Player Matchup

Artemis
Artemis
Enreyes_mim9
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Geb
Geb
ErrrroR3System3
Geb
Level 25
God Stats
6W - 10L
1,446 SR
Queue Stats
71W - 74L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Hertz8279
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,620 Elo+
Solo
Merlin
Merlin
WoohDaICE
Merlin
Level 29
God Stats
12W - 12L
1,534 SR
Queue Stats
93W - 85L
1,455 Elo+
Solo
Fenrir
Fenrir
devilslayer011
Fenrir
Level 23
God Stats
2W - 5L
1,211 SR
Queue Stats
38W - 53L
1,243 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,435 Elo+

VS

Team Averages
Level 23
1,556 SR
1,478 Elo+
Chaac
Chaac
ACHATINA_OP
Chaac
Level 14
God Stats
2W - 1L
1,707 SR
Queue Stats
14W - 14L
1,772 Elo+
Solo
Izanami
Izanami
Spayz-38
Izanami
Level 25
God Stats
12W - 18L
1,495 SR
Queue Stats
66W - 64L
1,435 Elo+
Party 1
Scylla
Scylla
Zioufff07
Scylla
Level 28
God Stats
12W - 6L
1,708 SR
Queue Stats
93W - 104L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
perchu18
Xing Tian
Level 28
God Stats
7W - 5L
1,535 SR
Queue Stats
91W - 90L
1,463 Elo+
Solo
Bakasura
Bakasura
tu0may
Bakasura
Level 18
God Stats
20W - 26L
1,336 SR
Queue Stats
80W - 88L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enreyes_mim9
Artemis
11
2 / 6 / 1
7,030
469
7,135
9,062
2,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 3
6,135
409
5,128
13,269
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Hertz8279
Sun Wukong
9
1 / 2 / 1
6,326
422
5,474
9,956
4,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
WoohDaICE
Merlin
13
3 / 4 / 1
7,758
517
5,834
7,750
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 6 / 1
5,884
392
3,022
9,899
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,453
564
7,017
12,563
12,134
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Spayz-38
Izanami
13
7 / 1 / 6
8,195
546
9,098
8,239
2,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zioufff07
Scylla
14
7 / 3 / 3
8,658
577
9,022
6,502
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
perchu18
Xing Tian
12
4 / 1 / 12
8,352
557
5,361
15,690
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
tu0may
Bakasura
13
2 / 1 / 5
7,793
520
5,565
11,506
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
24
24
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Artemis
Enreyes_mim9
Artemis
2
6
1
0.42
L
0
6
3
0.25
L
Sun Wukong
Hertz8279
Sun Wukong
1
2
1
0.75
W
Izanami
Spayz-38
Izanami
7
1
6
10
L
Merlin
WoohDaICE
Merlin
3
4
1
0.88
W
Scylla
Zioufff07
Scylla
7
3
3
2.83
L
2
6
1
0.42
W
Xing Tian
perchu18
Xing Tian
4
1
12
10
W
Bakasura
tu0may
Bakasura
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
36,063
49,936
Taken
54,500
24,436
Mitigated
37,269
9,746
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,017
1,528
0
7,023
12,563
12,134
209
989
11,574
0
53,819
L
Artemis
Enreyes_mim9
Artemis
7,135
2,705
0
1,391
9,062
2,715
114
3,210
5,822
0
24,922
L
5,128
741
0
1,115
13,269
9,267
0
3,470
9,655
15,079
0
L
Sun Wukong
Hertz8279
Sun Wukong
5,474
1,473
0
3,452
9,956
4,630
0
2,198
7,648
0
29,382
W
Izanami
Spayz-38
Izanami
9,098
5,779
0
2,802
8,239
2,541
3,290
2,200
6,039
0
46,578
L
Merlin
WoohDaICE
Merlin
5,834
433
0
1,972
7,750
2,179
54
2,958
4,604
29,349
0
W
Scylla
Zioufff07
Scylla
9,022
920
0
1,312
6,502
2,570
759
925
5,577
48,269
0
L
3,022
947
0
1,816
9,899
5,645
0
1,997
7,684
0
16,862
W
Xing Tian
perchu18
Xing Tian
5,361
752
0
4,277
15,690
14,755
35
4,917
10,773
21,535
0
W
Bakasura
tu0may
Bakasura
5,565
3,502
0
4,818
11,506
5,269
55
2,093
9,413
0
51,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
41,451
203
Minions Killed
418
0
Camps Cleared
0
1,219,088
Distance Traveled
1,471,387
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,453
564
118
8
0
280,759
2
L
Artemis
7,030
469
40
3
0
239,703
0
L
Geb
6,135
409
17
1
0
289,983
5
L
Sun Wukong
6,326
422
70
5
0
210,985
2
W
Izanami
8,195
546
85
6
0
278,950
4
L
Merlin
7,758
517
47
3
0
251,001
2
W
Scylla
8,658
577
92
6
0
279,634
3
L
Fenrir
5,884
392
29
2
0
227,416
0
W
Xing Tian
8,352
557
15
1
0
277,133
3
W
Bakasura
7,793
520
108
7
0
354,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role