Player Matchup

Athena
Athena
Silver IV
 
Athena
Silver IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver IV
Braxin
Hades
Silver IV
Level 67
God Stats
16W - 9L
1,552 SR
Queue Stats
188W - 223L
758 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
JuancaaMGN
Zhong Kui
Silver III
Level 98
God Stats
27W - 32L
1,381 SR
Queue Stats
318W - 319L
968 MMR
Solo
Fenrir
Fenrir
Silver I
Koalαs
Fenrir
Silver I
Level 158
God Stats
15W - 6L
1,734 SR
Queue Stats
276W - 283L
1,145 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,533 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,511 SR
1,328 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze II
 
Arachne
Bronze II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
deadpooltheduck
Geb
Silver I
Level 60
God Stats
2W - 2L
1,532 SR
Queue Stats
67W - 78L
1,195 MMR
Solo
Hou Yi
Hou Yi
Silver II
Ásagrimmr
Hou Yi
Silver II
Level 101
God Stats
8W - 9L
1,523 SR
Queue Stats
145W - 167L
946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
10 / 0 / 7
8,685
620
8,508
8,094
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
 
Xbalanque
11
1 / 3 / 6
7,032
502
3,018
8,553
2,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Braxin
Hades
13
2 / 1 / 3
8,066
576
11,645
10,283
6,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
JuancaaMGN
Zhong Kui
12
2 / 1 / 5
7,543
539
6,552
7,113
4,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Koalαs
Fenrir
10
7 / 2 / 8
7,703
550
8,232
14,037
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatArtioPersephoneOdinUllr

VS

Bans
GilgameshMorgan Le FaySkadiKing ArthurRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 0
7,096
507
7,177
8,125
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
 
Arachne
10
1 / 8 / 1
6,386
456
2,294
12,361
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
 
Guan Yu
11
0 / 1 / 1
6,185
442
3,898
11,672
7,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 6 / 2
5,672
405
4,623
12,096
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Ásagrimmr
Hou Yi
12
3 / 5 / 0
7,234
517
6,433
8,509
2,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
6
7
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
10
0
7
13.5
W
Xbalanque
 
Xbalanque
1
3
6
1.33
L
Sol
 
Sol
2
2
0
1
L
Arachne
 
Arachne
1
8
1
0.19
L
Guan Yu
 
Guan Yu
0
1
1
0.5
W
Hades
Braxin
Hades
2
1
3
3.5
W
Zhong Kui
JuancaaMGN
Zhong Kui
2
1
5
4.5
W
Fenrir
Koalαs
Fenrir
7
2
8
5.5
L
0
6
2
0.17
L
Hou Yi
Ásagrimmr
Hou Yi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
24,425
48,080
Taken
52,763
24,139
Mitigated
23,743
22,606
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,508
1,515
184
4,736
8,094
3,926
302
1,478
6,616
52,031
0
W
Xbalanque
 
Xbalanque
3,018
861
0
2,459
8,553
2,068
347
1,142
7,411
0
42,889
L
Sol
 
Sol
7,177
2,459
0
3,829
8,125
2,900
0
5,615
2,510
37,646
4,771
L
Arachne
 
Arachne
2,294
1,343
0
2,842
12,361
4,419
0
6,436
5,925
0
27,115
L
Guan Yu
 
Guan Yu
3,898
1,132
132
4,742
11,672
7,576
0
6,847
4,825
0
34,093
W
Hades
Braxin
Hades
11,645
1,797
0
7,433
10,283
6,735
1,228
1,491
8,792
53,308
0
W
Zhong Kui
JuancaaMGN
Zhong Kui
6,552
775
0
4,356
7,113
4,912
129
3,959
3,154
50,659
0
W
Fenrir
Koalαs
Fenrir
8,232
2,417
0
3,438
14,037
6,498
0
3,220
10,817
0
23,844
L
4,623
1,260
0
1,619
12,096
6,503
108
6,168
5,928
9,004
0
L
Hou Yi
Ásagrimmr
Hou Yi
6,433
3,448
0
2,847
8,509
2,345
1,020
1,639
6,870
0
42,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
32,573
423
Minions Killed
304
0
Camps Cleared
0
1,261,487
Distance Traveled
1,234,137
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,685
620
113
8
0
286,310
3
W
Xbalanque
7,032
502
81
6
0
233,955
3
L
Sol
7,096
507
101
7
0
243,153
3
L
Arachne
6,386
456
59
4
0
239,282
0
L
Guan Yu
6,185
442
54
4
0
274,938
2
W
Hades
8,066
576
117
8
0
215,379
6
W
Zhong Kui
7,543
539
90
6
0
256,390
6
W
Fenrir
7,703
550
22
2
0
269,453
0
L
Geb
5,672
405
8
1
0
275,591
7
L
Hou Yi
7,234
517
82
6
0
201,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role