Player Matchup

Sol
Sol
AnimeFanboy409
Sol
Level 9
God Stats
2W - 3L
1,374 SR
Queue Stats
17W - 18L
1,373 Elo+
Party 1
Yemoja
Yemoja
I Chrissy l
Yemoja
Level 23
God Stats
6W - 3L
1,267 SR
Queue Stats
158W - 160L
1,512 Elo+
Solo
Thanatos
Thanatos
MaincrahSteve777
Thanatos
Level 28
God Stats
11W - 6L
1,682 SR
Queue Stats
50W - 35L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
WpN Zombey
Gilgamesh
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
20W - 36L
1,086 Elo+
Party 1
Scylla
Scylla
lISyNcXylI
Scylla
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 67L
1,403 Elo+
Party 1
Team Averages
Level 18
1,465 SR
1,402 Elo+

VS

Team Averages
Level 14
1,557 SR
1,547 Elo+
Ravana
Ravana
AhimsāŚambhala
Ravana
Level 6
God Stats
3W - 5L
1,526 SR
Queue Stats
11W - 9L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alka7iX
Morgan Le Fay
Level 28
God Stats
42W - 46L
1,361 SR
Queue Stats
57W - 51L
1,314 Elo+
Solo
Loki
Loki
Jackydoozy
Loki
Level 27
God Stats
8W - 13L
1,616 SR
Queue Stats
56W - 77L
1,364 Elo+
Solo
Odin
Odin
SMRKiANER
Odin
Level 5
God Stats
2W - 1L
1,782 SR
Queue Stats
3W - 2L
1,775 Elo+
Solo
Ares
Ares
закат333
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,439
496
8,724
8,383
2,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
14
1 / 0 / 1
7,987
532
4,620
8,433
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
19 / 1 / 1
10,862
724
16,223
11,314
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
WpN Zombey
Gilgamesh
10
1 / 5 / 5
6,272
418
2,620
6,800
2,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
lISyNcXylI
Scylla
12
0 / 0 / 7
7,619
508
3,521
6,317
2,152
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,903
460
7,815
13,167
5,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Alka7iX
Morgan Le Fay
12
3 / 6 / 0
7,444
496
4,980
8,933
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 2
6,978
465
5,007
7,671
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
10
3 / 7 / 4
6,581
439
4,159
15,114
5,246
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 0
5,468
365
1,161
8,340
5,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
23
Kills
10
10
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Morgan Le Fay
Alka7iX
Morgan Le Fay
3
6
0
0.5
W
2
4
5
1.13
W
Yemoja
1
0
1
1.5
L
2
5
2
0.6
W
19
1
1
19.5
L
Odin
3
7
4
0.71
W
Gilgamesh
WpN Zombey
Gilgamesh
1
5
5
0.7
W
Scylla
lISyNcXylI
Scylla
0
0
7
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,708
Damage
23,122
41,247
Taken
53,225
17,389
Mitigated
20,733
21,237
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,815
3,414
616
3,927
13,167
5,699
0
3,015
10,152
0
42,775
L
Morgan Le Fay
Alka7iX
Morgan Le Fay
4,980
1,125
53
871
8,933
1,877
0
964
7,969
33,106
0
W
8,724
4,302
0
2,348
8,383
2,370
2,648
122
8,261
35,410
0
W
Yemoja
4,620
1,132
227
1,698
8,433
4,277
1,353
406
8,027
42,075
0
L
5,007
783
0
510
7,671
2,072
0
863
6,808
0
33,567
W
16,223
4,294
0
14,858
11,314
5,660
413
1,447
9,867
0
92,179
L
Odin
4,159
1,996
0
0
15,114
5,246
0
7,302
7,812
0
22,020
W
Gilgamesh
WpN Zombey
Gilgamesh
2,620
685
0
873
6,800
2,930
19
664
6,136
0
11,805
W
Scylla
lISyNcXylI
Scylla
3,521
817
0
1,233
6,317
2,152
624
3,502
2,815
29,562
0
L
1,161
316
0
0
8,340
5,839
0
4,721
3,619
12,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,179
Gold Earned
33,374
355
Minions Killed
243
0
Camps Cleared
0
1,275,270
Distance Traveled
1,271,930
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,903
460
64
4
0
265,461
11
L
Morgan Le Fay
7,444
496
67
4
0
250,672
5
W
Sol
7,439
496
76
5
0
223,833
0
W
Yemoja
7,987
532
76
5
0
223,204
5
L
Loki
6,978
465
58
4
0
293,104
0
W
Thanatos
10,862
724
135
9
0
323,011
1
L
Odin
6,581
439
35
2
0
253,874
0
W
Gilgamesh
6,272
418
22
1
0
236,454
0
W
Scylla
7,619
508
46
3
0
268,768
0
L
Ares
5,468
365
19
1
0
208,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role