Player Matchup

Izanami
Izanami
BIG BEAR GUT
Izanami
Level 17
God Stats
5W - 0L
1,793 SR
Queue Stats
20W - 8L
1,613 Elo+
Solo
Vulcan
Vulcan
Choryyy
Vulcan
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
263W - 265L
1,533 Elo+
Solo
Neith
Neith
FuzzPuppet
Neith
Level 33
God Stats
19W - 24L
1,399 SR
Queue Stats
25W - 47L
1,316 Elo+
Party 1
Fenrir
Fenrir
M3AN0N1CTARIN0
Fenrir
Level 29
God Stats
7W - 12L
1,189 SR
Queue Stats
41W - 58L
1,261 Elo+
Party 1
Ra
Ra
PceFox
Ra
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
36W - 55L
1,181 Elo+
Party 1
Team Averages
Level 22
1,476 SR
1,381 Elo+

VS

Team Averages
Level 21
1,262 SR
1,353 Elo+
Fenrir
Fenrir
Colt12wright
Fenrir
Level 6
God Stats
0W - 1L
1,022 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CookedJulio
Erlang Shen
Level 29
God Stats
3W - 3L
1,556 SR
Queue Stats
68W - 58L
1,534 Elo+
Solo
Zeus
Zeus
Hellvis128
Zeus
Level 17
God Stats
5W - 7L
1,282 SR
Queue Stats
9W - 10L
1,092 Elo+
Solo
Thor
Thor
SlickrThanAPlanB
Thor
Level 22
God Stats
1W - 7L
1,168 SR
Queue Stats
152W - 182L
1,274 Elo+
Solo
Arachne
Arachne
xx-_L1L1TH_-xx
Arachne
Level 29
God Stats
2W - 10L
1,284 SR
Queue Stats
219W - 235L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIG BEAR GUT
Izanami
20
23 / 6 / 7
17,038
1,311
39,784
18,618
8,435
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Choryyy
Vulcan
20
7 / 1 / 20
14,334
1,103
28,787
8,411
4,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
1 / 1 / 12
11,715
901
5,072
4,735
2,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 15
13,028
1,002
12,773
12,329
11,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
19
1 / 7 / 11
11,553
889
6,803
8,594
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
1 / 7 / 8
11,701
900
7,087
19,081
10,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
CookedJulio
Erlang Shen
18
6 / 10 / 5
13,513
1,039
12,698
27,570
18,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 8 / 12
11,671
898
7,605
17,008
6,368
18
0 / 11 / 4
10,475
806
1,633
16,841
7,157
19
10 / 3 / 3
14,230
1,095
19,765
26,177
11,486
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
49
39
Kills
17
17
Deaths
39
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
BIG BEAR GUT
Izanami
23
6
7
4.42
W
Vulcan
Choryyy
Vulcan
7
1
20
17
L
Fenrir
1
7
8
0.71
L
Erlang Shen
CookedJulio
Erlang Shen
6
10
5
0.85
W
Neith
1
1
12
7
L
0
8
12
0.75
W
7
2
15
7.25
W
Ra
1
7
11
0.93
L
0
11
4
0.18
L
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,219
Damage
48,788
52,687
Taken
106,677
29,962
Mitigated
53,942
4,063
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BIG BEAR GUT
Izanami
39,784
29,826
0
906
18,618
8,435
0
950
17,668
0
81,458
W
Vulcan
Choryyy
Vulcan
28,787
11,322
0
1,144
8,411
4,352
0
1,623
6,788
50,136
0
L
Fenrir
7,087
1,501
0
900
19,081
10,917
0
7,260
11,821
0
27,763
L
Erlang Shen
CookedJulio
Erlang Shen
12,698
7,881
0
252
27,570
18,014
0
10,290
17,280
0
40,306
W
Neith
5,072
783
0
435
4,735
2,205
0
919
3,816
0
25,598
L
7,605
425
0
0
17,008
6,368
0
7,210
9,798
25,367
0
W
12,773
2,923
0
1,078
12,329
11,350
0
1,370
10,959
0
24,645
W
Ra
6,803
1,627
476
24
8,594
3,620
0
2,743
5,851
20,256
0
L
1,633
302
0
0
16,841
7,157
0
5,214
11,627
0
19,113
L
19,765
16,268
0
8,108
26,177
11,486
0
5,616
20,561
0
51,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,668
Gold Earned
61,590
274
Minions Killed
241
7
Camps Cleared
10
1,105,654
Distance Traveled
1,190,250
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,038
1,311
107
8
4
187,330
0
W
Vulcan
14,334
1,103
50
4
0
293,166
0
L
Fenrir
11,701
900
52
4
2
246,500
2
L
Erlang Shen
13,513
1,039
79
6
2
273,885
1
W
Neith
11,715
901
46
4
0
194,496
0
L
Zeus
11,671
898
31
2
0
192,874
1
W
Fenrir
13,028
1,002
27
2
2
284,304
1
W
Ra
11,553
889
44
3
1
146,358
1
L
Thor
10,475
806
22
2
0
170,611
1
L
Arachne
14,230
1,095
57
4
6
306,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role