Player Matchup

Baron Samedi
Baron Samedi
Itssmeeehiiiiigh
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,824 Elo+
Party 1
Zhong Kui
Zhong Kui
handymanzj
Zhong Kui
Level 144
God Stats
2W - 0L
1,637 SR
Queue Stats
197W - 148L
1,621 Elo+
Party 1
Amaterasu
Amaterasu
whitescorge
Amaterasu
Level 148
God Stats
8W - 0L
1,870 SR
Queue Stats
759W - 374L
1,791 Elo+
Party 1
Team Averages
Level 103
1,669 SR
1,745 Elo+

VS

Team Averages
Level 36
1,620 SR
1,560 Elo+
Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DEOS323
Nemesis
Level 28
God Stats
2W - 3L
1,861 SR
Queue Stats
100W - 55L
1,697 Elo+
Party 2
Ra
Ra
MaoKuang
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Itssmeeehiiiiigh
Baron Samedi
16
10 / 4 / 10
11,841
789
17,404
11,173
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
handymanzj
Zhong Kui
14
5 / 3 / 11
10,930
729
9,350
10,584
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
whitescorge
Amaterasu
15
8 / 5 / 15
12,393
826
15,260
20,101
14,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 8 / 6
9,476
632
4,990
14,946
7,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
DEOS323
Nemesis
14
9 / 5 / 2
11,664
778
12,350
17,238
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 10 / 8
9,236
616
7,224
14,030
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
23
Kills
12
12
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
8
6
0.75
L
Nemesis
DEOS323
Nemesis
9
5
2
2
W
Baron Samedi
Itssmeeehiiiiigh
Baron Samedi
10
4
10
3.75
L
0
10
8
0.4
W
Zhong Kui
handymanzj
Zhong Kui
5
3
11
3.5
W
Amaterasu
whitescorge
Amaterasu
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,014
Damage
24,564
41,858
Taken
46,214
24,612
Mitigated
18,896
16,285
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,990
1,832
0
1,218
14,946
7,452
0
8,848
6,098
0
12,727
L
Nemesis
DEOS323
Nemesis
12,350
5,507
0
2,656
17,238
7,132
0
10,227
7,011
0
23,853
W
Baron Samedi
Itssmeeehiiiiigh
Baron Samedi
17,404
1,680
1,637
3,722
11,173
4,302
1,007
3,780
7,393
45,973
0
L
7,224
1,019
994
1,358
14,030
4,312
0
7,956
6,074
40,178
0
W
Zhong Kui
handymanzj
Zhong Kui
9,350
1,602
0
3,429
10,584
5,941
1,598
2,092
8,492
35,133
0
W
Amaterasu
whitescorge
Amaterasu
15,260
6,507
309
7,188
20,101
14,369
0
1,908
18,193
297
43,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
30,376
173
Minions Killed
110
9
Camps Cleared
4
782,019
Distance Traveled
725,133
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,476
632
18
1
0
222,772
0
L
Nemesis
11,664
778
30
2
3
265,382
1
W
Baron Samedi
11,841
789
67
4
2
259,954
3
L
Ra
9,236
616
62
4
1
236,979
1
W
Zhong Kui
10,930
729
58
4
3
225,011
1
W
Amaterasu
12,393
826
48
3
4
297,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role