Player Matchup

Hera
Hera
NinjaUdholm
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wollowiitz
Tsukuyomi
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 66L
1,459 Elo+
Party 1
Yemoja
Yemoja
inyourmindz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,404 Elo+

VS

Team Averages
Level 68
1,469 SR
1,384 Elo+
Geb
Geb
DeMz1k
Geb
Level 158
God Stats
2W - 2L
1,487 SR
Queue Stats
281W - 330L
1,447 Elo+
Solo
Nox
Nox
danimany
Nox
Level 17
God Stats
80W - 63L
1,524 SR
Queue Stats
325W - 277L
1,509 Elo+
Solo
Thanatos
Thanatos
mobin732
Thanatos
Level 28
God Stats
1W - 3L
1,397 SR
Queue Stats
20W - 51L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,220
587
6,191
12,194
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Wollowiitz
Tsukuyomi
12
2 / 8 / 2
9,470
676
9,864
12,682
4,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
1 / 6 / 0
8,385
599
6,378
12,718
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DeMz1k
Geb
13
2 / 1 / 18
10,304
736
7,894
13,674
15,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
9 / 1 / 12
10,559
754
15,496
10,387
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
mobin732
Thanatos
14
11 / 2 / 8
10,601
757
7,862
10,504
4,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
22
22
Deaths
4
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Geb
DeMz1k
Geb
2
1
18
11
L
1
8
1
0.19
L
Tsukuyomi
Wollowiitz
Tsukuyomi
2
8
2
0.38
W
9
1
12
15
L
Yemoja
1
6
0
0.17
W
Thanatos
mobin732
Thanatos
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
31,252
37,594
Taken
34,565
18,147
Mitigated
23,352
5,586
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
DeMz1k
Geb
7,894
543
0
2,356
13,674
15,084
514
3,970
9,400
23,001
0
L
6,191
1,112
0
1,244
12,194
4,155
0
8,333
3,861
28,908
0
L
Tsukuyomi
Wollowiitz
Tsukuyomi
9,864
2,640
0
970
12,682
4,418
0
7,600
5,082
0
25,815
W
15,496
711
67
2,065
10,387
4,100
1,123
4,960
5,247
54,054
0
L
Yemoja
6,378
1,304
1,359
2,013
12,718
9,574
0
7,752
4,966
18,496
0
W
Thanatos
mobin732
Thanatos
7,862
2,158
1,047
6,193
10,504
4,168
540
3,763
6,653
0
18,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
31,464
114
Minions Killed
144
3
Camps Cleared
9
649,861
Distance Traveled
776,217
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,304
736
22
2
3
275,025
1
L
Hera
8,220
587
47
3
1
201,041
5
L
Tsukuyomi
9,470
676
34
2
1
256,726
3
W
Nox
10,559
754
102
7
4
249,728
3
L
Yemoja
8,385
599
33
2
1
192,094
2
W
Thanatos
10,601
757
20
1
2
251,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role