Player Matchup

Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Caltemin
Apollo
Level 124
God Stats
5W - 3L
1,694 SR
Queue Stats
152W - 138L
1,516 Elo+
Solo
Eset
Eset
DigItaLGanyu
Eset
Level 85
God Stats
6W - 8L
1,425 SR
Queue Stats
381W - 408L
1,409 Elo+
Solo
Janus
Janus
Lawkeil
Janus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,470 Elo+
Solo
Ares
Ares
crotte2nez
Ares
Level 122
God Stats
4W - 6L
1,654 SR
Queue Stats
166W - 159L
1,489 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,477 Elo+

VS

Team Averages
Level 93
1,636 SR
1,501 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
King1703
Skadi
Level 109
God Stats
5W - 0L
1,872 SR
Queue Stats
280W - 283L
1,439 Elo+
Solo
Chaac
Chaac
Shisar
Chaac
Level 114
God Stats
3W - 1L
1,418 SR
Queue Stats
208W - 171L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
Taufunny
Ao Kuang
Level 36
God Stats
11W - 8L
1,620 SR
Queue Stats
180W - 186L
1,493 Elo+
Solo
Zeus
Zeus
skuGen
Zeus
Level 57
God Stats
14W - 5L
1,770 SR
Queue Stats
32W - 21L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 4 / 3
8,605
1,076
10,570
13,032
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Caltemin
Apollo
12
0 / 0 / 0
6,790
849
347
335
125
Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 3
7,617
952
6,321
9,636
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Lawkeil
Janus
14
2 / 3 / 3
8,552
1,069
9,166
8,062
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 3
9,340
1,168
12,132
17,085
19,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

226

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 2 / 13
8,686
1,086
5,418
11,613
10,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
King1703
Skadi
15
4 / 2 / 10
9,050
1,131
9,756
8,298
3,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Shisar
Chaac
15
6 / 0 / 9
9,309
1,164
10,148
5,922
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Taufunny
Ao Kuang
15
3 / 3 / 11
8,500
1,063
6,317
8,486
3,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
skuGen
Zeus
15
4 / 2 / 11
9,490
1,186
14,569
8,193
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
9
Kills
19
19
Deaths
9
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
3
0.88
W
Athena
 
Athena
2
2
13
4.25
L
Apollo
Caltemin
Apollo
0
0
0
0
L
0
7
3
0.21
W
Skadi
King1703
Skadi
4
2
10
4.5
L
Janus
Lawkeil
Janus
2
3
3
1.17
W
Chaac
Shisar
Chaac
6
0
9
10.5
W
Ao Kuang
Taufunny
Ao Kuang
3
3
11
2.83
L
5
5
3
1.3
W
Zeus
skuGen
Zeus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,536
Damage
46,208
48,150
Taken
42,512
35,640
Mitigated
28,026
2,925
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,570
1,774
0
1,463
13,032
6,683
0
8,129
4,686
0
24,028
W
Athena
 
Athena
5,418
1,087
0
0
11,613
10,017
0
6,319
5,294
9,415
0
L
Apollo
Caltemin
Apollo
347
210
0
87
335
125
0
308
27
0
2,405
L
6,321
294
673
544
9,636
5,342
0
5,499
4,137
14,097
0
W
Skadi
King1703
Skadi
9,756
5,448
0
0
8,298
3,635
0
6,727
1,571
0
26,177
L
Janus
Lawkeil
Janus
9,166
369
0
158
8,062
3,517
0
3,862
3,932
36,377
0
W
Chaac
Shisar
Chaac
10,148
1,187
0
2,396
5,922
7,422
0
3,448
2,474
720
27,494
W
Ao Kuang
Taufunny
Ao Kuang
6,317
2,254
0
1,852
8,486
3,452
0
6,374
2,112
12,779
0
L
12,132
808
0
0
17,085
19,973
0
8,934
7,749
21,844
0
W
Zeus
skuGen
Zeus
14,569
2,044
54
1,045
8,193
3,500
0
4,751
3,442
30,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
45,035
135
Minions Killed
145
6
Camps Cleared
4
616,185
Distance Traveled
802,236
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,605
1,076
14
2
3
171,675
0
W
Athena
8,686
1,086
13
2
1
179,621
0
L
Apollo
6,790
849
5
1
0
33,914
0
L
Eset
7,617
952
18
2
1
97,830
0
W
Skadi
9,050
1,131
45
6
0
147,614
2
L
Janus
8,552
1,069
77
10
1
160,581
1
W
Chaac
9,309
1,164
28
4
1
174,301
0
W
Ao Kuang
8,500
1,063
20
3
2
151,720
0
L
Ares
9,340
1,168
21
3
1
152,185
0
W
Zeus
9,490
1,186
39
5
0
148,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role