Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GeraltTheThicc
Skadi
Level 39
God Stats
1W - 0L
1,741 SR
Queue Stats
7W - 0L
1,837 Elo+
Party 1
Awilix
Awilix
Relating
Awilix
Level 14
God Stats
13W - 2L
1,852 SR
Queue Stats
46W - 12L
1,761 Elo+
Party 1
Team Averages
Level 91
1,619 SR
1,620 Elo+

VS

Team Averages
Level 84
1,585 SR
1,511 Elo+
Sobek
Sobek
DivineChoice
Sobek
Level 42
God Stats
1W - 1L
1,820 SR
Queue Stats
59W - 65L
1,514 Elo+
Party 2
Da Ji
Da Ji
GothiccVixen
Da Ji
Level 77
God Stats
18W - 17L
1,511 SR
Queue Stats
304W - 323L
1,488 Elo+
Solo
Danzaburou
Danzaburou
SULJA_
Danzaburou
Level 157
God Stats
12W - 16L
1,581 SR
Queue Stats
280W - 266L
1,528 Elo+
Party 2
Merlin
Merlin
SickIKit
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Vayxe
Anubis
Level 83
God Stats
18W - 17L
1,513 SR
Queue Stats
167W - 180L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 4 / 7
11,715
617
9,696
9,923
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
 
Susano
17
12 / 3 / 11
11,443
602
13,909
13,780
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
 
Yemoja
14
0 / 1 / 11
9,175
483
5,463
9,232
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 12
9,342
492
11,075
14,173
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
Relating
Awilix
20
27 / 0 / 2
14,252
750
28,131
14,415
7,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,309
385
5,537
19,001
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 12 / 2
7,922
417
7,966
18,241
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
SULJA_
Danzaburou
15
5 / 6 / 1
9,425
496
12,029
15,268
4,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SickIKit
Merlin
13
0 / 13 / 0
7,827
412
2,855
11,869
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Vayxe
Anubis
16
6 / 9 / 1
10,117
532
10,690
17,687
7,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
47
Kills
13
13
Deaths
47
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
4
7
2.63
W
Susano
 
Susano
12
3
11
5.83
W
Yemoja
 
Yemoja
0
1
11
5.5
L
0
7
3
0.21
W
1
5
12
1.4
L
2
12
2
0.25
W
Awilix
Relating
Awilix
27
0
2
28
L
Danzaburou
SULJA_
Danzaburou
5
6
1
0.92
L
Merlin
SickIKit
Merlin
0
13
0
0
L
Anubis
Vayxe
Anubis
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,274
Damage
39,077
61,523
Taken
82,066
27,614
Mitigated
45,820
15,509
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,696
1,949
0
1,344
9,923
2,915
1,336
4,470
5,453
79,083
0
W
Susano
 
Susano
13,909
3,844
0
3,979
13,780
4,729
1,038
4,989
8,791
0
53,443
W
Yemoja
 
Yemoja
5,463
1,017
2,873
2,888
9,232
8,629
348
4,182
5,050
18,213
0
L
5,537
595
0
2,726
19,001
23,691
0
3,231
15,770
18,575
0
W
11,075
4,892
0
2,266
14,173
4,276
586
4,270
9,903
0
69,524
L
7,966
2,736
0
3,260
18,241
5,262
0
1,576
16,665
0
37,123
W
Awilix
Relating
Awilix
28,131
11,377
0
2,159
14,415
7,065
0
3,317
11,098
0
125,700
L
Danzaburou
SULJA_
Danzaburou
12,029
3,756
0
5,851
15,268
4,865
0
4,583
10,685
0
65,110
L
Merlin
SickIKit
Merlin
2,855
164
0
116
11,869
4,222
165
196
11,673
37,085
2,290
L
Anubis
Vayxe
Anubis
10,690
548
0
5,993
17,687
7,780
104
5,573
12,114
69,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,927
Gold Earned
42,600
560
Minions Killed
403
0
Camps Cleared
0
1,949,799
Distance Traveled
1,539,523
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,715
617
144
8
0
356,704
7
W
Susano
11,443
602
77
4
0
422,414
4
W
Yemoja
9,175
483
32
2
0
339,634
8
L
Sobek
7,309
385
24
1
0
329,235
3
W
Skadi
9,342
492
114
6
0
372,126
5
L
Da Ji
7,922
417
57
3
0
316,109
0
W
Awilix
14,252
750
193
10
0
458,921
5
L
Danzaburou
9,425
496
107
6
0
312,818
4
L
Merlin
7,827
412
87
5
0
298,372
2
L
Anubis
10,117
532
128
7
0
282,989
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role