Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HottestDloyded
Ares
Level 39
God Stats
1W - 4L
1,561 SR
Queue Stats
83W - 108L
1,321 Elo+
Solo
Odin
Odin
RatedREcKoO
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
RatedRVal
Heimdallr
Level 149
God Stats
5W - 10L
1,499 SR
Queue Stats
353W - 349L
1,489 Elo+
Party 1
Thanatos
Thanatos
teukka949
Thanatos
Level 109
God Stats
18W - 15L
1,507 SR
Queue Stats
184W - 214L
1,384 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,440 Elo+

VS

Team Averages
Level 47
1,478 SR
1,401 Elo+
Ymir
Ymir
Glenni520Laila
Ymir
Level 47
God Stats
4W - 3L
1,372 SR
Queue Stats
118W - 131L
1,327 Elo+
Solo
Artemis
Artemis
VISCOAHOLIC
Artemis
Level 38
God Stats
8W - 12L
1,325 SR
Queue Stats
200W - 275L
1,281 Elo+
Solo
Mercury
Mercury
andradacc_00
Mercury
Level 35
God Stats
4W - 5L
1,403 SR
Queue Stats
59W - 67L
1,496 Elo+
Solo
Ah Puch
Ah Puch
paco_soler
Ah Puch
Level 81
God Stats
14W - 4L
1,680 SR
Queue Stats
230W - 290L
1,285 Elo+
Solo
Poseidon
Poseidon
zweiadrig_Vorhof
Poseidon
Level 36
God Stats
2W - 0L
1,609 SR
Queue Stats
116W - 65L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 0
5,281
480
2,389
5,523
1,856
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 1
5,212
474
2,502
7,018
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 1
5,933
539
5,322
7,066
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
RatedRVal
Heimdallr
9
2 / 2 / 1
5,742
522
4,689
4,766
1,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
teukka949
Thanatos
11
2 / 3 / 3
6,522
593
2,602
9,327
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
6,012
547
2,120
8,421
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
VISCOAHOLIC
Artemis
10
0 / 0 / 3
5,971
543
5,104
4,443
1,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
andradacc_00
Mercury
12
6 / 1 / 3
7,309
664
4,204
6,858
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
paco_soler
Ah Puch
10
3 / 2 / 1
6,214
565
4,312
6,910
1,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 1
7,712
701
4,807
5,120
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
14
14
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
1
2
4
1.5
L
1
2
1
0.75
L
1
4
1
0.38
L
Heimdallr
RatedRVal
Heimdallr
2
2
1
1.25
W
Artemis
VISCOAHOLIC
Artemis
0
0
3
1.5
W
Mercury
andradacc_00
Mercury
6
1
3
7.5
W
Ah Puch
paco_soler
Ah Puch
3
2
1
1.75
L
Thanatos
teukka949
Thanatos
2
3
3
1.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
20,547
33,700
Taken
31,752
15,089
Mitigated
11,788
13,078
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,389
0
0
1,111
5,523
1,856
0
2,425
3,098
27,226
0
W
2,120
68
185
3,633
8,421
4,934
296
2,527
5,894
16,871
0
L
2,502
200
0
1,752
7,018
4,780
0
1,246
5,772
11,509
0
L
5,322
1,544
0
757
7,066
3,234
431
4,345
2,721
0
23,393
L
Heimdallr
RatedRVal
Heimdallr
4,689
2,513
0
1,679
4,766
1,518
0
993
3,773
0
22,709
W
Artemis
VISCOAHOLIC
Artemis
5,104
2,386
0
1,614
4,443
1,212
1,935
558
3,885
0
36,941
W
Mercury
andradacc_00
Mercury
4,204
1,926
0
440
6,858
2,118
0
645
6,123
0
36,147
W
Ah Puch
paco_soler
Ah Puch
4,312
454
0
3,367
6,910
1,926
360
366
6,092
25,048
0
L
Thanatos
teukka949
Thanatos
2,602
1,119
0
7,779
9,327
3,701
0
2,230
7,097
0
42,973
W
4,807
440
0
375
5,120
1,598
0
795
4,280
56,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
33,218
241
Minions Killed
342
0
Camps Cleared
0
1,025,083
Distance Traveled
1,170,458
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,281
480
53
5
0
188,755
9
W
Ymir
6,012
547
22
2
0
252,307
0
L
Ares
5,212
474
16
1
0
210,127
0
L
Odin
5,933
539
45
4
0
201,962
1
L
Heimdallr
5,742
522
45
4
0
180,857
3
W
Artemis
5,971
543
81
7
0
201,664
3
W
Mercury
7,309
664
66
6
0
275,002
0
W
Ah Puch
6,214
565
52
5
0
200,136
1
L
Thanatos
6,522
593
82
7
0
243,382
5
W
Poseidon
7,712
701
121
11
0
241,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role