Player Matchup

Chiron
Chiron
Eyeharp
Chiron
Level 127
God Stats
3W - 0L
1,816 SR
Queue Stats
46W - 61L
1,536 Elo+
Party 1
Anubis
Anubis
SeikShadow
Anubis
Level 107
God Stats
33W - 24L
1,626 SR
Queue Stats
157W - 215L
1,508 Elo+
Solo
Bacchus
Bacchus
Speckz07
Bacchus
Level 147
God Stats
1W - 0L
1,289 SR
Queue Stats
72W - 70L
1,587 Elo+
Party 1
Team Averages
Level 127
1,577 SR
1,544 Elo+

VS

Team Averages
Level 87
1,468 SR
1,501 Elo+
Fafnir
Fafnir
AdmiraI Autism
Fafnir
Level 108
God Stats
0W - 3L
1,200 SR
Queue Stats
96W - 81L
1,542 Elo+
Party 2
Set
Set
Kyria10
Set
Level 105
God Stats
0W - 1L
1,382 SR
Queue Stats
50W - 59L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
MOD9945
Baron Samedi
Level 47
God Stats
3W - 1L
1,824 SR
Queue Stats
11W - 16L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eyeharp
Chiron
14
8 / 0 / 7
9,485
862
16,838
8,363
3,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SeikShadow
Anubis
13
4 / 2 / 11
9,009
819
7,250
4,961
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Speckz07
Bacchus
12
4 / 1 / 10
8,532
776
8,122
13,336
13,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
7,249
659
5,191
14,499
13,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
11
2 / 6 / 1
7,369
670
5,756
9,600
4,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
MOD9945
Baron Samedi
10
1 / 7 / 2
7,071
643
8,666
11,022
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chiron
Eyeharp
Chiron
8
0
7
11.5
L
Set
2
6
1
0.42
L
Baron Samedi
MOD9945
Baron Samedi
1
7
2
0.29
W
Anubis
SeikShadow
Anubis
4
2
11
4.75
W
Bacchus
Speckz07
Bacchus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,210
Damage
19,613
26,660
Taken
35,121
19,113
Mitigated
21,385
6,214
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,191
1,515
0
2,328
14,499
13,746
0
4,711
9,432
8,493
0
W
Chiron
Eyeharp
Chiron
16,838
9,001
608
2,995
8,363
3,308
1,120
5,028
3,335
0
42,032
L
Set
5,756
2,228
0
1,740
9,600
4,473
0
3,777
5,567
0
14,518
L
Baron Samedi
MOD9945
Baron Samedi
8,666
994
1,615
2,033
11,022
3,166
0
5,974
4,750
27,953
0
W
Anubis
SeikShadow
Anubis
7,250
106
0
1,310
4,961
2,493
894
2,417
2,544
41,245
0
W
Bacchus
Speckz07
Bacchus
8,122
1,426
0
1,301
13,336
13,312
329
7,091
6,245
16,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
21,689
149
Minions Killed
84
7
Camps Cleared
1
633,748
Distance Traveled
583,515
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,249
659
7
1
1
204,454
4
W
Chiron
9,485
862
41
4
4
221,371
3
L
Set
7,369
670
32
3
0
193,680
0
L
Baron Samedi
7,071
643
45
4
0
185,381
2
W
Anubis
9,009
819
87
8
3
210,190
1
W
Bacchus
8,532
776
21
2
0
202,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role