Player Matchup

Sol
Sol
M91CNOI
Sol
Level 57
God Stats
0W - 2L
1,594 SR
Queue Stats
23W - 34L
1,423 Elo+
Solo
Loki
Loki
aggeloushss_
Loki
Level 87
God Stats
17W - 14L
1,592 SR
Queue Stats
148W - 155L
1,424 Elo+
Solo
Danzaburou
Danzaburou
emilkudimov
Danzaburou
Level 119
God Stats
4W - 4L
1,557 SR
Queue Stats
245W - 287L
1,393 Elo+
Solo
Ah Puch
Ah Puch
l-_-R_l_P-_-l
Ah Puch
Level 129
God Stats
4W - 13L
1,334 SR
Queue Stats
1,039W - 1,073L
1,423 Elo+
Solo
Ares
Ares
slayer_ali_2000
Ares
Level 111
God Stats
3W - 7L
1,509 SR
Queue Stats
627W - 673L
1,421 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,417 Elo+

VS

Team Averages
Level 99
1,444 SR
1,409 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bryce_0623
Chaac
Level 105
God Stats
3W - 7L
1,273 SR
Queue Stats
375W - 417L
1,394 Elo+
Solo
Ratatoskr
Ratatoskr
NRG-GameOver
Ratatoskr
Level 74
God Stats
6W - 3L
1,513 SR
Queue Stats
344W - 376L
1,385 Elo+
Party 1
Chiron
Chiron
Soul_of_Athens
Chiron
Level 108
God Stats
2W - 1L
1,671 SR
Queue Stats
119W - 132L
1,410 Elo+
Solo
Sobek
Sobek
yannikblue1203
Sobek
Level 60
God Stats
6W - 14L
1,261 SR
Queue Stats
136W - 195L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 6 / 3
10,445
435
8,780
14,767
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 4
12,830
535
11,576
16,808
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
emilkudimov
Danzaburou
19
1 / 5 / 4
11,759
490
13,732
15,030
5,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
18
6 / 6 / 3
11,945
498
11,667
16,119
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
4,700
196
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
7,720
322
47
1,207
446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
20
7 / 2 / 6
14,303
596
16,342
16,657
10,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
NRG-GameOver
Ratatoskr
20
9 / 4 / 4
14,146
589
12,683
21,102
9,602
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 2
12,569
524
8,219
16,256
5,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 3 / 9
11,996
500
6,249
24,329
33,528
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
21
21
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
0
0
W
Chaac
7
2
6
5
L
Sol
1
6
3
0.42
W
Ratatoskr
NRG-GameOver
Ratatoskr
9
4
4
2.75
W
3
4
2
1
L
5
4
4
1.75
L
Danzaburou
emilkudimov
Danzaburou
1
5
4
0.6
L
Ah Puch
6
6
3
1.25
L
0
0
0
0
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,755
Damage
43,540
62,724
Taken
79,551
22,678
Mitigated
60,047
18,451
Healing
25,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
47
47
0
463
1,207
446
0
559
648
11,661
0
W
Chaac
16,342
4,099
0
7,462
16,657
10,505
2,044
4,393
12,264
954
93,981
L
Sol
8,780
2,302
0
4,525
14,767
5,381
76
2,315
12,452
57,611
4,552
W
Ratatoskr
NRG-GameOver
Ratatoskr
12,683
2,127
0
6,089
21,102
9,602
0
4,616
16,486
33
132,730
W
8,219
533
447
4,880
16,256
5,966
2,728
4,043
12,213
0
98,794
L
11,576
2,895
0
5,758
16,808
6,389
0
1,494
15,314
0
109,108
L
Danzaburou
emilkudimov
Danzaburou
13,732
5,249
0
4,448
15,030
5,451
858
1,895
13,135
0
95,257
L
Ah Puch
11,667
304
0
3,720
16,119
5,457
192
1,534
14,585
68,919
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,249
583
0
6,629
24,329
33,528
25
6,417
17,912
29,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,679
Gold Earned
60,734
549
Minions Killed
556
0
Camps Cleared
0
1,753,474
Distance Traveled
1,993,283
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,720
322
28
1
0
82,966
1
W
Chaac
14,303
596
160
7
0
469,662
2
L
Sol
10,445
435
108
5
0
442,024
2
W
Ratatoskr
14,146
589
173
7
0
540,882
4
W
Chiron
12,569
524
157
7
0
410,869
12
L
Loki
12,830
535
166
7
0
463,926
1
L
Danzaburou
11,759
490
153
6
0
436,991
0
L
Ah Puch
11,945
498
122
5
0
410,533
6
L
Ares
4,700
196
0
0
0
0
0
W
Sobek
11,996
500
38
2
0
488,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role