Player Matchup

Anubis
Anubis
CRAZYCAHTEXHIK
Anubis
Level 28
God Stats
8W - 3L
1,620 SR
Queue Stats
67W - 78L
1,317 Elo+
Solo
Ra
Ra
Cleanmybeam
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Tyr
Tyr
SaltedCoom
Tyr
Level 49
God Stats
44W - 32L
1,563 SR
Queue Stats
217W - 228L
1,409 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZairosssLMT
Kumbhakarna
Level 22
God Stats
2W - 4L
1,186 SR
Queue Stats
180W - 207L
1,421 Elo+
Solo
Heimdallr
Heimdallr
xVoid Trickster
Heimdallr
Level 26
God Stats
3W - 3L
1,195 SR
Queue Stats
30W - 43L
1,287 Elo+
Solo
Team Averages
Level 25
1,413 SR
1,387 Elo+

VS

Team Averages
Level 16
1,371 SR
1,362 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ELBEBU-_-
Anubis
Level 27
God Stats
21W - 28L
1,491 SR
Queue Stats
65W - 81L
1,415 Elo+
Solo
Fenrir
Fenrir
Yiraq10
Fenrir
Level 13
God Stats
3W - 3L
1,365 SR
Queue Stats
18W - 32L
1,265 Elo+
Solo
Nemesis
Nemesis
bga99ghost
Nemesis
Level 17
God Stats
8W - 7L
999 SR
Queue Stats
36W - 40L
1,130 Elo+
Solo
Anhur
Anhur
donfadoo
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 8
15,096
487
19,817
25,688
9,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 6 / 9
16,580
535
22,803
21,683
11,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
16 / 1 / 12
18,979
612
19,423
21,927
21,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Kumbhakarna
ZairosssLMT
Kumbhakarna
20
11 / 1 / 11
16,486
532
15,962
21,946
16,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
xVoid Trickster
Heimdallr
20
1 / 11 / 4
14,209
458
9,148
21,794
8,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
6 / 8 / 6
14,243
459
26,290
31,067
26,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
ELBEBU-_-
Anubis
20
10 / 12 / 4
15,287
493
24,164
27,326
11,323
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Yiraq10
Fenrir
9
1 / 7 / 0
9,102
294
3,770
11,358
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
bga99ghost
Nemesis
19
1 / 14 / 8
11,894
384
4,128
27,613
9,135
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
donfadoo
Anhur
20
9 / 7 / 4
15,497
500
19,095
23,655
9,493
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
49
48
Kills
27
27
Deaths
48
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
8
6
1.13
W
11
8
8
1.88
W
9
6
9
2.25
L
Anubis
ELBEBU-_-
Anubis
10
12
4
1
W
16
1
12
22
L
Fenrir
Yiraq10
Fenrir
1
7
0
0.14
W
Kumbhakarna
ZairosssLMT
Kumbhakarna
11
1
11
16.5
L
Nemesis
bga99ghost
Nemesis
1
14
8
0.36
L
Anhur
donfadoo
Anhur
9
7
4
1.57
W
Heimdallr
xVoid Trickster
Heimdallr
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,153
Damage
77,447
113,038
Taken
121,019
67,426
Mitigated
59,949
39,674
Healing
29,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
26,290
10,847
0
6,160
31,067
26,664
0
18,718
12,349
0
112,111
W
19,817
1,565
0
10,172
25,688
9,899
3,068
11,398
14,290
76,935
0
W
22,803
1,931
3,315
8,689
21,683
11,410
3,296
3,943
17,740
117,095
0
L
Anubis
ELBEBU-_-
Anubis
24,164
573
96
8,265
27,326
11,323
81
14,138
13,188
110,155
0
W
19,423
2,404
0
9,376
21,927
21,191
2,155
3,994
17,933
0
176,450
L
Fenrir
Yiraq10
Fenrir
3,770
1,428
0
644
11,358
3,334
0
5,651
5,707
0
18,413
W
Kumbhakarna
ZairosssLMT
Kumbhakarna
15,962
1,266
0
4,047
21,946
16,678
1,137
3,615
18,331
60,083
0
L
Nemesis
bga99ghost
Nemesis
4,128
1,707
0
4,830
27,613
9,135
1,119
10,558
17,055
0
52,931
L
Anhur
donfadoo
Anhur
19,095
11,154
353
8,834
23,655
9,493
297
9,517
14,138
0
103,673
W
Heimdallr
xVoid Trickster
Heimdallr
9,148
7,160
0
4,075
21,794
8,248
1,604
1,464
20,330
0
106,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,350
Gold Earned
66,023
770
Minions Killed
569
0
Camps Cleared
0
2,736,797
Distance Traveled
2,241,980
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,243
459
133
4
0
576,432
2
W
Anubis
15,096
487
112
4
0
438,995
4
W
Ra
16,580
535
207
7
0
552,381
6
L
Anubis
15,287
493
146
5
0
430,464
1
W
Tyr
18,979
612
195
6
0
684,747
3
L
Fenrir
9,102
294
40
1
0
268,256
0
W
Kumbhakarna
16,486
532
99
3
0
561,463
0
L
Nemesis
11,894
384
87
3
0
487,252
0
L
Anhur
15,497
500
163
5
0
479,576
1
W
Heimdallr
14,209
458
157
5
0
499,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role