Player Matchup

Artio
Artio
HarryCauvert
Artio
Level 29
God Stats
0W - 4L
1,137 SR
Queue Stats
86W - 103L
1,370 Elo+
Solo
Izanami
Izanami
SamaraWinters
Izanami
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,272 Elo+
Solo
Ullr
Ullr
ShpillyMachine
Ullr
Level 26
God Stats
7W - 6L
1,610 SR
Queue Stats
77W - 71L
1,577 Elo+
Solo
Hera
Hera
suffermycurse
Hera
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 70L
1,428 Elo+
Solo
Thor
Thor
袒胸露乳
Thor
Level 29
God Stats
13W - 12L
1,539 SR
Queue Stats
104W - 93L
1,520 Elo+
Solo
Team Averages
Level 21
1,457 SR
1,433 Elo+

VS

Team Averages
Level 19
1,500 SR
1,538 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AshleyG458
Serqet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 76L
1,739 Elo+
Party 1
Aphrodite
Aphrodite
Lorhann
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 92L
1,384 Elo+
Party 2
Bakasura
Bakasura
WhosDeanLike
Bakasura
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 65L
1,676 Elo+
Party 1
Cupid
Cupid
АндрюшаТопчик
Cupid
Level 22
God Stats
7W - 3L
1,500 SR
Queue Stats
82W - 95L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,257
426
613
5,712
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
6
1 / 5 / 0
4,363
436
3,448
5,725
1,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,424
442
3,319
7,186
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
4,853
485
2,782
5,540
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,437
444
1,725
7,698
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 4
5,959
596
4,447
5,845
1,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
AshleyG458
Serqet
12
8 / 0 / 5
7,383
738
8,236
5,848
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Lorhann
Aphrodite
9
1 / 0 / 2
5,395
540
793
2,242
877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
WhosDeanLike
Bakasura
12
6 / 0 / 1
7,020
702
4,938
5,995
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 0 / 1
4,969
497
5,730
4,559
1,165
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
W
Serqet
AshleyG458
Serqet
8
0
5
10.5
L
0
1
0
0
W
Aphrodite
Lorhann
Aphrodite
1
0
2
2
L
Izanami
1
5
0
0.2
L
0
5
0
0
W
Bakasura
WhosDeanLike
Bakasura
6
0
1
6.5
L
0
4
1
0.13
W
2
0
1
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,887
Damage
24,144
31,861
Taken
24,489
8,072
Mitigated
8,896
4,479
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,447
1,589
0
2,160
5,845
1,687
162
2,518
3,047
0
29,260
W
Serqet
AshleyG458
Serqet
8,236
3,123
0
2,139
5,848
2,058
0
50
5,758
0
42,471
L
613
91
0
285
5,712
2,040
0
369
4,943
8,971
0
W
Aphrodite
Lorhann
Aphrodite
793
375
1,142
1,701
2,242
877
592
176
2,066
10,714
0
L
Izanami
3,448
2,597
0
369
5,725
1,030
16
194
5,468
0
16,184
L
3,319
1,213
0
1,515
7,186
2,081
0
42
6,589
0
15,091
W
Bakasura
WhosDeanLike
Bakasura
4,938
3,000
0
3,797
5,995
3,109
1,579
129
5,866
0
32,316
L
2,782
235
0
0
5,540
1,071
14
0
5,540
23,436
0
W
5,730
3,366
81
2,208
4,559
1,165
1,296
265
4,294
0
20,981
L
1,725
326
0
2,310
7,698
1,850
0
188
7,382
0
18,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,334
Gold Earned
30,726
174
Minions Killed
294
0
Camps Cleared
0
952,978
Distance Traveled
1,011,539
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,959
596
62
6
0
185,145
0
W
Serqet
7,383
738
80
8
0
231,461
3
L
Artio
4,257
426
18
2
0
197,582
0
W
Aphrodite
5,395
540
29
3
0
183,029
1
L
Izanami
4,363
436
37
4
0
200,532
1
L
Ullr
4,424
442
26
3
0
180,301
4
W
Bakasura
7,020
702
82
8
0
226,825
1
L
Hera
4,853
485
48
5
0
196,307
1
W
Cupid
4,969
497
41
4
0
185,079
0
L
Thor
4,437
444
45
5
0
178,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role