Player Matchup

Ares
Ares
Bowser1997
Ares
Level 73
God Stats
10W - 10L
1,503 SR
Queue Stats
269W - 238L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Brobo04
Baron Samedi
Level 48
God Stats
16W - 11L
1,560 SR
Queue Stats
120W - 139L
1,481 Elo+
Party 2
King Arthur
King Arthur
I0pAldiBag
King Arthur
Level 84
God Stats
24W - 22L
1,395 SR
Queue Stats
131W - 122L
1,367 Elo+
Solo
Fenrir
Fenrir
MUI Umbra
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,434 Elo+
Party 2
Artemis
Artemis
Scarred_DuCk69
Artemis
Level 60
God Stats
26W - 15L
1,497 SR
Queue Stats
165W - 195L
1,394 Elo+
Solo
Team Averages
Level 59
1,491 SR
1,424 Elo+

VS

Team Averages
Level 50
1,293 SR
1,378 Elo+
Da Ji
Da Ji
DioBrando331
Da Ji
Level 102
God Stats
141W - 170L
1,423 SR
Queue Stats
472W - 457L
1,489 Elo+
Solo
King Arthur
King Arthur
ElectrcEl3phant
King Arthur
Level 66
God Stats
0W - 7L
1,039 SR
Queue Stats
53W - 71L
1,320 Elo+
Party 1
Agni
Agni
KindredKoala
Agni
Level 28
God Stats
0W - 1L
1,308 SR
Queue Stats
71W - 87L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
Pastor N7
Kukulkan
Level 23
God Stats
4W - 12L
1,219 SR
Queue Stats
53W - 79L
1,305 Elo+
Party 1
Olorun
Olorun
dvlta
Olorun
Level 33
God Stats
1W - 2L
1,476 SR
Queue Stats
44W - 60L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 22
10,615
1,062
15,942
12,885
11,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Brobo04
Baron Samedi
17
5 / 0 / 19
10,727
1,073
12,642
4,155
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
I0pAldiBag
King Arthur
17
3 / 1 / 21
10,571
1,057
9,074
9,950
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
MUI Umbra
Fenrir
17
10 / 0 / 9
10,403
1,040
7,266
6,212
3,737
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 3 / 14
10,971
1,097
15,309
10,965
5,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

302

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,503
850
5,284
14,147
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ElectrcEl3phant
King Arthur
15
1 / 7 / 1
8,710
871
6,469
20,256
15,083
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 4 / 2
9,383
938
12,022
9,972
3,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Pastor N7
Kukulkan
15
0 / 4 / 1
8,449
845
8,416
9,273
3,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
dvlta
Olorun
14
1 / 6 / 3
8,842
884
6,418
11,256
4,059
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
13
30
Kills
4
4
Deaths
30
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
22
16
W
Baron Samedi
Brobo04
Baron Samedi
5
0
19
14.5
L
1
9
2
0.22
L
King Arthur
ElectrcEl3phant
King Arthur
1
7
1
0.21
W
King Arthur
I0pAldiBag
King Arthur
3
1
21
13.5
L
1
4
2
0.5
W
Fenrir
MUI Umbra
Fenrir
10
0
9
14.5
L
Kukulkan
Pastor N7
Kukulkan
0
4
1
0.13
W
7
3
14
4.67
L
Olorun
dvlta
Olorun
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,233
Damage
38,609
44,167
Taken
64,904
36,054
Mitigated
31,131
11,260
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,942
208
0
0
12,885
11,583
0
8,888
3,997
26,224
0
W
Baron Samedi
Brobo04
Baron Samedi
12,642
1,655
2,954
1,204
4,155
2,345
0
2,625
1,530
35,778
0
L
5,284
899
0
178
14,147
5,774
0
5,454
8,377
0
8,777
L
King Arthur
ElectrcEl3phant
King Arthur
6,469
48
0
0
20,256
15,083
0
9,220
10,718
0
16,050
W
King Arthur
I0pAldiBag
King Arthur
9,074
918
0
2,250
9,950
12,773
0
5,668
4,282
0
32,675
L
12,022
1,227
0
279
9,972
3,074
0
4,455
5,334
46,969
0
W
Fenrir
MUI Umbra
Fenrir
7,266
1,405
130
376
6,212
3,737
0
3,223
2,989
0
14,805
L
Kukulkan
Pastor N7
Kukulkan
8,416
244
0
0
9,273
3,141
0
4,206
5,023
29,924
0
W
15,309
8,998
0
4,346
10,965
5,616
0
6,452
4,513
0
34,281
L
Olorun
dvlta
Olorun
6,418
3,799
522
1,826
11,256
4,059
0
5,249
5,868
15,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
43,887
193
Minions Killed
163
12
Camps Cleared
4
968,226
Distance Traveled
874,283
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,615
1,062
15
2
2
201,715
2
W
Baron Samedi
10,727
1,073
63
6
2
192,648
1
L
Da Ji
8,503
850
4
0
1
170,997
1
L
King Arthur
8,710
871
16
2
0
186,430
1
W
King Arthur
10,571
1,057
42
4
4
200,697
1
L
Agni
9,383
938
80
8
1
186,836
0
W
Fenrir
10,403
1,040
24
2
0
210,681
0
L
Kukulkan
8,449
845
53
5
0
169,526
0
W
Artemis
10,971
1,097
49
5
4
162,485
0
L
Olorun
8,842
884
10
1
2
160,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role