Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver III
BecauseNO143
Mercury
Silver III
Level 124
God Stats
5W - 1L
1,522 SR
Queue Stats
328W - 338L
896 MMR
Party 1
Chaac
Chaac
Silver V
DarkNeos7538
Chaac
Silver V
Level 127
God Stats
3W - 2L
1,449 SR
Queue Stats
64W - 77L
632 MMR
Solo
Bacchus
Bacchus
Silver II
Koalαs
Bacchus
Silver II
Level 158
God Stats
21W - 9L
1,757 SR
Queue Stats
276W - 283L
1,101 MMR
Party 1
Danzaburou
Danzaburou
Silver V
TobyxJuniorx
Danzaburou
Silver V
Level 57
God Stats
1W - 0L
1,557 SR
Queue Stats
7W - 17L
899 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,557 SR
1,006 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,539 SR
1,206 MMR
Ao Kuang
Ao Kuang
Bronze II
 
Ao Kuang
Bronze II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver IV
 
The Morrigan
Silver IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver IV
Braxin
Nike
Silver IV
Level 67
God Stats
17W - 14L
1,542 SR
Queue Stats
188W - 223L
802 MMR
Solo
Hades
Hades
Gold V
deadpooltheduck
Hades
Gold V
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 78L
1,239 MMR
Solo
Izanami
Izanami
Silver II
Ásagrimmr
Izanami
Silver II
Level 101
God Stats
4W - 1L
1,653 SR
Queue Stats
145W - 167L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
6 / 3 / 7
6,391
639
5,379
5,785
2,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BecauseNO143
Mercury
11
1 / 1 / 6
5,876
588
2,898
6,225
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 3 / 0
5,903
590
5,583
10,191
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Koalαs
Bacchus
9
4 / 1 / 10
6,443
644
6,130
6,818
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TobyxJuniorx
Danzaburou
11
5 / 1 / 5
6,738
674
5,912
6,236
1,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatArtioPersephoneGebUllr

VS

Bans
Morgan Le FayOdinGilgameshSetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
3 / 4 / 1
5,572
557
3,245
7,403
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
 
The Morrigan
8
1 / 3 / 1
5,181
518
3,345
5,398
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Braxin
Nike
10
3 / 3 / 1
6,241
624
5,474
7,500
3,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 4
4,796
480
2,979
7,051
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Ásagrimmr
Izanami
9
2 / 5 / 3
5,892
589
4,292
7,440
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
9
9
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
7
3.17
L
Ao Kuang
 
Ao Kuang
3
4
1
0.88
L
The Morrigan
 
The Morrigan
1
3
1
0.5
W
Mercury
BecauseNO143
Mercury
1
1
6
4
L
Nike
Braxin
Nike
3
3
1
1.17
W
3
3
0
1
W
Bacchus
Koalαs
Bacchus
4
1
10
9
W
Danzaburou
TobyxJuniorx
Danzaburou
5
1
5
7.5
L
0
4
4
0.5
L
Izanami
Ásagrimmr
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,902
Damage
19,335
35,255
Taken
34,792
18,603
Mitigated
11,646
12,605
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,379
687
0
2,281
5,785
2,398
38
2,203
3,380
31,831
0
L
Ao Kuang
 
Ao Kuang
3,245
1,333
0
1,738
7,403
2,406
0
2,178
5,136
12,214
3,622
L
The Morrigan
 
The Morrigan
3,345
180
0
928
5,398
1,377
0
2,565
2,767
26,069
0
W
Mercury
BecauseNO143
Mercury
2,898
1,102
0
415
6,225
1,993
0
911
5,266
0
36,030
L
Nike
Braxin
Nike
5,474
1,214
0
1,997
7,500
3,173
894
853
6,129
0
29,382
W
5,583
1,457
0
4,761
10,191
7,448
52
1,515
8,676
0
30,183
W
Bacchus
Koalαs
Bacchus
6,130
748
0
2,421
6,818
5,096
0
2,679
4,081
15,121
0
W
Danzaburou
TobyxJuniorx
Danzaburou
5,912
2,314
0
2,727
6,236
1,668
0
1,432
4,752
0
38,028
L
2,979
729
192
2,158
7,051
2,368
56
3,128
3,923
5,367
0
L
Izanami
Ásagrimmr
Izanami
4,292
2,470
0
2,282
7,440
2,322
451
2,785
4,655
0
31,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
27,682
286
Minions Killed
220
0
Camps Cleared
0
1,055,618
Distance Traveled
951,650
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,391
639
64
6
0
193,454
1
L
Ao Kuang
5,572
557
31
3
0
201,740
0
L
The Morrigan
5,181
518
54
5
0
197,996
3
W
Mercury
5,876
588
64
6
0
254,781
2
L
Nike
6,241
624
54
5
0
189,648
3
W
Chaac
5,903
590
65
7
0
193,495
1
W
Bacchus
6,443
644
12
1
0
220,915
10
W
Danzaburou
6,738
674
81
8
0
192,973
2
L
Hades
4,796
480
13
1
0
195,329
7
L
Izanami
5,892
589
68
7
0
166,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role