Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Lord_Odranoel
Achilles
Level 102
God Stats
19W - 14L
1,641 SR
Queue Stats
92W - 79L
1,490 Elo+
Party 2
Chang'e
Chang'e
Lord_Omit_
Chang'e
Level 81
God Stats
10W - 13L
1,517 SR
Queue Stats
120W - 134L
1,398 Elo+
Party 2
Team Averages
Level 103
1,552 SR
1,463 Elo+

VS

Team Averages
Level 81
1,685 SR
1,582 Elo+
Charybdis
Charybdis
ARRapture
Charybdis
Level 116
God Stats
21W - 17L
1,538 SR
Queue Stats
473W - 436L
1,532 Elo+
Party 1
Athena
Athena
Achyjoker
Athena
Level 102
God Stats
19W - 6L
1,651 SR
Queue Stats
413W - 397L
1,569 Elo+
Party 1
Anubis
Anubis
Feirrr
Anubis
Level 25
God Stats
12W - 1L
1,867 SR
Queue Stats
39W - 15L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 3 / 5
11,493
676
12,105
10,227
3,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Lord_Odranoel
Achilles
15
7 / 10 / 2
12,379
728
12,960
24,264
17,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Lord_Omit_
Chang'e
14
1 / 9 / 7
10,871
639
5,360
17,737
4,564
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ARRapture
Charybdis
17
7 / 4 / 12
12,774
751
20,702
14,243
5,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Athena
Achyjoker
Athena
15
3 / 2 / 15
12,420
731
5,654
17,692
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Feirrr
Anubis
16
12 / 4 / 8
13,115
771
17,863
15,182
8,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
22
22
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
5
1.5
W
Charybdis
ARRapture
Charybdis
7
4
12
3.25
W
Athena
Achyjoker
Athena
3
2
15
5.25
W
Anubis
Feirrr
Anubis
12
4
8
4
L
Achilles
Lord_Odranoel
Achilles
7
10
2
0.8
L
Chang'e
Lord_Omit_
Chang'e
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
44,219
52,228
Taken
47,117
25,638
Mitigated
31,335
10,182
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,105
1,359
0
1,219
10,227
3,309
0
4,962
5,265
49,877
0
W
Charybdis
ARRapture
Charybdis
20,702
12,536
0
5,036
14,243
5,656
2,314
6,987
7,256
0
64,506
W
Athena
Achyjoker
Athena
5,654
1,197
1,038
4,142
17,692
16,793
495
3,969
13,723
22,085
0
W
Anubis
Feirrr
Anubis
17,863
598
0
6,683
15,182
8,886
642
6,717
8,465
61,538
0
L
Achilles
Lord_Odranoel
Achilles
12,960
4,563
271
2,492
24,264
17,765
0
10,388
13,876
0
31,551
L
Chang'e
Lord_Omit_
Chang'e
5,360
222
2,265
3,935
17,737
4,564
0
8,387
9,350
31,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,743
Gold Earned
38,309
158
Minions Killed
207
2
Camps Cleared
12
821,082
Distance Traveled
821,907
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,493
676
89
5
0
321,943
8
W
Charybdis
12,774
751
75
4
3
258,635
5
W
Athena
12,420
731
27
2
5
319,965
1
W
Anubis
13,115
771
105
6
4
243,307
1
L
Achilles
12,379
728
30
2
1
234,182
3
L
Chang'e
10,871
639
39
2
1
264,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role