Player Matchup

Rama
Rama
Platinum V
Charmoh
Rama
Platinum V
Level 44
God Stats
3W - 4L
1,535 SR
Queue Stats
80W - 72L
1,703 MMR
Solo
Ganesha
Ganesha
Gold IV
devil750
Ganesha
Gold IV
Level 149
God Stats
8W - 13L
1,536 SR
Queue Stats
145W - 141L
1,600 MMR
Solo
Fenrir
Fenrir
Gold I
marques2barber-_
Fenrir
Gold I
Level 48
God Stats
1W - 1L
1,877 SR
Queue Stats
51W - 52L
1,687 MMR
Solo
Hercules
Hercules
Gold IV
sx-Neko-xs
Hercules
Gold IV
Level 36
God Stats
5W - 8L
1,457 SR
Queue Stats
13W - 12L
1,634 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
xtiemenx
Morgan Le Fay
Gold II
Level 136
God Stats
6W - 10L
1,560 SR
Queue Stats
391W - 399L
1,690 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 83
1,593 SR
1,663 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,597 SR
1,626 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
 
Loki
Gold I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
Wolfsrudel_5
Ymir
Platinum III
Level 150
God Stats
17W - 16L
1,521 SR
Queue Stats
172W - 154L
1,616 MMR
Party 1
Hera
Hera
Platinum II
eX--Sepulcrum
Hera
Platinum II
Level 122
God Stats
6W - 8L
1,868 SR
Queue Stats
525W - 521L
1,711 MMR
Solo
Chernobog
Chernobog
Platinum I
zlCleptiX
Chernobog
Platinum I
Level 131
God Stats
2W - 2L
1,595 SR
Queue Stats
205W - 195L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Charmoh
Rama
16
2 / 4 / 1
9,789
466
9,215
15,868
5,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
devil750
Ganesha
13
0 / 5 / 3
8,194
390
6,365
19,066
19,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 2
8,883
423
6,257
17,739
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
sx-Neko-xs
Hercules
19
2 / 2 / 2
11,112
529
8,152
18,111
19,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
xtiemenx
Morgan Le Fay
15
3 / 8 / 2
9,612
458
13,613
18,086
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatGilgameshAthenaKaliGeb

VS

Bans
FreyaCabrakanSusanoAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 2 / 9
12,136
578
12,048
14,412
14,245
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
18
6 / 2 / 7
11,963
570
14,346
15,785
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 16
11,389
542
6,343
23,086
27,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 1 / 7
13,947
664
21,104
9,807
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
zlCleptiX
Chernobog
18
3 / 3 / 7
11,644
554
15,412
16,697
7,380
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
9
Kills
25
25
Deaths
10
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
9
3.75
W
Loki
 
Loki
6
2
7
4.75
L
Rama
Charmoh
Rama
2
4
1
0.63
W
3
2
16
5.5
L
Ganesha
devil750
Ganesha
0
5
3
0.3
W
10
1
7
13.5
L
2
6
2
0.5
L
Hercules
sx-Neko-xs
Hercules
2
2
2
1.5
L
Morgan Le Fay
xtiemenx
Morgan Le Fay
3
8
2
0.5
W
Chernobog
zlCleptiX
Chernobog
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
69,253
88,870
Taken
79,787
60,037
Mitigated
61,340
26,567
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,048
3,812
0
4,725
14,412
14,245
1,976
2,594
11,764
0
66,258
W
Loki
 
Loki
14,346
5,390
0
4,694
15,785
7,937
0
3,798
11,808
0
94,288
L
Rama
Charmoh
Rama
9,215
7,544
0
5,678
15,868
5,410
1,404
3,107
12,761
0
68,769
W
6,343
915
3,192
5,847
23,086
27,498
279
7,389
15,407
33,976
0
L
Ganesha
devil750
Ganesha
6,365
142
0
2,247
19,066
19,866
0
7,285
11,781
29,517
0
W
21,104
4,212
380
5,080
9,807
4,280
2,381
3,451
6,132
122,193
0
L
6,257
2,645
0
4,601
17,739
7,510
0
6,506
11,233
0
56,858
L
Hercules
sx-Neko-xs
Hercules
8,152
1,746
0
10,097
18,111
19,524
0
2,514
15,597
0
70,941
L
Morgan Le Fay
xtiemenx
Morgan Le Fay
13,613
464
257
3,687
18,086
7,727
0
8,035
10,051
65,319
0
W
Chernobog
zlCleptiX
Chernobog
15,412
11,668
0
4,735
16,697
7,380
2,507
4,222
12,249
0
118,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
61,079
535
Minions Killed
668
0
Camps Cleared
0
1,998,945
Distance Traveled
2,174,063
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,136
578
122
6
0
429,675
6
W
Loki
11,963
570
125
6
0
475,022
7
L
Rama
9,789
466
133
6
0
386,222
6
W
Ymir
11,389
542
46
2
0
401,922
9
L
Ganesha
8,194
390
17
1
0
409,031
2
W
Hera
13,947
664
221
11
0
419,771
10
L
Fenrir
8,883
423
110
5
0
410,468
3
L
Hercules
11,112
529
147
7
0
421,611
2
L
Morgan Le Fay
9,612
458
128
6
0
371,613
7
W
Chernobog
11,644
554
154
7
0
447,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role