Player Matchup

Vamana
Vamana
KeironHall24
Vamana
Level 26
God Stats
46W - 41L
1,513 SR
Queue Stats
110W - 124L
1,439 Elo+
Party 1
Mercury
Mercury
Lydall
Mercury
Level 41
God Stats
11W - 11L
1,540 SR
Queue Stats
145W - 165L
1,475 Elo+
Party 1
Zeus
Zeus
PepeStalin
Zeus
Level 50
God Stats
1W - 2L
1,549 SR
Queue Stats
279W - 269L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
killndi3
Jormungandr
Level 66
God Stats
14W - 27L
1,458 SR
Queue Stats
309W - 352L
1,461 Elo+
Solo
Artemis
Artemis
nabka
Artemis
Level 32
God Stats
7W - 8L
1,640 SR
Queue Stats
591W - 636L
1,498 Elo+
Solo
Team Averages
Level 43
1,540 SR
1,482 Elo+

VS

Team Averages
Level 125
1,543 SR
1,514 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Firidrin
Cernunnos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 130L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
Ionut889
Kuzenbo
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
296W - 308L
1,458 Elo+
Solo
Horus
Horus
ShiloProductions
Horus
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
267W - 240L
1,529 Elo+
Solo
Serqet
Serqet
king2802
Serqet
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
2 / 4 / 0
5,292
529
4,059
8,326
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Lydall
Mercury
7
0 / 6 / 2
4,671
467
2,827
8,944
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,009
501
2,754
4,893
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
killndi3
Jormungandr
7
1 / 5 / 1
4,482
448
3,151
7,045
4,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
nabka
Artemis
7
1 / 5 / 1
4,594
459
1,886
5,891
1,128
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 3
6,123
612
2,036
5,456
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Firidrin
Cernunnos
11
9 / 1 / 5
6,899
690
8,952
6,535
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Ionut889
Kuzenbo
10
5 / 1 / 12
6,482
648
4,465
7,089
6,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 5
6,391
639
5,126
5,047
2,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
king2802
Serqet
10
6 / 1 / 2
6,362
636
4,964
5,374
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
23
23
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
3
1.5
W
Cernunnos
Firidrin
Cernunnos
9
1
5
11.5
W
Kuzenbo
Ionut889
Kuzenbo
5
1
12
11
L
Vamana
2
4
0
0.5
L
Mercury
Lydall
Mercury
0
6
2
0.17
L
0
3
0
0
W
3
0
5
5.5
L
Jormungandr
killndi3
Jormungandr
1
5
1
0.3
W
Serqet
king2802
Serqet
6
1
2
7
L
Artemis
nabka
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,677
Damage
25,543
35,099
Taken
29,501
12,275
Mitigated
14,646
7,374
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,036
179
290
2,429
5,456
1,851
276
1,938
3,476
41,673
0
W
Cernunnos
Firidrin
Cernunnos
8,952
5,575
0
1,903
6,535
1,947
1,431
1,436
5,056
0
36,197
W
Kuzenbo
Ionut889
Kuzenbo
4,465
1,553
160
1,564
7,089
6,290
290
1,314
5,731
14,534
0
L
Vamana
4,059
2,218
0
3,206
8,326
3,568
296
1,081
7,017
0
22,586
L
Mercury
Lydall
Mercury
2,827
1,238
0
736
8,944
1,972
0
1,146
7,540
0
19,907
L
2,754
793
0
1,060
4,893
1,315
0
1,789
3,104
27,101
0
W
5,126
2,057
1,195
2,318
5,047
2,395
258
1,217
3,480
4,733
23,047
L
Jormungandr
killndi3
Jormungandr
3,151
967
376
1,421
7,045
4,292
0
1,843
5,202
16,355
0
W
Serqet
king2802
Serqet
4,964
615
0
1,113
5,374
2,163
0
0
5,292
0
28,605
L
Artemis
nabka
Artemis
1,886
759
0
575
5,891
1,128
0
1,338
4,553
0
14,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,048
Gold Earned
32,257
194
Minions Killed
270
0
Camps Cleared
0
865,648
Distance Traveled
1,002,308
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,123
612
86
9
0
188,719
2
W
Cernunnos
6,899
690
56
6
0
186,746
2
W
Kuzenbo
6,482
648
19
2
0
202,203
4
L
Vamana
5,292
529
40
4
0
170,668
0
L
Mercury
4,671
467
42
4
0
196,245
2
L
Zeus
5,009
501
58
6
0
176,005
4
W
Horus
6,391
639
56
6
0
195,510
3
L
Jormungandr
4,482
448
29
3
0
163,156
2
W
Serqet
6,362
636
53
5
0
229,130
1
L
Artemis
4,594
459
25
3
0
159,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role