Player Matchup

Fenrir
Fenrir
CharlesHardwood
Fenrir
Level 17
God Stats
24W - 39L
1,477 SR
Queue Stats
61W - 84L
1,392 Elo+
Solo
Bellona
Bellona
OROTTI
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,035 Elo+
Solo
Neith
Neith
TpyTaTa
Neith
Level 8
God Stats
4W - 3L
1,596 SR
Queue Stats
10W - 16L
1,314 Elo+
Party 1
Anubis
Anubis
c0c0k
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,314 Elo+
Party 1
Artio
Artio
terracottagods
Artio
Level 16
God Stats
3W - 1L
1,872 SR
Queue Stats
26W - 26L
1,420 Elo+
Solo
Team Averages
Level 11
1,589 SR
1,295 Elo+

VS

Team Averages
Level 23
1,591 SR
1,347 Elo+
Ah Muzen Cab
Ah Muzen Cab
AbyssObserver
Ah Muzen Cab
Level 17
God Stats
6W - 0L
1,945 SR
Queue Stats
90W - 37L
1,663 Elo+
Solo
Thor
Thor
BogKuric
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 2
Cernunnos
Cernunnos
driftik
Cernunnos
Level 44
God Stats
11W - 5L
1,483 SR
Queue Stats
24W - 29L
1,290 Elo+
Party 2
Terra
Terra
lSkyTekl
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,405 Elo+
Solo
Odin
Odin
смерть6
Odin
Level 26
God Stats
1W - 0L
1,525 SR
Queue Stats
10W - 21L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
7,931
417
6,699
12,027
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
OROTTI
Bellona
11
2 / 3 / 6
7,304
384
2,664
13,042
11,077
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
TpyTaTa
Neith
11
5 / 4 / 6
7,791
410
10,904
10,060
2,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
c0c0k
Anubis
12
1 / 8 / 7
7,565
398
6,904
13,497
4,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 1 / 8
9,863
519
11,347
14,187
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AbyssObserver
Ah Muzen Cab
19
5 / 0 / 1
12,515
659
13,804
10,765
4,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
10
1 / 10 / 3
8,307
437
4,468
13,050
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
driftik
Cernunnos
13
8 / 4 / 2
9,983
525
14,264
10,886
4,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
lSkyTekl
Terra
11
0 / 3 / 11
9,575
504
4,260
15,364
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 2 / 2
9,458
498
5,916
12,761
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
19
Kills
18
19
Deaths
19
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AbyssObserver
Ah Muzen Cab
5
0
1
5.5
W
Thor
1
10
3
0.25
L
4
3
7
2.5
L
Bellona
OROTTI
Bellona
2
3
6
1.67
L
Neith
TpyTaTa
Neith
5
4
6
2
L
Anubis
c0c0k
Anubis
1
8
7
0.56
W
Cernunnos
driftik
Cernunnos
8
4
2
2.25
W
Terra
lSkyTekl
Terra
0
3
11
1.83
L
7
1
8
11
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
42,712
62,813
Taken
62,826
37,809
Mitigated
40,078
15,366
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AbyssObserver
Ah Muzen Cab
13,804
7,673
0
7,487
10,765
4,235
16,079
2,337
8,428
0
120,250
W
Thor
4,468
1,969
0
785
13,050
6,033
0
2,185
10,865
0
25,268
L
6,699
1,452
0
3,707
12,027
4,009
0
745
11,148
0
30,728
L
Bellona
OROTTI
Bellona
2,664
467
79
678
13,042
11,077
325
47
12,908
0
30,077
L
Neith
TpyTaTa
Neith
10,904
6,226
0
2,213
10,060
2,420
0
674
9,386
0
33,048
L
Anubis
c0c0k
Anubis
6,904
762
0
3,578
13,497
4,555
835
853
12,598
33,767
0
W
Cernunnos
driftik
Cernunnos
14,264
6,863
0
1,953
10,886
4,221
1,050
5,046
5,840
0
52,516
W
Terra
lSkyTekl
Terra
4,260
1,501
1,361
3,812
15,364
15,748
492
6,371
8,993
14,870
0
L
11,347
675
289
4,822
14,187
15,748
0
1,941
11,975
39,542
0
W
5,916
1,301
0
698
12,761
9,841
594
2,373
10,388
0
24,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
49,838
273
Minions Killed
352
0
Camps Cleared
0
1,535,545
Distance Traveled
1,666,103
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,515
659
179
9
0
326,157
5
W
Thor
8,307
437
36
2
0
305,954
1
L
Fenrir
7,931
417
50
3
0
332,919
0
L
Bellona
7,304
384
45
2
0
296,986
0
L
Neith
7,791
410
76
4
0
275,621
0
L
Anubis
7,565
398
60
3
0
294,053
0
W
Cernunnos
9,983
525
78
4
0
332,996
0
W
Terra
9,575
504
21
1
0
364,978
2
L
Artio
9,863
519
42
2
0
335,966
9
W
Odin
9,458
498
38
2
0
336,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role