Player Matchup

Achilles
Achilles
Buddyimgoldn
Achilles
Level 117
God Stats
1W - 0L
1,223 SR
Queue Stats
21W - 15L
1,487 Elo+
Solo
Cabrakan
Cabrakan
L0rd_T0uch_Me211
Cabrakan
Level 127
God Stats
2W - 1L
1,295 SR
Queue Stats
103W - 108L
1,447 Elo+
Solo
Ganesha
Ganesha
Mahdi ted
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,038 Elo+
Solo
He Bo
He Bo
Morrighan1129
He Bo
Level 68
God Stats
1W - 2L
1,276 SR
Queue Stats
60W - 61L
1,400 Elo+
Solo
Thanatos
Thanatos
elixdxdsad
Thanatos
Level 85
God Stats
3W - 2L
1,391 SR
Queue Stats
41W - 44L
1,460 Elo+
Solo
Team Averages
Level 83
1,337 SR
1,367 Elo+

VS

Team Averages
Level 100
1,522 SR
1,444 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DeeJoe19
Nike
Level 83
God Stats
16W - 11L
1,739 SR
Queue Stats
936W - 1,017L
1,292 Elo+
Solo
Zhong Kui
Zhong Kui
JazzDragneel
Zhong Kui
Level 112
God Stats
0W - 2L
1,268 SR
Queue Stats
148W - 146L
1,460 Elo+
Party 1
Fenrir
Fenrir
StarSeeker3188
Fenrir
Level 123
God Stats
1W - 1L
1,736 SR
Queue Stats
75W - 97L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
iEpicFlouryBump
Kukulkan
Level 105
God Stats
0W - 2L
1,366 SR
Queue Stats
165W - 142L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Buddyimgoldn
Achilles
18
14 / 1 / 16
11,145
929
15,410
19,980
28,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 22
9,859
822
8,604
22,290
24,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Mahdi ted
Ganesha
16
0 / 1 / 30
9,704
809
4,211
13,344
13,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 4 / 19
10,364
864
10,373
9,319
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
elixdxdsad
Thanatos
17
8 / 4 / 22
10,800
900
18,290
16,711
9,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 10 / 4
6,991
583
10,414
12,105
4,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
1 / 5 / 5
7,449
621
6,034
12,692
9,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
JazzDragneel
Zhong Kui
16
4 / 6 / 8
8,934
745
15,666
17,841
11,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 10 / 5
7,522
627
7,640
12,929
3,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
5 / 2 / 7
10,573
881
24,158
6,135
2,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
41
33
Kills
12
13
Deaths
33
109
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
10
4
0.2
W
Achilles
Buddyimgoldn
Achilles
14
1
16
22
L
Nike
1
5
5
0.7
L
Zhong Kui
JazzDragneel
Zhong Kui
4
6
8
1.33
W
4
3
22
5
W
Ganesha
Mahdi ted
Ganesha
0
1
30
15
W
7
4
19
4.13
L
2
10
5
0.45
W
Thanatos
elixdxdsad
Thanatos
8
4
22
4.75
L
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,888
Damage
63,912
81,644
Taken
61,702
80,793
Mitigated
32,367
38,989
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,414
2,669
197
1,000
12,105
4,537
0
5,735
6,031
0
15,259
W
Achilles
Buddyimgoldn
Achilles
15,410
4,826
1,285
6,065
19,980
28,350
1,061
10,869
9,111
0
28,796
L
Nike
6,034
316
1,055
1,779
12,692
9,853
0
5,503
6,871
0
8,037
L
Zhong Kui
JazzDragneel
Zhong Kui
15,666
3,518
544
5,681
17,841
11,167
0
6,767
10,498
24,718
0
W
8,604
1,292
2,535
6,720
22,290
24,791
961
7,823
14,467
20,117
0
W
Ganesha
Mahdi ted
Ganesha
4,211
271
2,244
1,826
13,344
13,432
332
8,406
4,938
13,981
0
W
10,373
1,785
2,844
466
9,319
4,881
1,339
4,253
5,066
21,441
0
L
7,640
2,456
267
1,281
12,929
3,832
0
3,899
8,812
0
11,444
W
Thanatos
elixdxdsad
Thanatos
18,290
5,046
4,312
10,692
16,711
9,339
1,829
8,473
8,238
0
31,524
L
Kukulkan
24,158
1,372
184
645
6,135
2,978
0
1,284
4,706
47,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,872
Gold Earned
41,469
115
Minions Killed
94
0
Camps Cleared
0
1,141,917
Distance Traveled
894,653
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,991
583
6
1
0
174,975
0
W
Achilles
11,145
929
38
3
0
243,958
1
L
Nike
7,449
621
2
0
0
160,553
1
L
Zhong Kui
8,934
745
23
2
0
170,770
1
W
Cabrakan
9,859
822
29
2
0
198,112
0
W
Ganesha
9,704
809
0
0
0
239,124
0
W
He Bo
10,364
864
26
2
0
207,987
0
L
Fenrir
7,522
627
4
0
0
171,805
0
W
Thanatos
10,800
900
22
2
0
252,736
1
L
Kukulkan
10,573
881
59
5
0
216,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role