,907
19,566
5,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Jenksy22
Fenrir
20
1 / 5 / 3
13,379
478
9,909
22,659
9,636
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 10 / 0
11,832
423
9,044
20,759
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
34
Kills
8
8
Deaths
34
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Ymir
1
4
1
0.38
L
Anhur
1
8
1
0.19
L
Fenrir
Jenksy22
Fenrir
1
5
3
0.5
W
Hel
0
1
6
3
W
Bellona
MalditoOier
Bellona
11
5
5
2.7
W
9
0
11
14.5
L
1
10
0
0.1
W
Cernunnos
weedstar72
Cernunnos
6
0
6
9
W
Kukulkan
yZRX0
Kukulkan
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,815
Damage
39,715
83,006
Taken
107,999
60,765
Mitigated
70,178
38,684
Healing
26,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,542
522
0
9,412
25,202
25,440
744
5,549
19,653
55,229
0
L
Ymir
4,313
186
0
1,930
19,813
23,538
16
5,987
13,826
43,560
0
L
Anhur
7,907
3,394
190
5,085
19,566
5,559
518
4,642
14,924
0
104,050
L
Fenrir
Jenksy22
Fenrir
9,909
1,897
0
7,236
22,659
9,636
0
1,903
20,756
0
124,215
W
Hel
2,706
379
6,344
6,004
10,488
10,759
1,074
4,673
5,815
38,615
0
W
Bellona
MalditoOier
Bellona
23,712
7,206
0
6,144
24,956
30,466
3,396
7,317
17,639
6,113
132,283
W
19,378
5,005
0
5,160
13,561
5,368
4,374
2,645
10,916
0
121,397
L
9,044
367
229
2,213
20,759
6,005
423
5,279
15,480
87,678
0
W
Cernunnos
weedstar72
Cernunnos
19,129
10,894
0
12,238
23,256
9,256
5,818
4,396
18,860
0
175,143
W
Kukulkan
yZRX0
Kukulkan
19,890
1,301
0
2,794
10,745
4,916
1,584
3,288
7,457
153,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,400
Gold Earned
62,346
917
Minions Killed
695
0
Camps Cleared
0
2,785,973
Distance Traveled
2,427,768
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,881
460
109
4
0
501,604
5
L
Ymir
11,659
416
55
2
0
492,134
5
L
Anhur
12,595
450
180
6
0
450,904
4
L
Fenrir
13,379
478
180
6
0
519,625
5
W
Hel
12,940
462
72
3
0
569,917
0
W
Bellona
17,607
629
194
7
0
518,380
5
W
Loki
16,340
584
171
6
0
590,254
6
L
Ra
11,832
423
171
6
0
463,501
1
W
Cernunnos
16,812
600
220
8
0
554,424
6
W
Kukulkan
17,701
632
260
9
0
552,998
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role