Player Matchup

Horus
Horus
Cancer_SA
Horus
Level 61
God Stats
9W - 13L
1,472 SR
Queue Stats
304W - 284L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Santez_98
Danzaburou
Level 69
God Stats
5W - 9L
1,605 SR
Queue Stats
253W - 293L
1,456 Elo+
Solo
Kali
Kali
Stonyray5788
Kali
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 251L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
schmo912108
Zhong Kui
Level 49
God Stats
6W - 7L
1,806 SR
Queue Stats
94W - 109L
1,449 Elo+
Solo
Janus
Janus
x-Dracarys-x-
Janus
Level 102
God Stats
0W - 8L
1,500 SR
Queue Stats
71W - 89L
1,448 Elo+
Solo
Team Averages
Level 65
1,577 SR
1,448 Elo+

VS

Team Averages
Level 89
1,496 SR
1,455 Elo+
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LUXARY-_axone
Medusa
Level 66
God Stats
111W - 96L
1,518 SR
Queue Stats
350W - 341L
1,442 Elo+
Solo
Ganesha
Ganesha
RatedREcKoO
Ganesha
Level 28
God Stats
13W - 8L
1,507 SR
Queue Stats
45W - 38L
1,493 Elo+
Party 1
Chang'e
Chang'e
RatedRVal
Chang'e
Level 149
God Stats
5W - 3L
1,599 SR
Queue Stats
353W - 349L
1,480 Elo+
Party 1
Apollo
Apollo
TagzTer_93
Apollo
Level 121
God Stats
4W - 5L
1,355 SR
Queue Stats
259W - 265L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cancer_SA
Horus
11
0 / 5 / 4
6,968
387
6,374
17,155
14,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Santez_98
Danzaburou
12
4 / 7 / 0
8,250
458
10,064
14,281
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 0
7,667
426
5,409
11,603
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
schmo912108
Zhong Kui
14
0 / 4 / 1
8,216
456
10,926
16,341
18,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 1
6,656
370
6,533
11,007
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 0 / 8
9,856
548
10,040
14,055
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
9 / 3 / 9
9,624
535
17,570
10,702
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
RatedREcKoO
Ganesha
14
1 / 2 / 20
9,413
523
7,530
20,229
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
RatedRVal
Chang'e
18
8 / 0 / 9
11,197
622
13,347
11,722
8,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
TagzTer_93
Apollo
16
1 / 1 / 3
9,891
550
6,726
10,044
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
6
Kills
27
27
Deaths
6
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
8
12
L
Horus
Cancer_SA
Horus
0
5
4
0.4
W
9
3
9
4.5
W
Ganesha
RatedREcKoO
Ganesha
1
2
20
5.5
W
Chang'e
RatedRVal
Chang'e
8
0
9
12.5
L
Danzaburou
Santez_98
Danzaburou
4
7
0
0.57
L
2
4
0
0.5
W
Apollo
TagzTer_93
Apollo
1
1
3
2.5
L
Zhong Kui
schmo912108
Zhong Kui
0
4
1
0.13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
55,213
70,387
Taken
66,752
46,004
Mitigated
35,677
22,538
Healing
30,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,040
7,438
220
4,288
14,055
5,988
1,302
3,994
10,049
0
58,386
L
Horus
Cancer_SA
Horus
6,374
3,077
3,096
4,719
17,155
14,084
0
7,427
9,728
0
20,644
W
17,570
8,625
0
4,458
10,702
3,641
900
2,638
7,982
0
58,725
W
Ganesha
RatedREcKoO
Ganesha
7,530
887
637
7,019
20,229
13,707
340
2,837
17,152
24,754
0
W
Chang'e
RatedRVal
Chang'e
13,347
688
3,357
7,867
11,722
8,765
1,887
3,160
8,336
90,683
0
L
Danzaburou
Santez_98
Danzaburou
10,064
4,799
0
3,536
14,281
4,476
0
5,260
9,021
0
46,812
L
5,409
1,633
0
2,808
11,603
5,894
0
2,804
8,799
0
43,877
W
Apollo
TagzTer_93
Apollo
6,726
3,051
0
2,799
10,044
3,576
2,780
4,286
5,712
0
73,505
L
Zhong Kui
schmo912108
Zhong Kui
10,926
1,455
358
7,146
16,341
18,727
527
2,553
13,788
59,184
0
L
6,533
503
0
875
11,007
2,823
0
2,833
8,174
33,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
49,981
355
Minions Killed
499
0
Camps Cleared
0
1,566,503
Distance Traveled
1,794,487
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,856
548
77
4
0
400,985
2
L
Horus
6,968
387
26
1
0
341,968
5
W
Medusa
9,624
535
102
6
0
371,282
10
W
Ganesha
9,413
523
13
1
0
337,013
3
W
Chang'e
11,197
622
180
10
0
348,513
4
L
Danzaburou
8,250
458
83
5
0
323,056
7
L
Kali
7,667
426
79
4
0
283,513
0
W
Apollo
9,891
550
127
7
0
336,694
0
L
Zhong Kui
8,216
456
105
6
0
273,684
4
L
Janus
6,656
370
62
3
0
344,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role