Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FIREWOLF666
Loki
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Godfthr
Cerberus
Level 7
God Stats
1W - 2L
1,283 SR
Queue Stats
5W - 6L
1,580 Elo+
Solo
Scylla
Scylla
JB2002TSR
Scylla
Level 29
God Stats
11W - 7L
1,605 SR
Queue Stats
184W - 174L
1,489 Elo+
Solo
Mercury
Mercury
Lentejeiro
Mercury
Level 8
God Stats
3W - 6L
1,306 SR
Queue Stats
14W - 10L
1,412 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,496 Elo+

VS

Team Averages
Level 25
1,693 SR
1,524 Elo+
Artemis
Artemis
AzurHUN
Artemis
Level 28
God Stats
43W - 26L
1,574 SR
Queue Stats
89W - 77L
1,463 Elo+
Solo
Thanatos
Thanatos
Cheery41
Thanatos
Level 24
God Stats
2W - 1L
1,738 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Amaterasu
Amaterasu
MaRtI288
Amaterasu
Level 13
God Stats
1W - 1L
1,812 SR
Queue Stats
9W - 7L
1,562 Elo+
Solo
Merlin
Merlin
SangPitiee
Merlin
Level 29
God Stats
17W - 16L
1,577 SR
Queue Stats
106W - 117L
1,541 Elo+
Solo
Jing Wei
Jing Wei
supSumm3r
Jing Wei
Level 29
God Stats
5W - 1L
1,765 SR
Queue Stats
70W - 83L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 3
7,975
532
7,280
7,469
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 2 / 5
7,336
489
5,482
5,277
1,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Godfthr
Cerberus
11
3 / 4 / 5
6,766
451
4,409
10,555
3,839
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
JB2002TSR
Scylla
14
3 / 2 / 4
7,968
531
8,755
8,586
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Lentejeiro
Mercury
17
10 / 3 / 4
9,698
647
9,549
11,936
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzurHUN
Artemis
10
5 / 9 / 1
7,014
468
7,122
11,320
3,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Cheery41
Thanatos
10
4 / 5 / 2
7,264
484
8,400
11,857
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
MaRtI288
Amaterasu
12
1 / 3 / 3
7,279
485
2,065
8,782
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
SangPitiee
Merlin
13
3 / 5 / 0
8,388
559
6,328
8,346
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
supSumm3r
Jing Wei
11
1 / 3 / 4
6,957
464
2,907
9,253
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
25
Kills
14
14
Deaths
25
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
3
2.17
L
Artemis
AzurHUN
Artemis
5
9
1
0.61
L
Thanatos
Cheery41
Thanatos
4
5
2
1
W
4
2
5
3.25
W
Cerberus
Godfthr
Cerberus
3
4
5
1.38
W
Scylla
JB2002TSR
Scylla
3
2
4
2.5
W
Mercury
Lentejeiro
Mercury
10
3
4
4
L
Amaterasu
MaRtI288
Amaterasu
1
3
3
0.83
L
Merlin
SangPitiee
Merlin
3
5
0
0.6
L
Jing Wei
supSumm3r
Jing Wei
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
26,822
43,823
Taken
49,558
16,492
Mitigated
18,488
7,383
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,280
1,174
0
1,631
7,469
3,463
376
572
6,875
0
28,262
L
Artemis
AzurHUN
Artemis
7,122
3,477
0
1,233
11,320
3,274
477
3,489
7,724
0
25,549
L
Thanatos
Cheery41
Thanatos
8,400
2,311
0
6,894
11,857
4,706
0
2,793
8,928
0
31,248
W
5,482
1,686
0
1,171
5,277
1,272
588
838
4,363
0
18,850
W
Cerberus
Godfthr
Cerberus
4,409
481
0
1,457
10,555
3,839
0
1,200
9,177
19,123
0
W
Scylla
JB2002TSR
Scylla
8,755
227
0
471
8,586
2,438
0
1,193
7,185
48,261
0
W
Mercury
Lentejeiro
Mercury
9,549
4,149
0
2,653
11,936
5,480
601
1,892
9,895
0
72,754
L
Amaterasu
MaRtI288
Amaterasu
2,065
404
0
2,150
8,782
5,370
865
1,396
7,339
0
22,810
L
Merlin
SangPitiee
Merlin
6,328
0
0
1,337
8,346
2,600
238
3,727
4,445
49,592
0
L
Jing Wei
supSumm3r
Jing Wei
2,907
2,492
0
2,101
9,253
2,538
299
1,251
7,958
0
29,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
36,902
327
Minions Killed
296
0
Camps Cleared
0
1,522,414
Distance Traveled
1,387,524
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,975
532
57
4
0
265,760
2
L
Artemis
7,014
468
38
3
0
249,617
5
L
Thanatos
7,264
484
43
3
0
298,472
0
W
Loki
7,336
489
37
2
0
315,272
1
W
Cerberus
6,766
451
22
1
0
283,072
2
W
Scylla
7,968
531
92
6
0
291,667
0
W
Mercury
9,698
647
119
8
0
366,643
2
L
Amaterasu
7,279
485
56
4
0
280,610
3
L
Merlin
8,388
559
105
7
0
263,832
3
L
Jing Wei
6,957
464
54
4
0
294,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role