Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cinderello
Gilgamesh
Level 146
God Stats
43W - 18L
1,575 SR
Queue Stats
1,173W - 1,170L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Ne-ZhaGod
Jing Wei
Level 39
God Stats
1W - 4L
1,347 SR
Queue Stats
171W - 201L
1,497 Elo+
Solo
Thoth
Thoth
Reaalize
Thoth
Level 87
God Stats
5W - 7L
1,485 SR
Queue Stats
289W - 261L
1,495 Elo+
Solo
Athena
Athena
shotIGROMAN
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 84
1,482 SR
1,489 Elo+

VS

Team Averages
Level 125
1,461 SR
1,505 Elo+
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DaThirstyAfrican
Khepri
Level 132
God Stats
7W - 6L
1,336 SR
Queue Stats
428W - 422L
1,401 Elo+
Solo
Ne Zha
Ne Zha
ImaFlower
Ne Zha
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 60L
1,528 Elo+
Party 1
He Bo
He Bo
TheFlubber
He Bo
Level 84
God Stats
1W - 2L
1,271 SR
Queue Stats
38W - 30L
1,626 Elo+
Party 1
Kuzenbo
Kuzenbo
elSheune
Kuzenbo
Level 149
God Stats
16W - 10L
1,697 SR
Queue Stats
1,095W - 1,115L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 7 / 4
8,055
671
5,886
13,659
5,331
Gilgamesh
Cinderello
Gilgamesh
14
1 / 7 / 7
7,961
663
7,389
16,216
18,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Ne-ZhaGod
Jing Wei
16
4 / 9 / 2
9,867
822
10,011
14,555
5,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Reaalize
Thoth
17
1 / 3 / 5
8,992
749
11,118
8,205
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
12
0 / 11 / 6
7,636
636
4,500
16,814
9,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
8 / 0 / 21
10,605
884
13,412
8,501
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 26
9,775
815
4,859
11,703
12,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
ImaFlower
Ne Zha
17
11 / 3 / 18
10,913
909
18,057
11,153
5,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
17
11 / 4 / 10
10,990
916
13,849
9,669
4,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
elSheune
Kuzenbo
16
4 / 1 / 25
9,925
827
11,391
20,553
22,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
137
8
Kills
37
37
Deaths
9
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
4
0.57
W
Hera
 
Hera
8
0
21
18.5
L
Gilgamesh
Cinderello
Gilgamesh
1
7
7
0.64
W
3
1
26
16
W
Ne Zha
ImaFlower
Ne Zha
11
3
18
6.67
L
Jing Wei
Ne-ZhaGod
Jing Wei
4
9
2
0.56
L
Thoth
Reaalize
Thoth
1
3
5
1.17
W
He Bo
11
4
10
4
W
Kuzenbo
elSheune
Kuzenbo
4
1
25
16.5
L
Athena
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,904
Damage
61,568
69,449
Taken
61,579
42,314
Mitigated
49,124
13,396
Healing
21,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,886
4,105
23
4,461
13,659
5,331
0
8,433
4,908
0
16,303
W
Hera
 
Hera
13,412
3,334
937
806
8,501
4,385
1,781
4,059
4,442
29,896
0
L
Gilgamesh
Cinderello
Gilgamesh
7,389
1,265
129
1,925
16,216
18,665
0
7,417
8,339
0
16,737
W
4,859
261
998
1,736
11,703
12,972
243
4,160
7,288
10,187
0
W
Ne Zha
ImaFlower
Ne Zha
18,057
3,574
1,510
2,092
11,153
5,430
921
2,353
7,959
0
35,322
L
Jing Wei
Ne-ZhaGod
Jing Wei
10,011
6,651
1,360
2,276
14,555
5,908
0
9,410
4,777
0
26,556
L
Thoth
Reaalize
Thoth
11,118
432
841
2,308
8,205
3,145
0
5,562
2,470
37,204
0
W
He Bo
13,849
598
308
1,997
9,669
4,140
1,419
1,194
7,927
26,061
0
W
Kuzenbo
elSheune
Kuzenbo
11,391
3,054
2,393
8,888
20,553
22,197
287
3,765
16,186
18,486
0
L
Athena
4,500
1,764
0
73
16,814
9,265
0
11,055
5,444
9,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
52,208
115
Minions Killed
108
0
Camps Cleared
0
964,286
Distance Traveled
1,198,033
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,055
671
19
2
0
190,987
6
W
Hera
10,605
884
20
2
0
260,537
2
L
Gilgamesh
7,961
663
13
1
0
192,093
0
W
Khepri
9,775
815
9
1
0
239,432
3
W
Ne Zha
10,913
909
31
3
0
258,698
0
L
Jing Wei
9,867
822
25
2
0
169,404
3
L
Thoth
8,992
749
45
4
0
233,004
1
W
He Bo
10,990
916
21
2
0
202,167
0
W
Kuzenbo
9,925
827
27
2
0
237,199
0
L
Athena
7,636
636
13
1
0
178,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role