Player Matchup

Nemesis
Nemesis
I_K1LL_U_D1E-T_T
Nemesis
Level 13
God Stats
1W - 2L
1,714 SR
Queue Stats
28W - 18L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Richxx5528
Heimdallr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,571 Elo+
Solo
Zeus
Zeus
Skorpion_Lox
Zeus
Level 5
God Stats
3W - 5L
1,812 SR
Queue Stats
13W - 21L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
shawumsenumse
Baron Samedi
Level 26
God Stats
16W - 18L
1,430 SR
Queue Stats
53W - 51L
1,480 Elo+
Solo
Merlin
Merlin
wax732sinister
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,663 Elo+
Party 2
Team Averages
Level 12
1,591 SR
1,515 Elo+

VS

Team Averages
Level 13
1,629 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AnimeFanboy409
Jormungandr
Level 10
God Stats
3W - 3L
1,592 SR
Queue Stats
17W - 18L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
WpN Zombey
Gilgamesh
Level 5
God Stats
4W - 5L
1,550 SR
Queue Stats
20W - 36L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
lISyNcXylI
Ao Kuang
Level 27
God Stats
7W - 6L
1,779 SR
Queue Stats
54W - 67L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
xja-ke
Ne Zha
Level 5
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 1L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 3
12,642
527
27,202
29,503
12,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Richxx5528
Heimdallr
7
2 / 2 / 2
7,754
323
2,133
4,574
1,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 12 / 4
10,462
436
6,849
19,648
6,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
shawumsenumse
Baron Samedi
15
4 / 11 / 3
10,542
439
13,337
18,467
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 12 / 5
9,295
387
6,368
13,952
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
18 / 2 / 8
14,147
589
21,081
22,690
13,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
AnimeFanboy409
Jormungandr
18
6 / 5 / 5
12,534
522
15,023
21,347
17,741
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
WpN Zombey
Gilgamesh
16
0 / 8 / 12
10,413
434
7,477
16,073
6,547
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
lISyNcXylI
Ao Kuang
17
12 / 3 / 7
12,319
513
11,792
14,253
6,344
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
xja-ke
Ne Zha
19
7 / 2 / 8
12,776
532
10,357
21,171
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
19
Kills
43
46
Deaths
20
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
18
2
8
11
W
Jormungandr
AnimeFanboy409
Jormungandr
6
5
5
1.7
L
9
9
3
1.17
L
Heimdallr
Richxx5528
Heimdallr
2
2
2
1.5
L
3
12
4
0.42
W
Gilgamesh
WpN Zombey
Gilgamesh
0
8
12
0.75
W
Ao Kuang
lISyNcXylI
Ao Kuang
12
3
7
5.17
L
Baron Samedi
shawumsenumse
Baron Samedi
4
11
3
0.5
L
1
12
5
0.29
W
Ne Zha
xja-ke
Ne Zha
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,889
Damage
65,730
86,144
Taken
95,534
31,973
Mitigated
61,128
17,465
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
21,081
4,002
0
7,575
22,690
13,448
918
6,100
16,590
0
97,617
W
Jormungandr
AnimeFanboy409
Jormungandr
15,023
3,127
0
0
21,347
17,741
2,650
6,223
15,124
76,527
0
L
27,202
12,404
0
5,995
29,503
12,850
45
9,688
19,815
0
82,480
L
Heimdallr
Richxx5528
Heimdallr
2,133
823
0
1,165
4,574
1,353
318
769
3,805
0
16,283
L
6,849
1,641
0
5,271
19,648
6,224
499
6,189
13,459
45,182
0
W
Gilgamesh
WpN Zombey
Gilgamesh
7,477
2,549
0
1,538
16,073
6,547
2,110
3,436
12,637
0
37,365
W
Ao Kuang
lISyNcXylI
Ao Kuang
11,792
2,544
0
2,434
14,253
6,344
2,407
4,692
9,561
50,334
0
L
Baron Samedi
shawumsenumse
Baron Samedi
13,337
595
1,100
2,951
18,467
7,436
203
6,177
12,290
41,447
0
L
6,368
690
0
983
13,952
4,110
338
5,767
8,185
38,701
0
W
Ne Zha
xja-ke
Ne Zha
10,357
4,459
0
5,040
21,171
17,048
1,214
6,103
14,784
14,402
79,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,695
Gold Earned
62,189
347
Minions Killed
543
0
Camps Cleared
0
1,593,257
Distance Traveled
2,342,643
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,147
589
132
6
0
514,480
4
W
Jormungandr
12,534
522
128
5
0
406,115
0
L
Nemesis
12,642
527
123
5
0
415,726
4
L
Heimdallr
7,754
323
26
1
0
119,619
0
L
Zeus
10,462
436
60
3
0
307,438
0
W
Gilgamesh
10,413
434
65
3
0
468,513
2
W
Ao Kuang
12,319
513
90
4
0
447,332
1
L
Baron Samedi
10,542
439
67
3
0
355,241
0
L
Merlin
9,295
387
71
3
0
395,233
4
W
Ne Zha
12,776
532
128
5
0
506,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role