Player Matchup

Vamana
Vamana
Beter_Griff
Vamana
Level 26
God Stats
6W - 4L
1,399 SR
Queue Stats
93W - 67L
1,404 Elo+
Solo
Ymir
Ymir
Danweeelll
Ymir
Level 7
God Stats
1W - 3L
1,348 SR
Queue Stats
64W - 67L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
MaffsterTheBone
Ao Kuang
Level 24
God Stats
3W - 2L
1,599 SR
Queue Stats
28W - 37L
1,327 Elo+
Solo
Fenrir
Fenrir
Streeter140
Fenrir
Level 17
God Stats
2W - 8L
1,351 SR
Queue Stats
19W - 25L
1,268 Elo+
Solo
Artemis
Artemis
merfistus
Artemis
Level 24
God Stats
6W - 18L
1,304 SR
Queue Stats
12W - 28L
1,355 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,353 Elo+

VS

Team Averages
Level 21
1,571 SR
1,428 Elo+
Poseidon
Poseidon
DemonioPT
Poseidon
Level 18
God Stats
5W - 1L
1,813 SR
Queue Stats
67W - 56L
1,417 Elo+
Solo
Thor
Thor
Worchiwor2004
Thor
Level 14
God Stats
2W - 1L
1,465 SR
Queue Stats
14W - 7L
1,520 Elo+
Solo
Tyr
Tyr
Young_Caza
Tyr
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
33W - 22L
1,558 Elo+
Solo
Bakasura
Bakasura
bikey72tmn
Bakasura
Level 18
God Stats
20W - 13L
1,604 SR
Queue Stats
161W - 175L
1,376 Elo+
Solo
Neith
Neith
maitre-yorck
Neith
Level 25
God Stats
13W - 13L
1,473 SR
Queue Stats
186W - 224L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
7 / 3 / 1
9,298
517
9,469
15,000
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 4 / 0
6,978
388
2,125
8,557
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
11
1 / 6 / 0
7,151
397
2,088
12,317
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
3 / 5 / 2
8,439
469
7,235
11,492
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
merfistus
Artemis
10
0 / 4 / 0
6,703
372
2,335
4,776
972
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DemonioPT
Poseidon
14
0 / 3 / 4
9,166
509
3,872
8,297
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
13 / 0 / 2
10,689
594
12,301
10,924
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 2
9,586
533
7,824
12,311
13,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
bikey72tmn
Bakasura
14
1 / 4 / 5
8,405
467
3,248
10,947
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 2
9,204
511
6,649
7,783
2,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
13
Kills
21
22
Deaths
13
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
7
3
1
2.5
L
2
4
0
0.5
W
Poseidon
DemonioPT
Poseidon
0
3
4
0.67
L
Ao Kuang
1
6
0
0.17
L
Fenrir
3
5
2
0.8
W
13
0
2
14
W
3
3
2
1.33
W
Bakasura
bikey72tmn
Bakasura
1
4
5
0.88
W
4
3
2
1.67
L
Artemis
merfistus
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
33,894
52,142
Taken
50,262
23,135
Mitigated
28,228
11,770
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
9,469
4,975
0
5,115
15,000
7,038
0
627
14,110
0
43,858
L
2,125
691
0
981
8,557
5,603
382
586
7,745
9,187
0
W
Poseidon
DemonioPT
Poseidon
3,872
892
0
1,250
8,297
2,496
1,811
875
7,422
59,205
0
L
Ao Kuang
2,088
442
0
3,138
12,317
3,157
705
1,228
11,012
37,434
0
L
Fenrir
7,235
2,959
0
2,531
11,492
6,365
158
1,247
10,245
0
34,286
W
12,301
3,299
0
3,774
10,924
4,314
119
353
10,571
0
70,393
W
7,824
2,306
0
3,126
12,311
13,543
1,389
0
12,311
0
49,351
W
Bakasura
bikey72tmn
Bakasura
3,248
2,231
0
3,793
10,947
4,970
384
861
10,086
0
36,923
W
6,649
3,451
302
2,412
7,783
2,905
1,681
2,292
5,491
0
45,072
L
Artemis
merfistus
Artemis
2,335
552
0
5
4,776
972
0
184
4,592
0
19,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,569
Gold Earned
47,050
254
Minions Killed
480
0
Camps Cleared
0
1,569,573
Distance Traveled
1,728,965
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,298
517
65
4
0
385,428
0
L
Ymir
6,978
388
13
1
0
284,732
0
W
Poseidon
9,166
509
135
8
0
337,582
2
L
Ao Kuang
7,151
397
67
4
0
286,899
0
L
Fenrir
8,439
469
66
4
0
337,856
1
W
Thor
10,689
594
100
6
0
389,593
2
W
Tyr
9,586
533
88
5
0
340,489
0
W
Bakasura
8,405
467
72
4
0
388,566
0
W
Neith
9,204
511
85
5
0
272,735
1
L
Artemis
6,703
372
43
2
0
274,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role