Player Matchup

Arachne
Arachne
BlvckSkunk
Arachne
Level 32
God Stats
18W - 23L
1,428 SR
Queue Stats
103W - 134L
1,339 Elo+
Solo
Sobek
Sobek
Gad990
Sobek
Level 49
God Stats
2W - 4L
1,187 SR
Queue Stats
19W - 19L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lucifer571
Morgan Le Fay
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 151L
1,411 Elo+
Solo
Jing Wei
Jing Wei
PrincessToxic12
Jing Wei
Level 37
God Stats
1W - 2L
1,290 SR
Queue Stats
122W - 97L
1,543 Elo+
Solo
Odin
Odin
Виталео
Odin
Level 49
God Stats
2W - 1L
1,273 SR
Queue Stats
29W - 29L
1,464 Elo+
Party 2
Team Averages
Level 46
1,336 SR
1,441 Elo+

VS

Team Averages
Level 46
1,404 SR
1,348 Elo+
Tsukuyomi
Tsukuyomi
GodOfHealth
Tsukuyomi
Level 46
God Stats
0W - 2L
1,693 SR
Queue Stats
3W - 9L
1,303 Elo+
Solo
Nu Wa
Nu Wa
Socrea
Nu Wa
Level 24
God Stats
14W - 35L
1,362 SR
Queue Stats
34W - 86L
1,264 Elo+
Party 1
Raijin
Raijin
foreverj
Raijin
Level 49
God Stats
1W - 6L
1,316 SR
Queue Stats
256W - 258L
1,439 Elo+
Solo
Heimdallr
Heimdallr
govnoebannoe
Heimdallr
Level 64
God Stats
2W - 4L
1,434 SR
Queue Stats
139W - 157L
1,489 Elo+
Solo
Fenrir
Fenrir
loiixeleu
Fenrir
Level 45
God Stats
10W - 37L
1,216 SR
Queue Stats
31W - 79L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlvckSkunk
Arachne
11
2 / 3 / 1
7,046
503
1,604
7,608
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Gad990
Sobek
11
1 / 0 / 9
7,208
515
3,363
8,344
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Lucifer571
Morgan Le Fay
13
2 / 3 / 2
7,894
564
6,019
9,272
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
13
7 / 0 / 3
7,988
571
7,836
7,746
2,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 5
8,181
584
6,406
7,845
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodOfHealth
Tsukuyomi
11
2 / 3 / 2
6,716
480
5,096
8,389
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Socrea
Nu Wa
8
0 / 6 / 1
5,335
381
4,697
7,429
1,611
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
foreverj
Raijin
13
2 / 2 / 1
7,440
531
5,988
8,275
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
govnoebannoe
Heimdallr
10
0 / 1 / 1
6,052
432
4,383
5,178
1,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
loiixeleu
Fenrir
11
2 / 4 / 0
6,210
444
2,776
9,557
5,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
6
6
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlvckSkunk
Arachne
2
3
1
0.83
W
Sobek
Gad990
Sobek
1
0
9
5.5
L
Tsukuyomi
GodOfHealth
Tsukuyomi
2
3
2
1
W
Morgan Le Fay
Lucifer571
Morgan Le Fay
2
3
2
1
W
Jing Wei
7
0
3
8.5
L
Nu Wa
Socrea
Nu Wa
0
6
1
0.08
L
Raijin
foreverj
Raijin
2
2
1
1.25
L
Heimdallr
govnoebannoe
Heimdallr
0
1
1
0.5
L
Fenrir
loiixeleu
Fenrir
2
4
0
0.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
22,940
40,815
Taken
38,828
21,894
Mitigated
15,169
16,098
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlvckSkunk
Arachne
1,604
951
0
2,767
7,608
2,868
229
698
6,872
0
34,748
W
Sobek
Gad990
Sobek
3,363
277
0
3,875
8,344
9,192
444
1,878
6,448
14,627
0
L
Tsukuyomi
GodOfHealth
Tsukuyomi
5,096
989
0
1,832
8,389
3,428
0
1,408
6,981
0
42,916
W
Morgan Le Fay
Lucifer571
Morgan Le Fay
6,019
817
0
2,216
9,272
2,627
0
4,525
4,371
49,888
0
W
Jing Wei
7,836
5,563
0
3,286
7,746
2,237
1,426
2,184
5,550
0
61,045
L
Nu Wa
Socrea
Nu Wa
4,697
1,187
275
665
7,429
1,611
0
1,887
5,542
23,272
0
L
Raijin
foreverj
Raijin
5,988
627
0
1,623
8,275
2,831
671
4,393
3,882
47,163
0
L
Heimdallr
govnoebannoe
Heimdallr
4,383
1,182
0
1,696
5,178
1,843
0
959
4,219
0
30,745
L
Fenrir
loiixeleu
Fenrir
2,776
1,007
0
1,284
9,557
5,456
0
735
8,822
0
16,146
W
6,406
2,380
0
3,954
7,845
4,970
1,125
935
6,889
0
27,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
31,753
387
Minions Killed
322
0
Camps Cleared
0
1,339,135
Distance Traveled
1,250,210
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,046
503
70
5
0
271,454
4
W
Sobek
7,208
515
17
1
0
312,266
4
L
Tsukuyomi
6,716
480
77
6
0
304,345
4
W
Morgan Le Fay
7,894
564
98
7
0
249,123
4
W
Jing Wei
7,988
571
126
9
0
264,257
3
L
Nu Wa
5,335
381
32
2
0
214,669
0
L
Raijin
7,440
531
99
7
0
251,479
5
L
Heimdallr
6,052
432
73
5
0
252,133
5
L
Fenrir
6,210
444
41
3
0
227,584
0
W
Odin
8,181
584
76
5
0
242,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role