Player Matchup

Poseidon
Poseidon
JavidAstra187
Poseidon
Level 83
God Stats
14W - 6L
1,656 SR
Queue Stats
221W - 260L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
bestofbest828
Gilgamesh
Level 37
God Stats
6W - 4L
1,556 SR
Queue Stats
75W - 95L
1,386 Elo+
Party 3
Ymir
Ymir
galant484Odem
Ymir
Level 22
God Stats
28W - 23L
1,556 SR
Queue Stats
33W - 43L
1,415 Elo+
Party 3
Baba Yaga
Baba Yaga
iSynTaX17
Baba Yaga
Level 67
God Stats
5W - 4L
1,494 SR
Queue Stats
176W - 199L
1,491 Elo+
Party 3
Apollo
Apollo
whiteshark062
Apollo
Level 67
God Stats
25W - 20L
1,577 SR
Queue Stats
173W - 226L
1,453 Elo+
Party 3
Team Averages
Level 55
1,568 SR
1,438 Elo+

VS

Team Averages
Level 70
1,520 SR
1,389 Elo+
Freya
Freya
 
Freya
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chopster80
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,323 Elo+
Party 2
Izanami
Izanami
Holy-Crossfire
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 152L
1,378 Elo+
Party 1
Odin
Odin
Smiley AUFC
Odin
Level 81
God Stats
2W - 2L
1,389 SR
Queue Stats
31W - 54L
1,362 Elo+
Party 2
Poseidon
Poseidon
Zombb__
Poseidon
Level 43
God Stats
4W - 8L
1,711 SR
Queue Stats
310W - 316L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JavidAstra187
Poseidon
13
9 / 2 / 3
8,213
632
7,632
6,526
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
bestofbest828
Gilgamesh
12
1 / 1 / 3
7,022
540
3,077
7,043
4,542
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 9
7,116
547
1,532
8,194
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
iSynTaX17
Baba Yaga
13
5 / 3 / 5
7,638
588
7,941
8,404
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 6
7,379
568
7,360
8,510
2,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 3 / 1
8,078
621
5,569
11,398
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Chopster80
Cthulhu
9
0 / 7 / 0
5,512
424
3,529
9,774
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
0 / 5 / 1
5,757
443
6,196
7,149
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 2
5,696
438
1,415
6,481
6,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Zombb__
Poseidon
12
1 / 5 / 1
6,770
521
3,530
7,727
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
5
6
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
3
1
1.5
L
Cthulhu
Chopster80
Cthulhu
0
7
0
0
L
0
5
1
0.1
W
Poseidon
JavidAstra187
Poseidon
9
2
3
5.25
L
0
3
2
0.33
L
Poseidon
Zombb__
Poseidon
1
5
1
0.3
W
Gilgamesh
bestofbest828
Gilgamesh
1
1
3
2.5
W
2
0
9
6.5
W
Baba Yaga
iSynTaX17
Baba Yaga
5
3
5
2.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
20,239
38,677
Taken
42,529
16,308
Mitigated
21,763
13,193
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,569
2,433
0
6,212
11,398
4,066
39
4,142
7,129
49,683
0
L
Cthulhu
Chopster80
Cthulhu
3,529
118
0
549
9,774
6,231
0
3,849
5,815
18,838
0
L
6,196
3,255
0
995
7,149
2,362
0
3,167
3,950
0
32,855
W
Poseidon
JavidAstra187
Poseidon
7,632
1,591
0
2,020
6,526
2,004
432
1,979
4,547
46,088
0
L
1,415
380
0
1,771
6,481
6,700
40
1,053
5,428
0
18,725
L
Poseidon
Zombb__
Poseidon
3,530
309
46
2,007
7,727
2,404
451
4,421
3,102
43,126
0
W
Gilgamesh
bestofbest828
Gilgamesh
3,077
843
0
904
7,043
4,542
538
930
6,113
0
32,816
W
1,532
299
438
1,804
8,194
4,171
421
1,112
7,082
9,694
0
W
Baba Yaga
iSynTaX17
Baba Yaga
7,941
354
0
2,736
8,404
3,012
38
5,741
2,663
41,142
0
W
7,360
5,741
798
4,493
8,510
2,579
751
2,987
5,523
0
48,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
31,813
323
Minions Killed
320
0
Camps Cleared
0
1,291,228
Distance Traveled
1,142,111
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,078
621
101
8
0
234,681
0
L
Cthulhu
5,512
424
28
2
0
235,259
2
L
Izanami
5,757
443
66
5
0
194,504
1
W
Poseidon
8,213
632
92
7
0
276,161
3
L
Odin
5,696
438
39
3
0
240,634
0
L
Poseidon
6,770
521
86
7
0
237,033
5
W
Gilgamesh
7,022
540
60
5
0
268,133
4
W
Ymir
7,116
547
14
1
0
260,019
2
W
Baba Yaga
7,638
588
72
6
0
252,165
1
W
Apollo
7,379
568
85
7
0
234,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role