Player Matchup

Heimdallr
Heimdallr
CHEDDAR-FN-BOB
Heimdallr
Level 126
God Stats
13W - 7L
1,650 SR
Queue Stats
714W - 881L
1,402 Elo+
Solo
Awilix
Awilix
MrFreeze1933
Awilix
Level 121
God Stats
0W - 2L
1,290 SR
Queue Stats
530W - 551L
1,496 Elo+
Solo
Hou Yi
Hou Yi
R3ap3rsArmy
Hou Yi
Level 126
God Stats
4W - 10L
1,242 SR
Queue Stats
342W - 391L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
Sleepingsamuri
Gilgamesh
Level 89
God Stats
1W - 5L
1,280 SR
Queue Stats
273W - 294L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
spaceskull1
Guan Yu
Level 84
God Stats
0W - 1L
1,441 SR
Queue Stats
8W - 7L
1,536 Elo+
Solo
Team Averages
Level 109
1,381 SR
1,461 Elo+

VS

Team Averages
Level 80
1,497 SR
1,468 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Voor
Zeus
Level 127
God Stats
3W - 3L
1,663 SR
Queue Stats
52W - 51L
1,515 Elo+
Solo
Geb
Geb
jordomon
Geb
Level 65
God Stats
2W - 4L
1,096 SR
Queue Stats
80W - 80L
1,377 Elo+
Party 1
Persephone
Persephone
xXELCHERTUXx
Persephone
Level 47
God Stats
2W - 0L
1,728 SR
Queue Stats
67W - 87L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHEDDAR-FN-BOB
Heimdallr
12
4 / 7 / 8
8,412
647
5,413
9,253
3,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
14
1 / 7 / 11
8,466
651
5,123
15,821
21,118
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
17
3 / 7 / 10
9,983
768
12,490
14,011
12,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Sleepingsamuri
Gilgamesh
14
1 / 8 / 8
8,087
622
8,956
17,100
23,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
spaceskull1
Guan Yu
18
6 / 8 / 5
10,272
790
8,141
20,366
21,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 2 / 27
10,637
818
7,161
16,732
29,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
 
Ravana
16
8 / 6 / 14
10,365
797
9,480
12,390
6,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Voor
Zeus
19
19 / 2 / 14
12,146
934
23,873
11,969
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 29
10,364
797
10,005
17,679
21,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
xXELCHERTUXx
Persephone
19
7 / 3 / 20
12,179
937
12,875
10,687
4,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
141
15
Kills
37
37
Deaths
16
42
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
27
7.25
W
Ravana
 
Ravana
8
6
14
2.5
L
Heimdallr
CHEDDAR-FN-BOB
Heimdallr
4
7
8
1.14
L
Awilix
1
7
11
0.93
L
Hou Yi
3
7
10
1.14
L
Gilgamesh
Sleepingsamuri
Gilgamesh
1
8
8
0.63
W
Zeus
Voor
Zeus
19
2
14
13
W
2
3
29
5.5
L
Guan Yu
spaceskull1
Guan Yu
6
8
5
1.06
W
Persephone
xXELCHERTUXx
Persephone
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,123
Damage
63,394
76,551
Taken
69,457
81,991
Mitigated
66,262
14,682
Healing
33,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,161
1,808
8,345
7,954
16,732
29,199
1,543
0
16,362
16,512
0
W
Ravana
 
Ravana
9,480
1,759
893
2,145
12,390
6,315
1,248
0
12,280
0
14,482
L
Heimdallr
CHEDDAR-FN-BOB
Heimdallr
5,413
2,779
114
1,049
9,253
3,964
0
7,587
1,524
0
8,102
L
Awilix
5,123
1,731
2,277
2,302
15,821
21,118
0
11,103
4,616
0
10,777
L
Hou Yi
12,490
3,713
780
972
14,011
12,630
0
10,572
3,233
0
27,379
L
Gilgamesh
Sleepingsamuri
Gilgamesh
8,956
1,301
97
619
17,100
23,207
0
8,712
8,080
0
21,718
W
Zeus
Voor
Zeus
23,873
2,774
812
4,312
11,969
5,264
1,604
0
11,830
46,121
0
W
10,005
1,155
2,437
3,151
17,679
21,014
1,024
0
17,351
19,284
0
L
Guan Yu
spaceskull1
Guan Yu
8,141
2,432
1,646
4,826
20,366
21,072
0
15,008
5,184
0
16,445
W
Persephone
xXELCHERTUXx
Persephone
12,875
1,024
980
2,675
10,687
4,470
1,065
0
10,639
25,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
55,691
95
Minions Killed
111
0
Camps Cleared
0
923,094
Distance Traveled
1,145,538
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,637
818
20
2
0
204,080
2
W
Ravana
10,365
797
14
1
0
214,657
3
L
Heimdallr
8,412
647
5
0
0
84,588
0
L
Awilix
8,466
651
15
1
0
206,344
0
L
Hou Yi
9,983
768
42
3
0
203,998
0
L
Gilgamesh
8,087
622
18
1
0
216,445
0
W
Zeus
12,146
934
34
3
0
232,953
1
W
Geb
10,364
797
12
1
0
267,530
0
L
Guan Yu
10,272
790
15
1
0
211,719
0
W
Persephone
12,179
937
31
2
0
226,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role