Player Matchup

Osiris
Osiris
DrNecro69
Osiris
Level 46
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 17L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
F45NGY
Kukulkan
Level 77
God Stats
17W - 33L
1,442 SR
Queue Stats
95W - 122L
1,392 Elo+
Solo
Bastet
Bastet
Imyanedostypno
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,415 Elo+
Party 2
Fenrir
Fenrir
Nebulosity01
Fenrir
Level 73
God Stats
0W - 1L
1,276 SR
Queue Stats
115W - 126L
1,460 Elo+
Solo
Hachiman
Hachiman
leFenso
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,442 Elo+
Party 2
Team Averages
Level 66
1,403 SR
1,404 Elo+

VS

Team Averages
Level 82
1,580 SR
1,449 Elo+
Ra
Ra
Krismoris69
Ra
Level 65
God Stats
10W - 6L
1,645 SR
Queue Stats
364W - 376L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordXBOX69
Ah Muzen Cab
Level 61
God Stats
5W - 3L
1,799 SR
Queue Stats
357W - 403L
1,443 Elo+
Party 1
Ganesha
Ganesha
llTAURUSl
Ganesha
Level 139
God Stats
2W - 2L
1,503 SR
Queue Stats
425W - 463L
1,487 Elo+
Solo
Thanatos
Thanatos
oksygéne
Thanatos
Level 70
God Stats
8W - 11L
1,456 SR
Queue Stats
217W - 261L
1,387 Elo+
Solo
Sol
Sol
Грешница1711
Sol
Level 75
God Stats
16W - 12L
1,495 SR
Queue Stats
156W - 209L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrNecro69
Osiris
15
2 / 3 / 4
10,002
455
11,461
24,122
19,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
F45NGY
Kukulkan
17
0 / 9 / 2
10,213
464
5,532
11,435
3,227
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 7 / 5
11,203
509
18,729
16,465
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Fenrir
14
2 / 4 / 4
9,026
410
8,404
22,067
12,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
leFenso
Hachiman
17
4 / 3 / 4
10,783
490
9,277
13,555
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 6
12,697
577
10,504
11,923
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
LordXBOX69
Ah Muzen Cab
18
5 / 5 / 4
11,138
506
11,621
14,605
5,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
llTAURUSl
Ganesha
19
0 / 2 / 3
11,408
519
12,915
19,273
15,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
oksygéne
Thanatos
20
12 / 1 / 3
13,967
635
13,317
16,279
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 3 / 8
11,701
532
11,210
17,561
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
16
Kills
25
26
Deaths
16
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
DrNecro69
Osiris
2
3
4
1.33
L
Kukulkan
F45NGY
Kukulkan
0
9
2
0.11
L
8
7
5
1.5
W
4
5
6
1.4
W
Ah Muzen Cab
LordXBOX69
Ah Muzen Cab
5
5
4
1.4
L
Fenrir
2
4
4
1
L
Hachiman
leFenso
Hachiman
4
3
4
2
W
Ganesha
llTAURUSl
Ganesha
0
2
3
0.75
W
Thanatos
oksygéne
Thanatos
12
1
3
13.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,403
Damage
59,567
87,644
Taken
79,641
46,014
Mitigated
42,548
25,958
Healing
49,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DrNecro69
Osiris
11,461
6,171
126
10,715
24,122
19,824
0
12,917
11,205
0
60,620
L
Kukulkan
F45NGY
Kukulkan
5,532
340
0
681
11,435
3,227
452
2,860
8,575
79,961
0
L
18,729
6,507
0
2,109
16,465
6,873
0
6,837
9,628
0
72,901
W
10,504
490
852
3,124
11,923
5,537
1,029
1,530
10,393
91,463
0
W
Ah Muzen Cab
LordXBOX69
Ah Muzen Cab
11,621
5,641
0
5,748
14,605
5,814
1,366
2,422
12,183
0
86,379
L
Fenrir
8,404
1,099
469
7,397
22,067
12,124
112
6,635
15,432
0
48,747
L
Hachiman
leFenso
Hachiman
9,277
3,796
0
4,461
13,555
3,966
0
5,004
8,551
0
67,533
W
Ganesha
llTAURUSl
Ganesha
12,915
1,939
0
9,009
19,273
15,518
506
0
19,273
75,929
0
W
Thanatos
oksygéne
Thanatos
13,317
2,641
0
20,834
16,279
8,448
0
614
15,665
0
119,044
W
11,210
2,604
0
10,336
17,561
7,231
2,905
1,244
16,317
59,018
6,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
60,911
541
Minions Killed
736
0
Camps Cleared
0
1,911,866
Distance Traveled
2,082,835
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,002
455
105
5
0
364,346
1
L
Kukulkan
10,213
464
148
7
0
350,002
1
L
Bastet
11,203
509
96
4
0
450,804
6
W
Ra
12,697
577
184
8
0
402,172
4
W
Ah Muzen Cab
11,138
506
113
5
0
402,467
4
L
Fenrir
9,026
410
61
3
0
385,126
7
L
Hachiman
10,783
490
131
6
0
361,588
4
W
Ganesha
11,408
519
124
6
0
379,853
0
W
Thanatos
13,967
635
200
9
0
483,353
3
W
Sol
11,701
532
115
5
0
414,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role