Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
EMPxK1LLER95
Scylla
Level 108
God Stats
8W - 1L
1,494 SR
Queue Stats
14W - 8L
1,485 Elo+
Solo
Bellona
Bellona
Oo_BoXy_oO
Bellona
Level 62
God Stats
2W - 0L
1,722 SR
Queue Stats
205W - 255L
1,330 Elo+
Solo
Nemesis
Nemesis
TaddyQuup
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,476 Elo+
Party 1
Chiron
Chiron
TeamMaule
Chiron
Level 108
God Stats
4W - 4L
1,573 SR
Queue Stats
12W - 14L
1,383 Elo+
Solo
Team Averages
Level 75
1,558 SR
1,435 Elo+

VS

Team Averages
Level 84
1,526 SR
1,405 Elo+
Rama
Rama
Blackarrow21
Rama
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 157L
1,394 Elo+
Party 2
Nu Wa
Nu Wa
IronShark1997
Nu Wa
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 156L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
MinezKraken
Sylvanus
Level 109
God Stats
3W - 4L
1,766 SR
Queue Stats
50W - 68L
1,394 Elo+
Solo
Hercules
Hercules
VirusEmu60616
Hercules
Level 86
God Stats
3W - 5L
1,321 SR
Queue Stats
401W - 441L
1,400 Elo+
Solo
Kali
Kali
chukizieza
Kali
Level 64
God Stats
55W - 54L
1,544 SR
Queue Stats
398W - 558L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 1 / 12
9,314
490
7,283
15,180
15,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
18
12 / 1 / 4
11,279
594
17,903
11,114
4,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Oo_BoXy_oO
Bellona
15
1 / 6 / 4
8,837
465
9,912
15,814
11,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TaddyQuup
Nemesis
17
7 / 4 / 9
10,408
548
10,142
12,925
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
TeamMaule
Chiron
16
6 / 0 / 7
9,533
502
12,308
10,298
3,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,667
456
6,422
15,033
5,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 7 / 3
8,164
430
6,999
9,171
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
MinezKraken
Sylvanus
12
1 / 6 / 3
7,606
400
9,477
14,232
13,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
VirusEmu60616
Hercules
15
4 / 3 / 3
9,513
501
9,681
23,539
15,092
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 7 / 2
9,744
513
5,594
15,696
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
29
Kills
12
12
Deaths
29
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
12
9
L
1
6
1
0.25
W
Scylla
12
1
4
14
L
2
7
3
0.5
L
Sylvanus
MinezKraken
Sylvanus
1
6
3
0.42
W
Bellona
Oo_BoXy_oO
Bellona
1
6
4
0.5
W
Nemesis
TaddyQuup
Nemesis
7
4
9
2.88
W
Chiron
TeamMaule
Chiron
6
0
7
9.5
L
Hercules
VirusEmu60616
Hercules
4
3
3
1.83
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,548
Damage
38,173
65,331
Taken
77,671
42,356
Mitigated
45,793
28,995
Healing
24,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,283
2,958
2,597
5,123
15,180
15,391
98
4,399
10,645
30,824
0
L
6,422
5,482
133
5,894
15,033
5,534
108
5,791
9,242
0
53,889
W
Scylla
17,903
1,211
0
4,377
11,114
4,187
0
4,720
6,118
77,863
0
L
6,999
1,253
0
377
9,171
3,518
630
5,544
3,627
34,492
0
L
Sylvanus
MinezKraken
Sylvanus
9,477
3,123
1,363
4,148
14,232
13,834
0
6,829
7,403
24,906
7,897
W
Bellona
Oo_BoXy_oO
Bellona
9,912
2,150
0
5,023
15,814
11,659
0
870
14,882
0
49,771
W
Nemesis
TaddyQuup
Nemesis
10,142
3,535
0
3,188
12,925
7,327
72
1,287
11,522
0
74,484
W
Chiron
TeamMaule
Chiron
12,308
4,647
1,970
6,717
10,298
3,792
696
3,336
6,810
0
68,578
L
Hercules
VirusEmu60616
Hercules
9,681
1,569
51
8,393
23,539
15,092
64
3,356
20,183
0
57,133
L
5,594
2,387
0
4,443
15,696
7,815
0
3,666
12,030
0
60,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
43,694
484
Minions Killed
430
0
Camps Cleared
0
1,907,579
Distance Traveled
1,631,727
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,314
490
29
2
0
395,518
2
L
Rama
8,667
456
120
6
0
288,529
3
W
Scylla
11,279
594
142
7
0
356,485
2
L
Nu Wa
8,164
430
55
3
0
313,923
3
L
Sylvanus
7,606
400
38
2
0
319,936
4
W
Bellona
8,837
465
84
4
0
382,357
0
W
Nemesis
10,408
548
114
6
0
406,913
7
W
Chiron
9,533
502
115
6
0
366,306
2
L
Hercules
9,513
501
114
6
0
363,753
3
L
Kali
9,744
513
103
5
0
345,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role