Player Matchup

Tyr
Tyr
Platinum III
FullKraken
Tyr
Platinum III
Level 107
God Stats
28W - 22L
1,582 SR
Queue Stats
395W - 390L
1,723 MMR
Solo
Chronos
Chronos
Diamond IV
LATAMPLAYERBR
Chronos
Diamond IV
Level 129
God Stats
87W - 74L
1,664 SR
Queue Stats
402W - 402L
1,998 MMR
Solo
Susano
Susano
Gold IV
Lotalis
Susano
Gold IV
Level 155
God Stats
1W - 0L
1,728 SR
Queue Stats
23W - 14L
1,739 MMR
Solo
Discordia
Discordia
Platinum I
Terryvlogs
Discordia
Platinum I
Level 148
God Stats
7W - 3L
1,675 SR
Queue Stats
54W - 59L
2,057 MMR
Solo
Odin
Odin
Masters
VanLikesToParty
Odin
Masters
Level 129
God Stats
8W - 6L
1,574 SR
Queue Stats
199W - 190L
2,253 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,644 SR
1,954 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,831 SR
1,953 MMR
Izanami
Izanami
Platinum V
Ailnok
Izanami
Platinum V
Level 158
God Stats
16W - 9L
1,814 SR
Queue Stats
131W - 130L
1,778 MMR
Solo
Vamana
Vamana
Masters
ChucklingCard3
Vamana
Masters
Level 138
God Stats
1W - 2L
1,937 SR
Queue Stats
250W - 235L
2,328 MMR
Solo
Awilix
Awilix
Platinum IV
ManeRex
Awilix
Platinum IV
Level 160
God Stats
3W - 2L
1,868 SR
Queue Stats
99W - 65L
1,804 MMR
Solo
Fenrir
Fenrir
Platinum V
Mediτating
Fenrir
Platinum V
Level 142
God Stats
3W - 5L
1,772 SR
Queue Stats
384W - 371L
1,708 MMR
Solo
Merlin
Merlin
Diamond IV
XTonyXCruzX
Merlin
Diamond IV
Level 154
God Stats
2W - 1L
1,765 SR
Queue Stats
123W - 122L
2,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
17,473
603
24,311
25,201
42,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
20
2 / 3 / 9
16,285
562
16,533
26,161
10,014
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Lotalis
Susano
20
16 / 5 / 3
18,030
622
23,631
27,716
12,712
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Terryvlogs
Discordia
20
6 / 3 / 12
15,726
542
21,600
17,042
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 0 / 23
14,692
507
10,107
28,497
38,108
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Bans
LokiMorgan Le FayUllrTiamatGeb

VS

Bans
GilgameshSetSobekKhepriArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ailnok
Izanami
20
2 / 9 / 6
12,971
447
19,249
23,945
9,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 4 / 2
13,626
470
12,620
28,257
36,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
ManeRex
Awilix
20
4 / 3 / 3
15,152
522
18,099
23,246
12,302
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
20
5 / 8 / 5
13,600
469
12,618
28,544
35,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
19
1 / 10 / 4
12,316
425
16,958
20,482
8,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
34
Kills
13
13
Deaths
34
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ailnok
Izanami
2
9
6
0.56
L
1
4
2
0.5
W
8
2
8
6
W
Chronos
2
3
9
2.17
W
Susano
Lotalis
Susano
16
5
3
3.5
L
Awilix
ManeRex
Awilix
4
3
3
1.83
L
Fenrir
5
8
5
0.94
W
Discordia
Terryvlogs
Discordia
6
3
12
4
W
2
0
23
13.5
L
Merlin
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,182
Damage
79,544
124,617
Taken
124,474
110,269
Mitigated
101,926
43,842
Healing
27,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ailnok
Izanami
19,249
10,472
0
6,369
23,945
9,314
119
7,821
15,690
0
133,268
L
12,620
4,954
0
8,492
28,257
36,553
52
12,046
15,769
0
103,247
W
24,311
2,789
0
12,832
25,201
42,675
864
3,189
20,769
20,926
116,803
W
Chronos
16,533
6,522
0
5,987
26,161
10,014
7,743
2,396
23,574
160,228
0
W
Susano
Lotalis
Susano
23,631
7,884
0
12,302
27,716
12,712
6,505
3,392
23,891
0
136,270
L
Awilix
ManeRex
Awilix
18,099
6,263
0
6,864
23,246
12,302
101
8,141
14,815
0
139,178
L
Fenrir
12,618
3,510
0
2,318
28,544
35,295
0
9,547
18,382
481
55,679
W
Discordia
Terryvlogs
Discordia
21,600
608
206
5,722
17,042
6,760
1,440
3,267
13,324
108,658
0
W
10,107
2,385
85
6,708
28,497
38,108
239
5,095
22,652
0
44,003
L
Merlin
16,958
868
36
3,129
20,482
8,462
252
4,257
15,881
87,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,206
Gold Earned
67,665
851
Minions Killed
834
0
Camps Cleared
0
3,044,805
Distance Traveled
2,745,513
44
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,971
447
197
7
0
498,141
5
L
Vamana
13,626
470
204
7
0
563,953
10
W
Tyr
17,473
603
232
8
0
610,149
5
W
Chronos
16,285
562
229
8
0
558,522
12
W
Susano
18,030
622
178
6
0
666,687
2
L
Awilix
15,152
522
184
6
0
635,238
7
L
Fenrir
13,600
469
84
3
0
570,272
8
W
Discordia
15,726
542
172
6
0
587,883
12
W
Odin
14,692
507
40
1
0
621,564
13
L
Merlin
12,316
425
165
6
0
477,909
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role