Player Matchup

Athena
Athena
Platinum I
Diegoferra716
Athena
Platinum I
Level 155
God Stats
6W - 8L
1,547 SR
Queue Stats
174W - 159L
1,963 MMR
Solo
Ra
Ra
Diamond II
Hinory
Ra
Diamond II
Level 105
God Stats
10W - 4L
1,771 SR
Queue Stats
121W - 109L
2,369 MMR
Solo
Loki
Loki
Platinum I
LightBringeerr
Loki
Platinum I
Level 116
God Stats
29W - 25L
1,677 SR
Queue Stats
212W - 214L
2,029 MMR
Solo
Cernunnos
Cernunnos
Diamond V
PraTest
Cernunnos
Diamond V
Level 160
God Stats
8W - 10L
1,463 SR
Queue Stats
443W - 442L
1,924 MMR
Party 1
Bastet
Bastet
Platinum I
iZ1pi
Bastet
Platinum I
Level 144
God Stats
5W - 5L
1,417 SR
Queue Stats
48W - 37L
2,024 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,575 SR
2,062 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 88
1,568 SR
1,954 MMR
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
FiktorrWasTaken
Medusa
Diamond V
Level 69
God Stats
0W - 2L
1,488 SR
Queue Stats
163W - 155L
1,933 MMR
Solo
King Arthur
King Arthur
Diamond V
Skortil
King Arthur
Diamond V
Level 112
God Stats
27W - 32L
1,472 SR
Queue Stats
153W - 148L
2,117 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Slapdown
Sylvanus
Platinum V
Level 143
God Stats
12W - 11L
1,706 SR
Queue Stats
62W - 50L
1,904 MMR
Solo
Hun Batz
Hun Batz
Diamond II
Swiggzy
Hun Batz
Diamond II
Level 53
God Stats
5W - 5L
1,675 SR
Queue Stats
103W - 87L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
11,032
581
7,370
15,871
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
19
4 / 4 / 8
11,988
631
11,227
11,504
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 4
10,972
577
7,090
13,849
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
PraTest
Cernunnos
17
4 / 3 / 4
10,969
577
7,460
9,656
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
iZ1pi
Bastet
18
7 / 4 / 4
11,330
596
14,704
15,025
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SusanoTiamatTsukuyomiHeraSet

VS

Bans
GebOdinScyllaArtioThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 6 / 1
10,253
540
8,907
13,790
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 2
9,547
502
6,310
11,740
3,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Skortil
King Arthur
16
3 / 2 / 4
9,576
504
9,077
13,928
9,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Slapdown
Sylvanus
13
1 / 3 / 6
8,775
462
5,735
13,704
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Swiggzy
Hun Batz
18
8 / 4 / 2
10,383
546
11,147
14,045
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
20
Kills
16
16
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
6
1
0.75
W
4
0
8
8
L
0
5
2
0.2
W
Ra
4
4
8
2
W
1
5
4
0.6
W
Cernunnos
PraTest
Cernunnos
4
3
4
2
L
King Arthur
Skortil
King Arthur
3
2
4
2.5
L
Sylvanus
Slapdown
Sylvanus
1
3
6
1.33
L
Hun Batz
Swiggzy
Hun Batz
8
4
2
2.25
W
Bastet
iZ1pi
Bastet
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,851
Damage
41,176
65,905
Taken
67,207
37,833
Mitigated
39,068
24,044
Healing
20,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,907
242
0
2,089
13,790
4,929
0
5,726
8,064
75,651
0
W
7,370
1,947
0
2,302
15,871
18,830
15
3,637
12,067
31,703
0
L
6,310
2,455
0
2,612
11,740
3,890
0
1,745
9,995
0
81,254
W
Ra
11,227
654
5,413
5,228
11,504
4,405
890
5,485
5,783
97,813
0
W
7,090
1,641
0
4,686
13,849
5,891
1,669
587
13,254
0
67,306
W
Cernunnos
PraTest
Cernunnos
7,460
3,154
0
3,428
9,656
3,645
2,652
1,544
8,112
0
79,336
L
King Arthur
Skortil
King Arthur
9,077
1,486
0
5,561
13,928
9,542
286
2,522
11,406
114
56,067
L
Sylvanus
Slapdown
Sylvanus
5,735
911
1,725
5,040
13,704
14,947
0
4,728
8,976
18,404
0
L
Hun Batz
Swiggzy
Hun Batz
11,147
3,480
0
3,536
14,045
5,760
0
3,876
10,169
0
92,254
W
Bastet
iZ1pi
Bastet
14,704
4,675
0
2,987
15,025
5,062
946
4,124
10,709
0
60,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,291
Gold Earned
48,534
591
Minions Killed
604
0
Camps Cleared
0
1,967,274
Distance Traveled
1,798,492
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,253
540
178
9
0
317,839
2
W
Athena
11,032
581
41
2
0
421,999
6
L
Medusa
9,547
502
138
7
0
308,104
2
W
Ra
11,988
631
187
10
0
386,626
9
W
Loki
10,972
577
136
7
0
365,138
8
W
Cernunnos
10,969
577
145
8
0
371,678
7
L
King Arthur
9,576
504
107
6
0
397,431
8
L
Sylvanus
8,775
462
27
1
0
371,763
8
L
Hun Batz
10,383
546
154
8
0
403,355
5
W
Bastet
11,330
596
82
4
0
421,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role