Player Matchup

Sol
Sol
ZanZem
Sol
Level 17
God Stats
4W - 3L
1,623 SR
Queue Stats
28W - 30L
1,513 Elo+
Solo
Ymir
Ymir
Zenitsu81MT
Ymir
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 93L
1,500 Elo+
Solo
Nemesis
Nemesis
brittanync18brit
Nemesis
Level 5
God Stats
1W - 1L
1,779 SR
Queue Stats
1W - 5L
1,635 Elo+
Solo
Guan Yu
Guan Yu
gigantic_chorus0
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
918 Elo+
Solo
Neith
Neith
hellbowing
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Team Averages
Level 6
1,580 SR
1,413 Elo+

VS

Team Averages
Level 17
1,553 SR
1,364 Elo+
Nu Wa
Nu Wa
Blackwall654
Nu Wa
Level 26
God Stats
14W - 11L
1,458 SR
Queue Stats
26W - 33L
1,426 Elo+
Solo
Mercury
Mercury
MrDwaynest777
Mercury
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 112L
1,258 Elo+
Party 1
Discordia
Discordia
Omulétte
Discordia
Level 13
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Sl1mChedy
Chernobog
Level 15
God Stats
15W - 16L
1,500 SR
Queue Stats
51W - 63L
1,237 Elo+
Party 1
Persephone
Persephone
TheRealDevianB
Persephone
Level 13
God Stats
14W - 11L
1,571 SR
Queue Stats
52W - 54L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ZanZem
Sol
14
6 / 4 / 1
8,810
551
11,092
12,384
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 3
8,322
520
8,316
14,170
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 7 / 1
5,912
370
907
10,983
2,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 6 / 1
5,250
328
207
6,585
2,971
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
10
0 / 11 / 4
6,766
423
2,762
11,991
3,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 6
9,831
614
13,775
7,162
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
15
3 / 3 / 4
8,436
527
4,839
13,260
4,519
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Omulétte
Discordia
14
7 / 3 / 6
8,991
562
6,249
5,751
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Sl1mChedy
Chernobog
11
1 / 2 / 3
7,183
449
4,936
7,782
2,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
TheRealDevianB
Persephone
11
2 / 3 / 3
7,701
481
10,637
7,168
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
27
28
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
14
2
6
8.5
W
Mercury
3
3
4
1.67
W
Discordia
Omulétte
Discordia
7
3
6
3.33
W
Chernobog
Sl1mChedy
Chernobog
1
2
3
1.25
W
Persephone
TheRealDevianB
Persephone
2
3
3
1.17
L
Sol
ZanZem
Sol
6
4
1
1.63
L
4
0
3
5.5
L
1
7
1
0.21
L
0
6
1
0.08
L
Neith
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
40,436
56,113
Taken
41,123
25,780
Mitigated
13,642
13,618
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,775
2,076
305
2,030
7,162
2,512
986
3,875
3,287
62,357
0
W
Mercury
4,839
2,585
669
2,673
13,260
4,519
0
4,216
9,044
0
64,810
W
Discordia
Omulétte
Discordia
6,249
556
0
0
5,751
1,878
1,455
634
5,117
35,663
0
W
Chernobog
Sl1mChedy
Chernobog
4,936
2,848
0
1,216
7,782
2,460
802
5,530
2,252
0
29,181
W
Persephone
TheRealDevianB
Persephone
10,637
1,491
429
1,794
7,168
2,273
701
4,401
2,764
39,514
0
L
Sol
ZanZem
Sol
11,092
2,749
0
5,164
12,384
4,500
609
7,698
4,538
52,983
5,385
L
8,316
2,812
0
3,352
14,170
12,447
0
5,242
8,520
41,982
0
L
907
446
0
3,769
10,983
2,855
0
5,232
5,725
0
14,403
L
207
144
35
180
6,585
2,971
0
3,184
3,343
0
4,627
L
Neith
2,762
701
0
1,118
11,991
3,007
523
8,587
3,326
0
26,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
42,142
246
Minions Killed
410
0
Camps Cleared
0
1,230,967
Distance Traveled
1,547,326
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,831
614
115
7
0
262,136
1
W
Mercury
8,436
527
104
7
0
357,039
0
W
Discordia
8,991
562
64
4
0
329,834
0
W
Chernobog
7,183
449
56
4
0
275,747
0
W
Persephone
7,701
481
71
4
0
322,570
0
L
Sol
8,810
551
108
7
0
257,238
2
L
Ymir
8,322
520
59
4
0
325,928
7
L
Nemesis
5,912
370
20
1
0
226,822
4
L
Guan Yu
5,250
328
8
1
0
169,618
0
L
Neith
6,766
423
51
3
0
251,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role