Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AnakeObliterates
Gilgamesh
Level 26
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 1L
1,315 Elo+
Party 1
Izanami
Izanami
RedHammer_TTV
Izanami
Level 40
God Stats
5W - 9L
1,594 SR
Queue Stats
510W - 547L
1,417 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,411 Elo+

VS

Team Averages
Level 84
1,597 SR
1,485 Elo+
Discordia
Discordia
BLANCHARD603
Discordia
Level 102
God Stats
6W - 4L
1,548 SR
Queue Stats
118W - 153L
1,391 Elo+
Solo
Agni
Agni
FilthyFintan
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Vulcan
Vulcan
M4UR1C3
Vulcan
Level 146
God Stats
3W - 2L
1,743 SR
Queue Stats
118W - 110L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 2 / 8
8,726
873
9,819
8,622
2,842
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
12
7 / 2 / 9
8,395
840
8,478
9,939
7,826
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
10
2 / 2 / 6
7,244
724
2,032
5,858
1,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLANCHARD603
Discordia
11
5 / 3 / 1
7,804
780
6,784
5,009
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 5
6,408
641
2,280
8,818
2,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
M4UR1C3
Vulcan
10
1 / 6 / 4
6,823
682
11,547
8,954
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
6
6
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
8
5.5
W
Gilgamesh
7
2
9
5.75
L
Discordia
BLANCHARD603
Discordia
5
3
1
1.83
L
0
7
5
0.36
L
Vulcan
M4UR1C3
Vulcan
1
6
4
0.5
W
Izanami
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
20,611
24,419
Taken
22,781
12,453
Mitigated
7,713
5,217
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,819
2,995
0
2,089
8,622
2,842
855
7,275
1,129
28,847
0
W
Gilgamesh
8,478
2,232
294
1,626
9,939
7,826
216
7,775
1,954
0
22,475
L
Discordia
BLANCHARD603
Discordia
6,784
595
0
231
5,009
1,840
324
2,515
2,494
24,320
0
L
2,280
585
106
1,647
8,818
2,618
0
3,332
5,486
7,654
0
L
Vulcan
M4UR1C3
Vulcan
11,547
4,172
0
476
8,954
3,255
38
4,176
4,778
27,791
0
W
Izanami
2,032
937
330
878
5,858
1,785
518
5,260
390
0
16,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
21,035
118
Minions Killed
110
3
Camps Cleared
5
564,922
Distance Traveled
553,591
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,726
873
56
6
3
181,299
1
W
Gilgamesh
8,395
840
22
2
0
207,606
1
L
Discordia
7,804
780
48
5
5
180,834
4
L
Agni
6,408
641
13
1
0
168,315
0
L
Vulcan
6,823
682
49
5
0
204,442
2
W
Izanami
7,244
724
40
4
0
176,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role