Player Matchup

Bellona
Bellona
Norebra
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Pseud0d
Sobek
Level 19
God Stats
4W - 9L
1,368 SR
Queue Stats
38W - 45L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
SloTWorM
Baron Samedi
Level 16
God Stats
3W - 3L
1,733 SR
Queue Stats
12W - 12L
1,491 Elo+
Solo
Anhur
Anhur
Tusito
Anhur
Level 12
God Stats
1W - 3L
1,499 SR
Queue Stats
11W - 14L
1,386 Elo+
Solo
Thor
Thor
周星驰是周星星啊
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,520 SR
1,448 Elo+

VS

Team Averages
Level 21
1,402 SR
1,433 Elo+
Set
Set
Sergesage
Set
Level 28
God Stats
18W - 17L
1,519 SR
Queue Stats
193W - 216L
1,405 Elo+
Solo
Yemoja
Yemoja
Surnatu
Yemoja
Level 14
God Stats
5W - 2L
1,563 SR
Queue Stats
8W - 7L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
dadvibes
Ao Kuang
Level 31
God Stats
1W - 2L
1,265 SR
Queue Stats
213W - 201L
1,510 Elo+
Party 1
Zeus
Zeus
dahjokezofdoom
Zeus
Level 27
God Stats
18W - 14L
1,163 SR
Queue Stats
138W - 139L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
ila121
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Norebra
Bellona
8
1 / 6 / 0
6,269
369
2,781
7,205
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Pseud0d
Sobek
10
1 / 1 / 2
7,057
415
2,910
10,940
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SloTWorM
Baron Samedi
12
0 / 6 / 1
6,969
410
4,292
10,696
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Tusito
Anhur
12
1 / 5 / 1
7,292
429
2,723
8,757
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 0
7,570
445
2,247
9,036
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,493
558
6,025
10,363
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Surnatu
Yemoja
14
2 / 0 / 4
7,796
459
3,258
2,422
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
dadvibes
Ao Kuang
14
9 / 1 / 3
8,983
528
8,485
8,744
6,025
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
4 / 1 / 4
8,778
516
10,799
6,979
2,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
ila121
Baron Samedi
5
2 / 1 / 0
5,742
338
1,644
2,068
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
22
23
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Norebra
Bellona
1
6
0
0.17
L
Sobek
Pseud0d
Sobek
1
1
2
2
W
5
1
3
6.5
L
Baron Samedi
SloTWorM
Baron Samedi
0
6
1
0.08
W
Yemoja
Surnatu
Yemoja
2
0
4
4
L
Anhur
Tusito
Anhur
1
5
1
0.3
W
Ao Kuang
dadvibes
Ao Kuang
9
1
3
10.5
W
4
1
4
6
W
Baron Samedi
ila121
Baron Samedi
2
1
0
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,953
Damage
30,211
46,634
Taken
30,576
22,915
Mitigated
13,498
9,237
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Norebra
Bellona
2,781
748
0
169
7,205
4,269
254
4,985
2,080
2,689
13,526
L
Sobek
Pseud0d
Sobek
2,910
233
0
3,478
10,940
9,274
0
6,247
4,587
12,331
0
W
6,025
2,209
0
2,091
10,363
3,694
0
2,569
7,794
0
77,403
L
Baron Samedi
SloTWorM
Baron Samedi
4,292
304
223
2,259
10,696
3,475
0
6,657
3,995
37,486
0
W
Yemoja
Surnatu
Yemoja
3,258
397
793
637
2,422
884
351
177
2,245
31,747
0
L
Anhur
Tusito
Anhur
2,723
1,377
0
1,532
8,757
2,323
666
4,261
4,400
0
36,280
W
Ao Kuang
dadvibes
Ao Kuang
8,485
1,729
0
3,578
8,744
6,025
285
2,230
6,514
40,956
0
W
10,799
1,477
0
3,380
6,979
2,379
784
2,434
4,545
50,605
0
W
Baron Samedi
ila121
Baron Samedi
1,644
430
0
822
2,068
516
0
246
1,822
6,281
0
L
2,247
444
0
1,576
9,036
3,574
0
1,594
7,386
0
46,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
40,792
283
Minions Killed
346
0
Camps Cleared
0
1,318,007
Distance Traveled
1,323,736
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,269
369
33
2
0
174,621
3
L
Sobek
7,057
415
27
2
0
266,561
5
W
Set
9,493
558
118
7
0
356,748
1
L
Baron Samedi
6,969
410
68
4
0
263,130
5
W
Yemoja
7,796
459
65
4
0
282,846
1
L
Anhur
7,292
429
83
5
0
271,270
3
W
Ao Kuang
8,983
528
70
4
0
327,016
6
W
Zeus
8,778
516
83
5
0
277,322
0
W
Baron Samedi
5,742
338
10
1
0
79,804
1
L
Thor
7,570
445
72
4
0
342,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role